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authorPiotr Dziwinski <piotrdz@gmail.com>2012-06-13 22:48:35 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-06-13 22:48:35 +0200
commitb735913debff93c1a6444ec731cd4bf99ae2a5c2 (patch)
treeefa532d3b4231e5ffd6df8eddcb0ec8cf5d4b28b /src/ui/scroll.h
parentb5d16ef340208bbe1a76f33f7498fb168f6405b6 (diff)
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FPOINT -> Math::Point & other math functions
- changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
Diffstat (limited to 'src/ui/scroll.h')
-rw-r--r--src/ui/scroll.h11
1 files changed, 5 insertions, 6 deletions
diff --git a/src/ui/scroll.h b/src/ui/scroll.h
index 67dc543..26b8d9b 100644
--- a/src/ui/scroll.h
+++ b/src/ui/scroll.h
@@ -20,7 +20,6 @@
#include "ui/control.h"
-#include "common/struct.h"
class CD3DEngine;
@@ -37,10 +36,10 @@ public:
CScroll(CInstanceManager* iMan);
~CScroll();
- bool Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg);
+ bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);
- void SetPos(FPOINT pos);
- void SetDim(FPOINT dim);
+ void SetPos(Math::Point pos);
+ void SetDim(Math::Point dim);
bool SetState(int state, bool bState);
bool SetState(int state);
@@ -61,7 +60,7 @@ public:
protected:
void MoveAdjust();
void AdjustGlint();
- void DrawVertex(FPOINT pos, FPOINT dim, int icon);
+ void DrawVertex(Math::Point pos, Math::Point dim, int icon);
protected:
CButton* m_buttonUp;
@@ -72,7 +71,7 @@ protected:
float m_step;
bool m_bCapture;
- FPOINT m_pressPos;
+ Math::Point m_pressPos;
float m_pressValue;
EventMsg m_eventUp;