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author | Michał Konopacki <konopacki.m@gmail.com> | 2012-09-15 16:35:48 +0200 |
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committer | Michał Konopacki <konopacki.m@gmail.com> | 2012-09-15 16:35:48 +0200 |
commit | d439f4fa93eb45175dcdfa773af8f68efa1bad9d (patch) | |
tree | a2620bee6aae9ee49726892c5d1ebe717ad88e33 /src/ui/mainshort.h | |
parent | e57be247c2ddce796fd64e9f3c1b3bfa4759b74a (diff) | |
parent | e9fcec9de52471508933c9d90cc6041ce0af9752 (diff) | |
download | colobot-d439f4fa93eb45175dcdfa773af8f68efa1bad9d.tar.gz colobot-d439f4fa93eb45175dcdfa773af8f68efa1bad9d.tar.bz2 colobot-d439f4fa93eb45175dcdfa773af8f68efa1bad9d.zip |
Merge branch 'dev-ui' into dev
Conflicts:
src/CMakeLists.txt
src/common/misc.cpp
src/common/misc.h
src/object/robotmain.cpp
src/object/robotmain.h
src/script/cbottoken.cpp
src/script/cbottoken.h
src/ui/button.cpp
src/ui/button.h
src/ui/check.cpp
src/ui/check.h
src/ui/color.cpp
src/ui/color.h
src/ui/compass.cpp
src/ui/compass.h
src/ui/control.cpp
src/ui/control.h
src/ui/displayinfo.cpp
src/ui/displayinfo.h
src/ui/displaytext.cpp
src/ui/displaytext.h
src/ui/edit.cpp
src/ui/edit.h
src/ui/gauge.cpp
src/ui/gauge.h
src/ui/interface.cpp
src/ui/interface.h
src/ui/key.cpp
src/ui/map.h
src/ui/shortcut.h
src/ui/slider.h
src/ui/target.cpp
src/ui/target.h
src/ui/window.cpp
src/ui/window.h
Diffstat (limited to 'src/ui/mainshort.h')
-rw-r--r-- | src/ui/mainshort.h | 65 |
1 files changed, 33 insertions, 32 deletions
diff --git a/src/ui/mainshort.h b/src/ui/mainshort.h index f260f0e..d570484 100644 --- a/src/ui/mainshort.h +++ b/src/ui/mainshort.h @@ -1,5 +1,6 @@ // * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * Copyright (C) 2012 Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by @@ -18,45 +19,45 @@ #pragma once +#include <ui/interface.h> -#include "common/event.h" -#include "math/point.h" +#include <common/event.h> +#include <math/point.h> -class CInstanceManager; -class CD3DEngine; -class CInterface; -class CRobotMain; -class CObject; +#include <object/object.h> +#include <graphics/engine/engine.h> + +namespace Ui { class CMainShort { -public: - CMainShort(CInstanceManager* iMan); - ~CMainShort(); - - void SetMode(bool bBuilding); - void FlushShortcuts(); - bool CreateShortcuts(); - bool UpdateShortcuts(); - void SelectShortcut(EventMsg event); - void SelectNext(); - CObject* DetectShort(Math::Point pos); - void SetHilite(CObject* pObj); - -protected: - -protected: - CInstanceManager* m_iMan; - CEvent* m_event; - CD3DEngine* m_engine; - CInterface* m_interface; - CRobotMain* m_main; - - CObject* m_shortcuts[20]; - bool m_bBuilding; + public: + CMainShort(); + ~CMainShort(); + + void SetMode(bool bBuilding); + void FlushShortcuts(); + bool CreateShortcuts(); + bool UpdateShortcuts(); + void SelectShortcut(EventType event); + void SelectNext(); + CObject* DetectShort(Math::Point pos); + void SetHighlight(CObject* pObj); + + protected: + + protected: + CInstanceManager* m_iMan; + CEvent* m_event; + Gfx::CEngine* m_engine; + CInterface* m_interface; + CRobotMain* m_main; + + CObject* m_shortcuts[20]; + bool m_bBuilding; }; - +} |