summaryrefslogtreecommitdiffstats
path: root/src/ui/key.cpp
diff options
context:
space:
mode:
authorKrzysztof Dermont <erihel@gmail.com>2014-06-20 23:41:38 +0200
committerKrzysztof Dermont <erihel@gmail.com>2014-06-20 23:51:28 +0200
commit2260f6bf4feb62929e32a1bea9cd3f403aa034b1 (patch)
treea9f830fe8ddfa57598a0802ced6540befb8c8c75 /src/ui/key.cpp
parentba62e6f8be5f7008939677ce70799ecc26adf420 (diff)
downloadcolobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.tar.gz
colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.tar.bz2
colobot-2260f6bf4feb62929e32a1bea9cd3f403aa034b1.zip
Big part of PhysFS support
* removed -mod argument * removed -datadir argument * removed -lang argument * removed some dead ui code * added resource manager and file loaders (stream and SDL) * changed interface textures location to match new directory structure * removed CGameData for mod support * added PhysFS support
Diffstat (limited to 'src/ui/key.cpp')
-rw-r--r--src/ui/key.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ui/key.cpp b/src/ui/key.cpp
index aacc8d8..0b86a91 100644
--- a/src/ui/key.cpp
+++ b/src/ui/key.cpp
@@ -136,7 +136,7 @@ void CKey::Draw()
DrawShadow(m_pos, m_dim);
- m_engine->SetTexture("button1.png");
+ m_engine->SetTexture("textures/interface/button1.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL); // was D3DSTATENORMAL
float zoomExt = 1.00f;