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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-26 22:23:05 +0200
commitebed57aa22b772211387a5561f995eee8f5faed1 (patch)
tree9a0b08371df54c125957e63c7ecff81c001d4eaf /src/ui/control.h
parentfc5389d18816799ba2698914384cd099ba8a7a6c (diff)
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Whitespace and language change
- changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
Diffstat (limited to 'src/ui/control.h')
-rw-r--r--src/ui/control.h276
1 files changed, 138 insertions, 138 deletions
diff --git a/src/ui/control.h b/src/ui/control.h
index 60fdf22..0a12ff1 100644
--- a/src/ui/control.h
+++ b/src/ui/control.h
@@ -1,138 +1,138 @@
-// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// control.h
-
-#pragma once
-
-
-#include "old/text.h"
-#include "common/struct.h"
-#include "common/event.h"
-
-
-class CInstanceManager;
-class CEvent;
-class CD3DEngine;
-class CRobotMain;
-class CParticule;
-class CSound;
-
-
-enum ControlState
-{
- STATE_ENABLE = (1<<0), // active
- STATE_CHECK = (1<<1), // pressed
- STATE_HILIGHT = (1<<2), // overflown by mouse
- STATE_PRESS = (1<<3), // pressed by mouse
- STATE_VISIBLE = (1<<4), // visible
- STATE_DEAD = (1<<5), // inaccessible (x)
- STATE_DEFAULT = (1<<6), // actuated by RETURN
- STATE_OKAY = (1<<7), // green point at the bottom right
- STATE_SHADOW = (1<<8), // shadow
- STATE_GLINT = (1<<9), // dynamic reflection
- STATE_CARD = (1<<10), // tab
- STATE_EXTEND = (1<<11), // extended mode
- STATE_SIMPLY = (1<<12), // undecorated
- STATE_FRAME = (1<<13), // framework highlighting
- STATE_WARNING = (1<<14), // framework hatched yellow / black
- STATE_VALUE = (1<<15), // displays the value
- STATE_RUN = (1<<16) // running program
-};
-
-
-
-class CControl
-{
-public:
- CControl(CInstanceManager* iMan);
- virtual ~CControl();
-
- virtual bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
-
- virtual bool EventProcess(const Event &event);
-
- virtual void SetPos(Math::Point pos);
- virtual Math::Point RetPos();
- virtual void SetDim(Math::Point dim);
- virtual Math::Point RetDim();
- virtual bool SetState(int state, bool bState);
- virtual bool SetState(int state);
- virtual bool ClearState(int state);
- virtual bool TestState(int state);
- virtual int RetState();
- virtual void SetIcon(int icon);
- virtual int RetIcon();
- virtual void SetName(char* name, bool bTooltip=true);
- virtual char* RetName();
- virtual void SetJustif(int mode);
- virtual int RetJustif();
- virtual void SetFontSize(float size);
- virtual float RetFontSize();
- virtual void SetFontStretch(float stretch);
- virtual float RetFontStretch();
- virtual void SetFontType(FontType font);
- virtual FontType RetFontType();
- virtual bool SetTooltip(char* name);
- virtual bool GetTooltip(Math::Point pos, char* name);
- virtual void SetFocus(bool bFocus);
- virtual bool RetFocus();
-
- virtual EventMsg RetEventMsg();
-
- virtual void Draw();
-
-protected:
- void GlintDelete();
- void GlintCreate(Math::Point ref, bool bLeft=true, bool bUp=true);
- void GlintFrame(const Event &event);
- void DrawPart(int icon, float zoom, float ex);
- void DrawIcon(Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, float ex=0.0f);
- void DrawIcon(Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, Math::Point corner, float ex);
- void DrawWarning(Math::Point pos, Math::Point dim);
- void DrawShadow(Math::Point pos, Math::Point dim, float deep=1.0f);
- virtual bool Detect(Math::Point pos);
-
-protected:
- CInstanceManager* m_iMan;
- CD3DEngine* m_engine;
- CEvent* m_event;
- CRobotMain* m_main;
- CParticule* m_particule;
- CSound* m_sound;
-
- Math::Point m_pos; // corner upper / left
- Math::Point m_dim; // dimensions
- int m_icon;
- EventMsg m_eventMsg; // message to send when clicking
- int m_state; // states (STATE_ *)
- float m_fontSize; // size of the button name
- float m_fontStretch; // stretch of the font
- FontType m_fontType; // type of font
- int m_justif; // type of justification (-1,0,1)
- char m_name[100]; // name of the button
- char m_tooltip[100]; // name of tooltip
- bool m_bFocus;
- bool m_bCapture;
-
- bool m_bGlint;
- Math::Point m_glintCorner1;
- Math::Point m_glintCorner2;
- float m_glintProgress;
- Math::Point m_glintMouse;
-};
-
-
+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// control.h
+
+#pragma once
+
+
+#include "old/text.h"
+#include "common/struct.h"
+#include "common/event.h"
+
+
+class CInstanceManager;
+class CEvent;
+class CD3DEngine;
+class CRobotMain;
+class CParticule;
+class CSound;
+
+
+enum ControlState
+{
+ STATE_ENABLE = (1<<0), // active
+ STATE_CHECK = (1<<1), // pressed
+ STATE_HILIGHT = (1<<2), // overflown by mouse
+ STATE_PRESS = (1<<3), // pressed by mouse
+ STATE_VISIBLE = (1<<4), // visible
+ STATE_DEAD = (1<<5), // inaccessible (x)
+ STATE_DEFAULT = (1<<6), // actuated by RETURN
+ STATE_OKAY = (1<<7), // green point at the bottom right
+ STATE_SHADOW = (1<<8), // shadow
+ STATE_GLINT = (1<<9), // dynamic reflection
+ STATE_CARD = (1<<10), // tab
+ STATE_EXTEND = (1<<11), // extended mode
+ STATE_SIMPLY = (1<<12), // undecorated
+ STATE_FRAME = (1<<13), // framework highlighting
+ STATE_WARNING = (1<<14), // framework hatched yellow / black
+ STATE_VALUE = (1<<15), // displays the value
+ STATE_RUN = (1<<16) // running program
+};
+
+
+
+class CControl
+{
+public:
+ CControl(CInstanceManager* iMan);
+ virtual ~CControl();
+
+ virtual bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
+
+ virtual bool EventProcess(const Event &event);
+
+ virtual void SetPos(Math::Point pos);
+ virtual Math::Point RetPos();
+ virtual void SetDim(Math::Point dim);
+ virtual Math::Point RetDim();
+ virtual bool SetState(int state, bool bState);
+ virtual bool SetState(int state);
+ virtual bool ClearState(int state);
+ virtual bool TestState(int state);
+ virtual int RetState();
+ virtual void SetIcon(int icon);
+ virtual int RetIcon();
+ virtual void SetName(char* name, bool bTooltip=true);
+ virtual char* RetName();
+ virtual void SetJustif(int mode);
+ virtual int RetJustif();
+ virtual void SetFontSize(float size);
+ virtual float RetFontSize();
+ virtual void SetFontStretch(float stretch);
+ virtual float RetFontStretch();
+ virtual void SetFontType(FontType font);
+ virtual FontType RetFontType();
+ virtual bool SetTooltip(char* name);
+ virtual bool GetTooltip(Math::Point pos, char* name);
+ virtual void SetFocus(bool bFocus);
+ virtual bool RetFocus();
+
+ virtual EventMsg RetEventMsg();
+
+ virtual void Draw();
+
+protected:
+ void GlintDelete();
+ void GlintCreate(Math::Point ref, bool bLeft=true, bool bUp=true);
+ void GlintFrame(const Event &event);
+ void DrawPart(int icon, float zoom, float ex);
+ void DrawIcon(Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, float ex=0.0f);
+ void DrawIcon(Math::Point pos, Math::Point dim, Math::Point uv1, Math::Point uv2, Math::Point corner, float ex);
+ void DrawWarning(Math::Point pos, Math::Point dim);
+ void DrawShadow(Math::Point pos, Math::Point dim, float deep=1.0f);
+ virtual bool Detect(Math::Point pos);
+
+protected:
+ CInstanceManager* m_iMan;
+ CD3DEngine* m_engine;
+ CEvent* m_event;
+ CRobotMain* m_main;
+ CParticule* m_particule;
+ CSound* m_sound;
+
+ Math::Point m_pos; // corner upper / left
+ Math::Point m_dim; // dimensions
+ int m_icon;
+ EventMsg m_eventMsg; // message to send when clicking
+ int m_state; // states (STATE_ *)
+ float m_fontSize; // size of the button name
+ float m_fontStretch; // stretch of the font
+ FontType m_fontType; // type of font
+ int m_justif; // type of justification (-1,0,1)
+ char m_name[100]; // name of the button
+ char m_tooltip[100]; // name of tooltip
+ bool m_bFocus;
+ bool m_bCapture;
+
+ bool m_bGlint;
+ Math::Point m_glintCorner1;
+ Math::Point m_glintCorner2;
+ float m_glintProgress;
+ Math::Point m_glintMouse;
+};
+
+