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author | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-13 22:48:35 +0200 |
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committer | Piotr Dziwinski <piotrdz@gmail.com> | 2012-06-13 22:48:35 +0200 |
commit | b735913debff93c1a6444ec731cd4bf99ae2a5c2 (patch) | |
tree | efa532d3b4231e5ffd6df8eddcb0ec8cf5d4b28b /src/ui/gauge.cpp | |
parent | b5d16ef340208bbe1a76f33f7498fb168f6405b6 (diff) | |
download | colobot-b735913debff93c1a6444ec731cd4bf99ae2a5c2.tar.gz colobot-b735913debff93c1a6444ec731cd4bf99ae2a5c2.tar.bz2 colobot-b735913debff93c1a6444ec731cd4bf99ae2a5c2.zip |
FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions
from math module to the new implementation
- moved old function and FPOINT struct declarations to math3d.cpp
- removed some unused functions in math module
- fixed some #include dependencies
- moved #define STRICT and #define D3D_OVERLOADS to compile options
Diffstat (limited to 'src/ui/gauge.cpp')
-rw-r--r-- | src/ui/gauge.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/ui/gauge.cpp b/src/ui/gauge.cpp index b7a1b1a..072a923 100644 --- a/src/ui/gauge.cpp +++ b/src/ui/gauge.cpp @@ -16,8 +16,6 @@ // gauge.cpp
-#define STRICT
-#define D3D_OVERLOADS
#include <windows.h>
#include <stdio.h>
@@ -50,7 +48,7 @@ CGauge::~CGauge() // Creates a new button.
-bool CGauge::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
+bool CGauge::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg)
{
if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg();
@@ -84,7 +82,7 @@ bool CGauge::EventProcess(const Event &event) void CGauge::Draw()
{
- FPOINT pos, dim, ddim, uv1, uv2, corner;
+ Math::Point pos, dim, ddim, uv1, uv2, corner;
float dp;
if ( (m_state & STATE_VISIBLE) == 0 ) return;
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