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authorPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2012-04-28 17:53:17 +0200
commit449cc186d5b8117d74ba22d6173497d00939f5f1 (patch)
tree39f38530dab2c9c8b33f5d8e42a81242bd48704b /src/ui/target.cpp
parenteeb69b34d2467e51ff84b3235f94506ce6bb9283 (diff)
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Source files split into modules
Diffstat (limited to 'src/ui/target.cpp')
-rw-r--r--src/ui/target.cpp285
1 files changed, 285 insertions, 0 deletions
diff --git a/src/ui/target.cpp b/src/ui/target.cpp
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+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// target.cpp
+
+#define STRICT
+#define D3D_OVERLOADS
+
+#include <windows.h>
+#include <stdio.h>
+#include <d3d.h>
+
+#include "struct.h"
+#include "d3dengine.h"
+#include "math3d.h"
+#include "event.h"
+#include "misc.h"
+#include "iman.h"
+#include "robotmain.h"
+#include "object.h"
+#include "restext.h"
+#include "target.h"
+
+
+
+
+// Object's constructor.
+
+CTarget::CTarget(CInstanceManager* iMan) : CControl(iMan)
+{
+}
+
+// Object's destructor.
+
+CTarget::~CTarget()
+{
+}
+
+
+// Creates a new button.
+
+BOOL CTarget::Create(FPOINT pos, FPOINT dim, int icon, EventMsg eventMsg)
+{
+ if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg();
+
+ CControl::Create(pos, dim, icon, eventMsg);
+
+ return TRUE;
+}
+
+
+// Management of an event.
+
+BOOL CTarget::EventProcess(const Event &event)
+{
+#if 0
+ if ( (m_state & STATE_VISIBLE) == 0 ) return TRUE;
+ if ( m_state & STATE_DEAD ) return TRUE;
+
+ CControl::EventProcess(event);
+
+ if ( event.event == EVENT_MOUSEMOVE )
+ {
+ if ( CControl::Detect(event.pos) )
+ {
+ m_engine->SetMouseType(D3DMOUSETARGET);
+ Event newEvent = event;
+ newEvent.event = m_eventMsg;
+ m_event->AddEvent(newEvent);
+ return FALSE;
+ }
+ }
+
+ if ( event.event == EVENT_LBUTTONDOWN &&
+ (m_state & STATE_VISIBLE) &&
+ (m_state & STATE_ENABLE) )
+ {
+ if ( CControl::Detect(event.pos) )
+ {
+ Event newEvent = event;
+ newEvent.event = EVENT_OBJECT_FIRE;
+ m_event->AddEvent(newEvent);
+ return FALSE;
+ }
+ }
+
+ return TRUE;
+#else
+ CObject* pObj;
+
+ if ( (m_state & STATE_VISIBLE) == 0 ) return TRUE;
+ if ( m_state & STATE_DEAD ) return TRUE;
+
+ CControl::EventProcess(event);
+
+ if ( event.event == EVENT_MOUSEMOVE )
+ {
+ m_main->SetFriendAim(FALSE);
+
+ if ( CControl::Detect(event.pos) )
+ {
+ pObj = DetectFriendObject(event.pos);
+ if ( pObj == 0 )
+ {
+ m_engine->SetMouseType(D3DMOUSETARGET);
+
+ Event newEvent = event;
+ newEvent.event = m_eventMsg;
+ m_event->AddEvent(newEvent);
+ return FALSE;
+ }
+ else
+ {
+ m_main->SetFriendAim(TRUE);
+ m_engine->SetMouseType(D3DMOUSENORM);
+ }
+ }
+ }
+
+ if ( event.event == EVENT_LBUTTONDOWN &&
+ (m_state & STATE_VISIBLE) &&
+ (m_state & STATE_ENABLE) )
+ {
+ if ( CControl::Detect(event.pos) )
+ {
+ if ( !m_main->RetFriendAim() )
+ {
+ Event newEvent = event;
+ newEvent.event = EVENT_OBJECT_FIRE;
+ m_event->AddEvent(newEvent);
+ return FALSE;
+ }
+ }
+ }
+
+ return TRUE;
+#endif
+}
+
+
+// Draws button.
+
+void CTarget::Draw()
+{
+ // It is completely invisible!
+}
+
+
+// Returns the tooltip.
+
+BOOL CTarget::GetTooltip(FPOINT pos, char* name)
+{
+#if 0
+ if ( (m_state&STATE_VISIBLE) && Detect(pos) ) // in the window?
+ {
+ strcpy(name, m_tooltip);
+ return TRUE; // does not detect objects below!
+ }
+
+ return FALSE;
+#else
+//? CObject* pObj;
+
+ if ( (m_state & STATE_VISIBLE) == 0 ) return FALSE;
+
+ if ( (m_state&STATE_VISIBLE) && Detect(pos) ) // in the window?
+ {
+//? pObj = DetectFriendObject(pos);
+//? if ( pObj == 0 )
+ if ( !m_main->RetFriendAim() )
+ {
+ strcpy(name, m_tooltip);
+ return TRUE; // does not detect objects below!
+ }
+ }
+
+ return FALSE;
+#endif
+}
+
+
+// Detects the object aimed by the mouse.
+
+CObject* CTarget::DetectFriendObject(FPOINT pos)
+{
+ ObjectType type;
+ CObject *pObj, *pTarget;
+ int objRank, i, j, rank;
+
+ objRank = m_engine->DetectObject(pos);
+
+ for ( i=0 ; i<1000000 ; i++ )
+ {
+ pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i);
+ if ( pObj == 0 ) break;
+
+ if ( !pObj->RetActif() ) continue;
+ if ( pObj->RetProxyActivate() ) continue;
+ if ( pObj->RetSelect() ) continue;
+
+ pTarget = 0;
+ type = pObj->RetType();
+ if ( type == OBJECT_DERRICK ||
+ type == OBJECT_FACTORY ||
+ type == OBJECT_REPAIR ||
+ type == OBJECT_DESTROYER ||
+ type == OBJECT_STATION ||
+ type == OBJECT_CONVERT ||
+ type == OBJECT_TOWER ||
+ type == OBJECT_RESEARCH ||
+ type == OBJECT_RADAR ||
+ type == OBJECT_INFO ||
+ type == OBJECT_ENERGY ||
+ type == OBJECT_LABO ||
+ type == OBJECT_NUCLEAR ||
+ type == OBJECT_PARA ||
+ type == OBJECT_SAFE ||
+ type == OBJECT_HUSTON ||
+ type == OBJECT_HUMAN ||
+ type == OBJECT_TECH ||
+ type == OBJECT_TOTO ||
+ type == OBJECT_MOBILEfa ||
+ type == OBJECT_MOBILEta ||
+ type == OBJECT_MOBILEwa ||
+ type == OBJECT_MOBILEia ||
+ type == OBJECT_MOBILEfc ||
+ type == OBJECT_MOBILEtc ||
+ type == OBJECT_MOBILEwc ||
+ type == OBJECT_MOBILEic ||
+ type == OBJECT_MOBILEfi ||
+ type == OBJECT_MOBILEti ||
+ type == OBJECT_MOBILEwi ||
+ type == OBJECT_MOBILEii ||
+ type == OBJECT_MOBILEfs ||
+ type == OBJECT_MOBILEts ||
+ type == OBJECT_MOBILEws ||
+ type == OBJECT_MOBILEis ||
+ type == OBJECT_MOBILErt ||
+ type == OBJECT_MOBILErc ||
+ type == OBJECT_MOBILErr ||
+ type == OBJECT_MOBILErs ||
+ type == OBJECT_MOBILEsa ||
+ type == OBJECT_MOBILEft ||
+ type == OBJECT_MOBILEtt ||
+ type == OBJECT_MOBILEwt ||
+ type == OBJECT_MOBILEit ||
+ type == OBJECT_MOBILEdr )
+ {
+ pTarget = pObj;
+ }
+ else if ( (type == OBJECT_POWER ||
+ type == OBJECT_ATOMIC ) &&
+ pObj->RetTruck() != 0 ) // battery used?
+ {
+ pTarget = pObj->RetTruck();
+ if ( pTarget->RetType() == OBJECT_MOBILEtg )
+ {
+ pTarget = 0;
+ }
+ }
+
+ for ( j=0 ; j<OBJECTMAXPART ; j++ )
+ {
+ rank = pObj->RetObjectRank(j);
+ if ( rank == -1 ) continue;
+ if ( rank != objRank ) continue;
+ return pTarget;
+ }
+ }
+ return 0;
+}
+