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author | Piotr Dziwiński <piotrdz@gmail.com> | 2012-09-13 09:09:41 -0700 |
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committer | Piotr Dziwiński <piotrdz@gmail.com> | 2012-09-13 09:09:41 -0700 |
commit | e9fcec9de52471508933c9d90cc6041ce0af9752 (patch) | |
tree | 81d0674e4b54e95dad5508948491a26d9d5522da /src/ui/scroll.h | |
parent | 8b2bca72dd71a1c23db51269a147443c80758f10 (diff) | |
parent | 01cc0fbc49696a19a56dfdd8359d4bb77e868925 (diff) | |
download | colobot-e9fcec9de52471508933c9d90cc6041ce0af9752.tar.gz colobot-e9fcec9de52471508933c9d90cc6041ce0af9752.tar.bz2 colobot-e9fcec9de52471508933c9d90cc6041ce0af9752.zip |
Merge pull request #45 from Erihel/dev-ui
Changes from dev-ui in erihel's fork
Diffstat (limited to 'src/ui/scroll.h')
-rw-r--r-- | src/ui/scroll.h | 73 |
1 files changed, 38 insertions, 35 deletions
diff --git a/src/ui/scroll.h b/src/ui/scroll.h index 6854e61..9dbd8a4 100644 --- a/src/ui/scroll.h +++ b/src/ui/scroll.h @@ -1,5 +1,6 @@ // * This file is part of the COLOBOT source code // * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * Copyright (C) 2012, Polish Portal of Colobot (PPC) // * // * This program is free software: you can redistribute it and/or modify // * it under the terms of the GNU General Public License as published by @@ -19,12 +20,13 @@ #pragma once -#include "ui/control.h" +#include <ui/control.h> +#include <common/event.h> -class CD3DEngine; -class CButton; +namespace Ui { +class CButton; const float SCROLL_WIDTH = (15.0f/640.0f); @@ -32,50 +34,51 @@ const float SCROLL_WIDTH = (15.0f/640.0f); class CScroll : public CControl { -public: - CScroll(CInstanceManager* iMan); - ~CScroll(); + public: + CScroll(); + ~CScroll(); - bool Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg); + bool Create(Math::Point pos, Math::Point dim, int icon, EventType eventMsg); - void SetPos(Math::Point pos); - void SetDim(Math::Point dim); + void SetPos(Math::Point pos); + void SetDim(Math::Point dim); - bool SetState(int state, bool bState); - bool SetState(int state); - bool ClearState(int state); + bool SetState(int state, bool bState); + bool SetState(int state); + bool ClearState(int state); - bool EventProcess(const Event &event); - void Draw(); + bool EventProcess(const Event &event); + void Draw(); - void SetVisibleValue(float value); - float RetVisibleValue(); + void SetVisibleValue(float value); + float GetVisibleValue(); - void SetVisibleRatio(float value); - float RetVisibleRatio(); + void SetVisibleRatio(float value); + float GetVisibleRatio(); - void SetArrowStep(float step); - float RetArrowStep(); + void SetArrowStep(float step); + float GetArrowStep(); -protected: - void MoveAdjust(); - void AdjustGlint(); - void DrawVertex(Math::Point pos, Math::Point dim, int icon); + protected: + void MoveAdjust(); + void AdjustGlint(); + void DrawVertex(Math::Point pos, Math::Point dim, int icon); -protected: - CButton* m_buttonUp; - CButton* m_buttonDown; + protected: + CButton* m_buttonUp; + CButton* m_buttonDown; - float m_visibleValue; - float m_visibleRatio; - float m_step; + float m_visibleValue; + float m_visibleRatio; + float m_step; - bool m_bCapture; - Math::Point m_pressPos; - float m_pressValue; + bool m_bCapture; + Math::Point m_pressPos; + float m_pressValue; - EventMsg m_eventUp; - EventMsg m_eventDown; + EventType m_eventUp; + EventType m_eventDown; }; +} |