summaryrefslogtreecommitdiffstats
path: root/test/envs
diff options
context:
space:
mode:
authorPiotr Dziwinski <piotrdz@gmail.com>2014-06-24 17:38:28 +0200
committerPiotr Dziwinski <piotrdz@gmail.com>2014-06-24 17:38:28 +0200
commit52cf9e2815688481f689e03e67c5fc983ed1351b (patch)
tree4518f590e3e5d0435265143712f36e8ec4d2d713 /test/envs
parent99cd015dd89f0928246d1178c5641ebe325fe997 (diff)
downloadcolobot-52cf9e2815688481f689e03e67c5fc983ed1351b.tar.gz
colobot-52cf9e2815688481f689e03e67c5fc983ed1351b.tar.bz2
colobot-52cf9e2815688481f689e03e67c5fc983ed1351b.zip
Fix test compilation
Diffstat (limited to 'test/envs')
-rw-r--r--test/envs/opengl/light_test.cpp4
-rw-r--r--test/envs/opengl/transform_test.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/test/envs/opengl/light_test.cpp b/test/envs/opengl/light_test.cpp
index 227ca2a..1a52084 100644
--- a/test/envs/opengl/light_test.cpp
+++ b/test/envs/opengl/light_test.cpp
@@ -78,7 +78,7 @@ void Render(Gfx::CGLDevice *device)
worldMat.LoadIdentity();
device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
- Gfx::VertexCol line[2] = { Gfx::VertexCol() };
+ Gfx::VertexCol line[2] = Gfx::VertexCol{ Gfx::VertexCol() };
for (int x = -40; x <= 40; ++x)
{
@@ -103,7 +103,7 @@ void Render(Gfx::CGLDevice *device)
}
- Gfx::VertexCol quad[6] = { Gfx::VertexCol() };
+ Gfx::VertexCol quad[6] = Gfx::VertexCol{ Gfx::VertexCol() };
quad[0].coord = Math::Vector(-1.0f, -1.0f, 0.0f);
quad[1].coord = Math::Vector( 1.0f, -1.0f, 0.0f);
diff --git a/test/envs/opengl/transform_test.cpp b/test/envs/opengl/transform_test.cpp
index 58d8e9e..d994cc5 100644
--- a/test/envs/opengl/transform_test.cpp
+++ b/test/envs/opengl/transform_test.cpp
@@ -73,7 +73,7 @@ void Render(Gfx::CGLDevice *device)
worldMat.LoadIdentity();
device->SetTransform(Gfx::TRANSFORM_WORLD, worldMat);
- Gfx::VertexCol line[2] = { Gfx::VertexCol() };
+ Gfx::VertexCol line[2] = Gfx::VertexCol{ Gfx::VertexCol() };
for (int x = -40; x <= 40; ++x)
{
@@ -98,7 +98,7 @@ void Render(Gfx::CGLDevice *device)
}
- Gfx::VertexCol quad[6] = { Gfx::VertexCol() };
+ Gfx::VertexCol quad[6] = Gfx::VertexCol{ Gfx::VertexCol() };
for (int i = 0; i < 6; ++i)
quad[i].color = Gfx::Color(1.0f, 1.0f, 0.0f);