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-rw-r--r--src/app/app.cpp2
-rw-r--r--src/object/auto/auto.cpp6
-rw-r--r--src/object/auto/autoenergy.cpp4
-rw-r--r--src/object/auto/autolabo.cpp2
-rw-r--r--src/object/auto/autoresearch.cpp6
-rw-r--r--src/object/brain.cpp8
-rw-r--r--src/object/motion/motion.cpp2
-rw-r--r--src/object/motion/motionhuman.cpp4
-rw-r--r--src/object/motion/motiontoto.cpp10
-rw-r--r--src/object/object.cpp12
-rw-r--r--src/object/robotmain.cpp16
-rw-r--r--src/object/task/taskbuild.cpp2
-rw-r--r--src/object/task/taskfire.cpp2
-rw-r--r--src/object/task/taskgoto.cpp14
-rw-r--r--src/object/task/taskrecover.cpp2
-rw-r--r--src/object/task/taskshield.cpp2
-rw-r--r--src/object/task/taskterraform.cpp2
-rw-r--r--src/old/camera.cpp18
-rw-r--r--src/old/d3dapp.cpp86
-rw-r--r--src/old/d3dengine.cpp30
-rw-r--r--src/old/d3dengine.h2
-rw-r--r--src/old/d3denum.cpp16
-rw-r--r--src/old/d3dframe.cpp8
-rw-r--r--src/old/d3dmath.cpp30
-rw-r--r--src/old/d3dtextr.cpp10
-rw-r--r--src/old/joystick.cpp34
-rw-r--r--src/old/math3d.cpp2
-rw-r--r--src/old/model.cpp16
-rw-r--r--src/old/particule.cpp10
-rw-r--r--src/old/pyro.cpp6
-rw-r--r--src/old/resource.h2
-rw-r--r--src/old/sound.cpp28
-rw-r--r--src/old/terrain.cpp6
-rw-r--r--src/old/terrain.h2
-rw-r--r--src/old/text.cpp10
-rw-r--r--src/physics/physics.cpp12
-rw-r--r--src/script/ClassFILE.cpp10
-rw-r--r--src/script/script.cpp10
-rw-r--r--src/ui/edit.cpp2
-rw-r--r--src/ui/group.cpp4
-rw-r--r--src/ui/list.cpp2
-rw-r--r--src/ui/maindialog.cpp16
-rw-r--r--src/ui/maindialog.h4
-rw-r--r--src/ui/studio.cpp4
-rwxr-xr-xtools/strip-trailing-whitespace.sh7
45 files changed, 245 insertions, 238 deletions
diff --git a/src/app/app.cpp b/src/app/app.cpp
index 3ce8d7a..4005707 100644
--- a/src/app/app.cpp
+++ b/src/app/app.cpp
@@ -390,7 +390,7 @@ void CApplication::ParseEvent()
void CApplication::ProcessEvent(Event event)
{
-
+
}
bool CApplication::Render()
diff --git a/src/object/auto/auto.cpp b/src/object/auto/auto.cpp
index f2764e2..a376ce7 100644
--- a/src/object/auto/auto.cpp
+++ b/src/object/auto/auto.cpp
@@ -278,7 +278,7 @@ void CAuto::CheckInterface(CWindow *pw, EventMsg event, bool bState)
void CAuto::EnableInterface(CWindow *pw, EventMsg event, bool bState)
{
CControl* control;
-
+
control = pw->SearchControl(event);
if ( control == 0 ) return;
@@ -290,7 +290,7 @@ void CAuto::EnableInterface(CWindow *pw, EventMsg event, bool bState)
void CAuto::VisibleInterface(CWindow *pw, EventMsg event, bool bState)
{
CControl* control;
-
+
control = pw->SearchControl(event);
if ( control == 0 ) return;
@@ -302,7 +302,7 @@ void CAuto::VisibleInterface(CWindow *pw, EventMsg event, bool bState)
void CAuto::DeadInterface(CWindow *pw, EventMsg event, bool bState)
{
CControl* control;
-
+
control = pw->SearchControl(event);
if ( control == 0 ) return;
diff --git a/src/object/auto/autoenergy.cpp b/src/object/auto/autoenergy.cpp
index 37c2f29..409e282 100644
--- a/src/object/auto/autoenergy.cpp
+++ b/src/object/auto/autoenergy.cpp
@@ -142,7 +142,7 @@ bool CAutoEnergy::EventProcess(const Event &event)
}
return true;
}
-
+
UpdateInterface(event.rTime);
EventProgress(event.rTime);
@@ -332,7 +332,7 @@ bool CAutoEnergy::EventProcess(const Event &event)
m_speed = 1.0f/5.0f;
}
}
-
+
if ( m_phase == AENP_SMOKE )
{
if ( m_progress < 1.0f )
diff --git a/src/object/auto/autolabo.cpp b/src/object/auto/autolabo.cpp
index 4239f49..270ec09 100644
--- a/src/object/auto/autolabo.cpp
+++ b/src/object/auto/autolabo.cpp
@@ -511,7 +511,7 @@ void CAutoLabo::UpdateInterface()
void CAutoLabo::OkayButton(CWindow *pw, EventMsg event)
{
CControl* control;
-
+
control = pw->SearchControl(event);
if ( control == 0 ) return;
diff --git a/src/object/auto/autoresearch.cpp b/src/object/auto/autoresearch.cpp
index bc6dbd0..410e6ac 100644
--- a/src/object/auto/autoresearch.cpp
+++ b/src/object/auto/autoresearch.cpp
@@ -388,7 +388,7 @@ void CAutoResearch::UpdateInterface()
DeadInterface(pw, EVENT_OBJECT_RPHAZER, g_researchEnable&RESEARCH_PHAZER);
DeadInterface(pw, EVENT_OBJECT_RSHIELD, g_researchEnable&RESEARCH_SHIELD);
DeadInterface(pw, EVENT_OBJECT_RATOMIC, g_researchEnable&RESEARCH_ATOMIC);
-
+
OkayButton(pw, EVENT_OBJECT_RTANK);
OkayButton(pw, EVENT_OBJECT_RFLY);
OkayButton(pw, EVENT_OBJECT_RTHUMP);
@@ -446,7 +446,7 @@ void CAutoResearch::UpdateInterface(float rTime)
void CAutoResearch::OkayButton(CWindow *pw, EventMsg event)
{
CControl* control;
-
+
control = pw->SearchControl(event);
if ( control == 0 ) return;
@@ -601,7 +601,7 @@ bool CAutoResearch::Read(char *line)
m_lastUpdateTime = 0.0f;
m_lastParticule = 0.0f;
-
+
return true;
}
diff --git a/src/object/brain.cpp b/src/object/brain.cpp
index b720992..ef55e73 100644
--- a/src/object/brain.cpp
+++ b/src/object/brain.cpp
@@ -859,7 +859,7 @@ bool CBrain::IntroduceVirus()
}
// Active Virus indicates that the object is contaminated. Unlike ch'tites (??? - Programerus)
-// letters which automatically disappear after a while,
+// letters which automatically disappear after a while,
// ActiveVirus does not disappear after you edit the program
// (Even if the virus is not fixed).
@@ -2535,7 +2535,7 @@ void CBrain::CheckInterface(CWindow *pw, EventMsg event, bool bState)
void CBrain::EnableInterface(CWindow *pw, EventMsg event, bool bState)
{
CControl* control;
-
+
control = pw->SearchControl(event);
if ( control == 0 ) return;
@@ -2547,7 +2547,7 @@ void CBrain::EnableInterface(CWindow *pw, EventMsg event, bool bState)
void CBrain::DeadInterface(CWindow *pw, EventMsg event, bool bState)
{
CControl* control;
-
+
control = pw->SearchControl(event);
if ( control == 0 ) return;
@@ -2559,7 +2559,7 @@ void CBrain::DeadInterface(CWindow *pw, EventMsg event, bool bState)
void CBrain::DefaultEnter(CWindow *pw, EventMsg event, bool bState)
{
CControl* control;
-
+
control = pw->SearchControl(event);
if ( control == 0 ) return;
diff --git a/src/object/motion/motion.cpp b/src/object/motion/motion.cpp
index 5ffa63c..e0dffc4 100644
--- a/src/object/motion/motion.cpp
+++ b/src/object/motion/motion.cpp
@@ -99,7 +99,7 @@ bool CMotion::EventProcess(const Event &event)
m_engine->RetPause() ) return true;
if ( event.event != EVENT_FRAME ) return true;
-
+
m_progress += event.rTime*m_actionTime;
if ( m_progress > 1.0f ) m_progress = 1.0f; // (*)
diff --git a/src/object/motion/motionhuman.cpp b/src/object/motion/motionhuman.cpp
index 06db454..ba3003a 100644
--- a/src/object/motion/motionhuman.cpp
+++ b/src/object/motion/motionhuman.cpp
@@ -912,7 +912,7 @@ bool CMotionHuman::EventFrame(const Event &event)
{
armAction = MH_MARCHTAKE; // take walking
}
-
+
if ( m_physics->RetLand() ) // on the ground?
{
a = m_object->RetAngleY(0);
@@ -944,7 +944,7 @@ bool CMotionHuman::EventFrame(const Event &event)
ar = 0.0f;
af = 0.0f;
}
-
+
for ( i=0 ; i<4 ; i++ ) // 4 members
{
if ( m_bArmStop ) // focus?
diff --git a/src/object/motion/motiontoto.cpp b/src/object/motion/motiontoto.cpp
index f64570e..7654159 100644
--- a/src/object/motion/motiontoto.cpp
+++ b/src/object/motion/motiontoto.cpp
@@ -605,7 +605,7 @@ bool CMotionToto::EventFrame(const Event &event)
pos.z += sinf(m_time*Math::PI*2.11f)*(Math::PI/50.0f)+
sinf(m_time*Math::PI*2.83f)*(Math::PI/70.0f)+
sinf(m_time*Math::PI*3.09f)*(Math::PI/90.0f);
-
+
m_object->SetAngle(4, pos); // left antenna
m_object->SetAngle(5, pos); // left antenna
m_object->SetAngle(6, pos); // left antenna
@@ -623,7 +623,7 @@ bool CMotionToto::EventFrame(const Event &event)
pos.z += sinf(m_time*Math::PI*2.05f)*(Math::PI/50.0f)+
sinf(m_time*Math::PI*2.38f)*(Math::PI/70.0f)+
sinf(m_time*Math::PI*2.79f)*(Math::PI/90.0f);
-
+
m_object->SetAngle(7, pos); // right antenna
m_object->SetAngle(8, pos); // right antenna
m_object->SetAngle(9, pos); // right antenna
@@ -716,7 +716,7 @@ bool CMotionToto::EventFrame(const Event &event)
m_object->SetAngleX(2, 0.0f);
m_object->SetAngleX(3, 0.0f);
}
-
+
mat = m_object->RetWorldMatrix(0); // must be done every time!
// Generates particles.
@@ -741,7 +741,7 @@ bool CMotionToto::EventFrame(const Event &event)
speed.y += 5.0f+Math::Rand()*5.0f;
speed.x += Math::Rand()*2.0f;
speed.z += (Math::Rand()-0.5f)*2.0f;
-
+
pos = Transform(*mat, pos);
speed = Transform(*mat, speed)-pos;
@@ -759,7 +759,7 @@ bool CMotionToto::EventFrame(const Event &event)
speed.y -= (1.5f+Math::Rand()*1.5f) + vibLin.y;
speed.x += (Math::Rand()-0.5f)*2.0f;
speed.z += (Math::Rand()-0.5f)*2.0f;
-
+
// mat = m_object->RetWorldMatrix(0);
pos = Transform(*mat, pos);
speed = Transform(*mat, speed)-pos;
diff --git a/src/object/object.cpp b/src/object/object.cpp
index 692a9c9..18e843b 100644
--- a/src/object/object.cpp
+++ b/src/object/object.cpp
@@ -775,7 +775,7 @@ bool CObject::ExploObject(ExploType type, float force, float decay)
m_main->DeselectAll();
}
DeleteDeselList(this);
-
+
if ( m_botVar != 0 )
{
if ( m_type == OBJECT_STONE ||
@@ -1140,7 +1140,7 @@ bool CObject::Write(char *line)
else sprintf(name, ";%.2f", value);
strcat(line, name);
}
-
+
if ( m_motion != 0 )
{
m_motion->Write(line);
@@ -1230,7 +1230,7 @@ bool CObject::Read(char *line)
if ( value == NAN ) break;
SetCmdLine(i, value);
}
-
+
if ( m_motion != 0 )
{
m_motion->Read(line);
@@ -2417,7 +2417,7 @@ bool CObject::CreateBuilding(Math::Vector pos, float angle, float height,
pModFile->CreateEngineObject(rank);
SetPosition(4, Math::Vector(35.0f, 0.0f, 0.0f));
SetAngleY(4, -55.0f*Math::PI/180.0f);
-
+
rank = m_engine->CreateObject();
m_engine->SetObjectType(rank, TYPEDESCENDANT);
SetObjectRank(5, rank);
@@ -2444,7 +2444,7 @@ bool CObject::CreateBuilding(Math::Vector pos, float angle, float height,
pModFile->CreateEngineObject(rank);
SetPosition(7, Math::Vector(35.0f, 0.0f, 0.0f));
SetAngleY(7, 55.0f*Math::PI/180.0f);
-
+
rank = m_engine->CreateObject();
m_engine->SetObjectType(rank, TYPEDESCENDANT);
SetObjectRank(8, rank);
@@ -5554,7 +5554,7 @@ bool CObject::CreateApollo(Math::Vector pos, float angle, ObjectType type)
CreateShadowCircle(16.0f, 0.5f);
}
- if ( type == OBJECT_APOLLO2 ) // jeep
+ if ( type == OBJECT_APOLLO2 ) // jeep
{
rank = m_engine->CreateObject();
m_engine->SetObjectType(rank, TYPEFIX); //it is a stationary object
diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp
index d519688..1929f6d 100644
--- a/src/object/robotmain.cpp
+++ b/src/object/robotmain.cpp
@@ -151,7 +151,7 @@ bool rPoint(CBotVar* pThis, CBotVar* var, CBotVar* pResult, int& Exception)
pX->SetValFloat( var->GivValFloat() );
var = var->GivNext();
- if ( var == NULL )
+ if ( var == NULL )
{
Exception = CBotErrLowParam; return false;
}
@@ -288,18 +288,18 @@ CRobotMain::CRobotMain(CInstanceManager* iMan)
if ( GetProfileFloat("Edit", "WindowPos.y", fValue) ) m_windowPos.y = fValue;
if ( GetProfileFloat("Edit", "WindowDim.x", fValue) ) m_windowDim.x = fValue;
if ( GetProfileFloat("Edit", "WindowDim.y", fValue) ) m_windowDim.y = fValue;
-
+
m_IOPublic = false;
m_IODim = Math::Point(320.0f/640.0f, (121.0f+18.0f*8)/480.0f);
m_IOPos.x = (1.0f-m_IODim.x)/2.0f; // in the middle
m_IOPos.y = (1.0f-m_IODim.y)/2.0f;
-
+
if ( GetProfileInt ("Edit", "IOPublic", iValue) ) m_IOPublic = iValue;
if ( GetProfileFloat("Edit", "IOPos.x", fValue) ) m_IOPos.x = fValue;
if ( GetProfileFloat("Edit", "IOPos.y", fValue) ) m_IOPos.y = fValue;
if ( GetProfileFloat("Edit", "IODim.x", fValue) ) m_IODim.x = fValue;
if ( GetProfileFloat("Edit", "IODim.y", fValue) ) m_IODim.y = fValue;
-
+
m_short->FlushShortcuts();
InitEye();
@@ -5978,10 +5978,10 @@ bool CRobotMain::IOWriteScene(char *filename, char *filecbot, char *info)
sprintf(line, "Title text=\"%s\"\n", info);
fputs(line, file);
-
+
sprintf(line, "Version maj=%d min=%d\n", 0, 1);
fputs(line, file);
-
+
name = m_dialog->RetSceneName();
if ( strcmp(name, "user") == 0 )
{
@@ -6004,7 +6004,7 @@ bool CRobotMain::IOWriteScene(char *filename, char *filecbot, char *info)
sprintf(line, "BlitzMode sleep=%.2f delay=%.2f magnetic=%.2f progress=%.2f\n", sleep, delay, magnetic/g_unit, progress);
fputs(line, file);
}
-
+
objRank = 0;
for ( i=0 ; i<1000000 ; i++ )
{
@@ -6136,7 +6136,7 @@ CObject* CRobotMain::IOReadObject(char *line, char* filename, int objRank)
#else
LoadFileScript(pObj, filename, objRank, i);
#endif
-
+
run = OpInt(line, "run", -1);
if ( run != -1 )
{
diff --git a/src/object/task/taskbuild.cpp b/src/object/task/taskbuild.cpp
index 25936f9..ecbf898 100644
--- a/src/object/task/taskbuild.cpp
+++ b/src/object/task/taskbuild.cpp
@@ -371,7 +371,7 @@ Error CTaskBuild::Start(ObjectType type)
m_metal->SetLock(true); // not usable
m_camera->StartCentering(m_object, Math::PI*0.15f, 99.9f, 0.0f, 1.0f);
-
+
m_phase = TBP_TURN; // rotation necessary preliminary
m_angleY = oAngle; // angle was reached
diff --git a/src/object/task/taskfire.cpp b/src/object/task/taskfire.cpp
index 8d300e6..92c51da 100644
--- a/src/object/task/taskfire.cpp
+++ b/src/object/task/taskfire.cpp
@@ -316,7 +316,7 @@ Error CTaskFire::Start(float delay)
else if ( m_bRay ) fire = m_delay*ENERGY_FIREr;
else fire = m_delay*ENERGY_FIRE;
if ( energy < fire/power->RetCapacity()+0.05f ) return ERR_FIRE_ENERGY;
-
+
m_speed = 1.0f/m_delay;
m_progress = 0.0f;
m_time = 0.0f;
diff --git a/src/object/task/taskgoto.cpp b/src/object/task/taskgoto.cpp
index a3b1515..5fd6cbe 100644
--- a/src/object/task/taskgoto.cpp
+++ b/src/object/task/taskgoto.cpp
@@ -1441,7 +1441,7 @@ void CTaskGoto::ComputeRepulse(Math::Point &dir)
if ( pObj == m_object ) continue;
if ( pObj->RetTruck() != 0 ) continue;
-
+
oPos = pObj->RetPosition(0);
dist = Math::Distance(oPos, m_goalObject);
if ( dist <= 1.0f ) continue;
@@ -1601,7 +1601,7 @@ void CTaskGoto::ComputeRepulse(Math::Point &dir)
{
addi = 2.0f; // between wasps, do not annoy too much
}
-
+
j = 0;
while ( pObj->GetCrashSphere(j++, oPos, oRadius) )
{
@@ -1791,10 +1791,10 @@ Error CTaskGoto::BeamExplore(const Math::Vector &prevPos, const Math::Vector &cu
Math::Vector newPos;
Error ret;
int iDiv, iClear, iLar;
-
+
iLar = 0;
if ( i >= MAXPOINTS ) return ERR_GOTO_ITER; // too many recursions
-
+
if ( m_bmIter[i] == -1 )
{
m_bmIter[i] = 0;
@@ -1828,7 +1828,7 @@ Error CTaskGoto::BeamExplore(const Math::Vector &prevPos, const Math::Vector &cu
}
}
}
-
+
if ( iLar >= m_bmIter[i] )
{
newPos = BeamPoint(curPos, goalPos, 0, step);
@@ -2051,7 +2051,7 @@ void CTaskGoto::BitmapObject()
if ( pObj == m_object ) continue;
if ( pObj == m_bmFretObject ) continue;
if ( pObj->RetTruck() != 0 ) continue;
-
+
h = m_terrain->RetFloorLevel(pObj->RetPosition(0), false);
if ( m_physics->RetType() == TYPE_FLYING && m_altitude > 0.0f )
{
@@ -2177,7 +2177,7 @@ void CTaskGoto::BitmapTerrain(int minx, int miny, int maxx, int maxy)
{
aLimit = 60.0f*Math::PI/180.0f;
}
-
+
for ( y=miny ; y<=maxy ; y++ )
{
for ( x=minx ; x<=maxx ; x++ )
diff --git a/src/object/task/taskrecover.cpp b/src/object/task/taskrecover.cpp
index 8f603f7..02cefb8 100644
--- a/src/object/task/taskrecover.cpp
+++ b/src/object/task/taskrecover.cpp
@@ -189,7 +189,7 @@ Error CTaskRecover::Start()
if ( power == 0 ) return ERR_RECOVER_ENERGY;
energy = power->RetEnergy();
if ( energy < ENERGY_RECOVER/power->RetCapacity()+0.05f ) return ERR_RECOVER_ENERGY;
-
+
mat = m_object->RetWorldMatrix(0);
pos = Math::Vector(RECOVER_DIST, 3.3f, 0.0f);
pos = Transform(*mat, pos); // position in front
diff --git a/src/object/task/taskshield.cpp b/src/object/task/taskshield.cpp
index d5265a2..aa62f7b 100644
--- a/src/object/task/taskshield.cpp
+++ b/src/object/task/taskshield.cpp
@@ -257,7 +257,7 @@ Error CTaskShield::Start(TaskShieldMode mode, float delay)
if ( power == 0 ) return ERR_SHIELD_ENERGY;
energy = power->RetEnergy();
if ( energy == 0.0f ) return ERR_SHIELD_ENERGY;
-
+
mat = m_object->RetWorldMatrix(0);
pos = Math::Vector(7.0f, 15.0f, 0.0f);
pos = Transform(*mat, pos); // sphere position
diff --git a/src/object/task/taskterraform.cpp b/src/object/task/taskterraform.cpp
index 94e3b75..3a16008 100644
--- a/src/object/task/taskterraform.cpp
+++ b/src/object/task/taskterraform.cpp
@@ -216,7 +216,7 @@ Error CTaskTerraform::Start()
if ( power == 0 ) return ERR_TERRA_ENERGY;
energy = power->RetEnergy();
if ( energy < ENERGY_TERRA/power->RetCapacity()+0.05f ) return ERR_TERRA_ENERGY;
-
+
speed = m_physics->RetMotorSpeed();
if ( speed.x != 0.0f ||
speed.z != 0.0f ) return ERR_MANIP_MOTOR;
diff --git a/src/old/camera.cpp b/src/old/camera.cpp
index cea9113..554fb11 100644
--- a/src/old/camera.cpp
+++ b/src/old/camera.cpp
@@ -1438,7 +1438,7 @@ D3DMouse CCamera::RetMouseDef(Math::Point pos)
{
m_mouseDirV = 1.0f - (1.0f-pos.y)/m_mouseMarging;
}
-
+
if ( m_type == CAMERA_FREE ||
m_type == CAMERA_EDIT ||
m_type == CAMERA_BACK ||
@@ -1455,7 +1455,7 @@ D3DMouse CCamera::RetMouseDef(Math::Point pos)
type = D3DMOUSESCROLLL;
}
}
-
+
if ( m_type == CAMERA_FREE ||
m_type == CAMERA_EDIT )
{
@@ -1535,7 +1535,7 @@ bool CCamera::EventFrameFree(const Event &event)
}
m_terrain->ValidPosition(m_eyePt, 10.0f);
-
+
if ( m_terrain->MoveOnFloor(m_eyePt, true) )
{
m_eyePt.y += m_heightEye;
@@ -1560,7 +1560,7 @@ bool CCamera::EventFrameFree(const Event &event)
}
SetViewTime(m_eyePt, vLookatPt, event.rTime);
-
+
return true;
}
@@ -1595,7 +1595,7 @@ bool CCamera::EventFrameEdit(const Event &event)
}
m_terrain->ValidPosition(m_eyePt, 10.0f);
-
+
if ( m_terrain->MoveOnFloor(m_eyePt, false) )
{
m_eyePt.y += m_editHeight;
@@ -1620,7 +1620,7 @@ bool CCamera::EventFrameEdit(const Event &event)
}
SetViewTime(m_eyePt, vLookatPt, event.rTime);
-
+
return true;
}
@@ -1762,7 +1762,7 @@ bool CCamera::EventFrameBack(const Event &event)
else vLookatPt.y += 4.0f;
h = -m_cameraObj->RetAngleY(0); // angle vehicle / building
-
+
if ( type == OBJECT_DERRICK ||
type == OBJECT_FACTORY ||
type == OBJECT_REPAIR ||
@@ -1909,7 +1909,7 @@ bool CCamera::EventFrameExplo(const Event &event)
}
m_terrain->ValidPosition(m_eyePt, 10.0f);
-
+
if ( m_terrain->MoveOnFloor(m_eyePt, false) )
{
m_eyePt.y += m_heightEye;
@@ -1934,7 +1934,7 @@ bool CCamera::EventFrameExplo(const Event &event)
}
SetViewTime(m_eyePt, vLookatPt, event.rTime);
-
+
return true;
}
diff --git a/src/old/d3dapp.cpp b/src/old/d3dapp.cpp
index 351971f..b44bf6f 100644
--- a/src/old/d3dapp.cpp
+++ b/src/old/d3dapp.cpp
@@ -170,7 +170,7 @@ CD3DApplication::CD3DApplication()
g_pD3DApp = this;
// Request event sent by Logitech.
- m_mshMouseWheel = RegisterWindowMessage(MSH_MOUSEWHEEL);
+ m_mshMouseWheel = RegisterWindowMessage(MSH_MOUSEWHEEL);
_mkdir("files\\");
}
@@ -538,7 +538,7 @@ HRESULT CD3DApplication::Create( HINSTANCE hInst, TCHAR* strCmdLine )
// Register the window class
WNDCLASS wndClass = { 0, WndProc, 0, 0, hInst,
LoadIcon( hInst, MAKEINTRESOURCE(IDI_MAIN_ICON) ),
- LoadCursor( NULL, IDC_ARROW ),
+ LoadCursor( NULL, IDC_ARROW ),
(HBRUSH)GetStockObject(WHITE_BRUSH),
NULL, _T("D3D Window") };
RegisterClass( &wndClass );
@@ -550,7 +550,7 @@ HRESULT CD3DApplication::Create( HINSTANCE hInst, TCHAR* strCmdLine )
//? WS_OVERLAPPEDWINDOW|WS_VISIBLE,
style, CW_USEDEFAULT, CW_USEDEFAULT,
WINDOW_DX, WINDOW_DY, 0L,
-//? LoadMenu( hInst, MAKEINTRESOURCE(IDR_MENU) ),
+//? LoadMenu( hInst, MAKEINTRESOURCE(IDR_MENU) ),
NULL,
hInst, 0L );
UpdateWindow( m_hWnd );
@@ -738,7 +738,7 @@ void CD3DApplication::SetMousePos(Math::Point pos)
p.x = (int)pos.x;
p.y = (int)pos.y;
ClientToScreen(m_hWnd, &p);
-
+
SetCursorPos(p.x, p.y);
}
@@ -1426,7 +1426,7 @@ LRESULT CD3DApplication::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam,
return DefWindowProc( hWnd, uMsg, wParam, lParam );
}
-
+
// Enumeration function to report valid pixel formats for z-buffers.
HRESULT WINAPI EnumZBufferFormatsCallback(DDPIXELFORMAT* pddpf,
@@ -1482,7 +1482,7 @@ HRESULT CD3DApplication::CreateZBuffer(GUID* pDeviceGUID)
ddsd.ddpfPixelFormat.dwRGBBitCount = 16;
m_pD3D->EnumZBufferFormats( *pDeviceGUID, EnumZBufferFormatsCallback,
(VOID*)&ddsd.ddpfPixelFormat );
-
+
if( 0 == ddsd.ddpfPixelFormat.dwSize )
{
DEBUG_MSG( _T("Device doesn't support requested zbuffer format") );
@@ -1523,9 +1523,9 @@ HRESULT CD3DApplication::CreateZBuffer(GUID* pDeviceGUID)
HRESULT CD3DApplication::Initialize3DEnvironment()
{
HRESULT hr;
- DDSCAPS2 ddsCaps2;
+ DDSCAPS2 ddsCaps2;
DWORD dwFrameworkFlags = 0L;
- DWORD dwTotal;
+ DWORD dwTotal;
DWORD dwFree;
dwFrameworkFlags |= ( !m_pDeviceInfo->bWindowed ? D3DFW_FULLSCREEN : 0L );
@@ -1550,9 +1550,9 @@ HRESULT CD3DApplication::Initialize3DEnvironment()
// Request the amount of video memory.
ZeroMemory(&ddsCaps2, sizeof(ddsCaps2));
- ddsCaps2.dwCaps = DDSCAPS_TEXTURE;
+ ddsCaps2.dwCaps = DDSCAPS_TEXTURE;
dwTotal = 0;
- hr = m_pDD->GetAvailableVidMem(&ddsCaps2, &dwTotal, &dwFree);
+ hr = m_pDD->GetAvailableVidMem(&ddsCaps2, &dwTotal, &dwFree);
m_vidMemTotal = dwTotal;
// Let the app run its startup code which creates the 3d scene.
@@ -1577,7 +1577,7 @@ HRESULT CD3DApplication::Initialize3DEnvironment()
D3DEnum_SelectDefaultDevice( &m_pDeviceInfo, D3DENUM_SOFTWAREONLY );
return Initialize3DEnvironment();
}
-
+
return hr;
}
@@ -1611,7 +1611,7 @@ HRESULT CD3DApplication::Change3DEnvironment()
// Coming from fullscreen mode, so restore window properties
SetWindowLong( m_hWnd, GWL_STYLE, dwSavedStyle );
SetWindowPos( m_hWnd, HWND_NOTOPMOST, rcSaved.left, rcSaved.top,
- ( rcSaved.right - rcSaved.left ),
+ ( rcSaved.right - rcSaved.left ),
( rcSaved.bottom - rcSaved.top ), SWP_SHOWWINDOW );
}
else
@@ -1841,7 +1841,7 @@ LRESULT CD3DApplication::OnQuerySuspend( DWORD dwFlags )
// Called when the app receives a PBT_APMRESUMESUSPEND message, meaning
-// the computer has just resumed from a suspended state. At this point,
+// the computer has just resumed from a suspended state. At this point,
// the app should recover any data, network connections, files, etc..,
// and resume running from when the app was suspended.
@@ -1971,7 +1971,7 @@ VOID CD3DApplication::ShowStats()
// Setup the text buffer to write out dimensions
TCHAR buffer[100];
sprintf( buffer, _T("%7.02f fps T=%d (%dx%dx%d)"), fFPS, t,
- m_ddsdRenderTarget.dwWidth, m_ddsdRenderTarget.dwHeight,
+ m_ddsdRenderTarget.dwWidth, m_ddsdRenderTarget.dwHeight,
m_ddsdRenderTarget.ddpfPixelFormat.dwRGBBitCount );
OutputText( 400, 2, buffer );
@@ -2017,28 +2017,28 @@ VOID CD3DApplication::OutputText( DWORD x, DWORD y, TCHAR* str )
// members within a BITMAPINFOHEADER structure
PBITMAPINFO CD3DApplication::CreateBitmapInfoStruct(HBITMAP hBmp)
-{
+{
BITMAP bmp;
PBITMAPINFO pbmi;
WORD cClrBits;
-
+
// Retrieve the bitmap's color format, width, and height.
if ( !GetObject(hBmp, sizeof(BITMAP), (LPSTR)&bmp) )
return 0;
-
+
// Convert the color format to a count of bits.
cClrBits = (WORD)(bmp.bmPlanes * bmp.bmBitsPixel);
-
+
if ( cClrBits == 1 ) cClrBits = 1;
else if ( cClrBits <= 4 ) cClrBits = 4;
else if ( cClrBits <= 8 ) cClrBits = 8;
else if ( cClrBits <= 16 ) cClrBits = 16;
else if ( cClrBits <= 24 ) cClrBits = 24;
else cClrBits = 32;
-
- // Allocate memory for the BITMAPINFO structure. (This structure
- // contains a BITMAPINFOHEADER structure and an array of RGBQUAD data
- // structures.)
+
+ // Allocate memory for the BITMAPINFO structure. (This structure
+ // contains a BITMAPINFOHEADER structure and an array of RGBQUAD data
+ // structures.)
if ( cClrBits != 24 )
{
pbmi = (PBITMAPINFO)LocalAlloc(LPTR,
@@ -2051,7 +2051,7 @@ PBITMAPINFO CD3DApplication::CreateBitmapInfoStruct(HBITMAP hBmp)
pbmi = (PBITMAPINFO)LocalAlloc(LPTR,
sizeof(BITMAPINFOHEADER));
}
-
+
// Initialize the fields in the BITMAPINFO structure.
pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
pbmi->bmiHeader.biWidth = bmp.bmWidth;
@@ -2060,77 +2060,77 @@ PBITMAPINFO CD3DApplication::CreateBitmapInfoStruct(HBITMAP hBmp)
pbmi->bmiHeader.biBitCount = bmp.bmBitsPixel;
if ( cClrBits < 24 )
pbmi->bmiHeader.biClrUsed = 2^cClrBits;
-
+
// If the bitmap is not compressed, set the BI_RGB flag.
pbmi->bmiHeader.biCompression = BI_RGB;
-
+
// Compute the number of bytes in the array of color
// indices and store the result in biSizeImage.
pbmi->bmiHeader.biSizeImage = (pbmi->bmiHeader.biWidth + 7) /8
* pbmi->bmiHeader.biHeight
* cClrBits;
-
+
// Set biClrImportant to 0, indicating that all of the
// device colors are important.
pbmi->bmiHeader.biClrImportant = 0;
return pbmi;
-}
-
+}
+
// Defines a function that initializes the remaining structures,
// retrieves the array of palette indices, opens the file, copies
-// the data, and closes the file.
+// the data, and closes the file.
bool CD3DApplication::CreateBMPFile(LPTSTR pszFile, PBITMAPINFO pbi, HBITMAP hBMP, HDC hDC)
-{
+{
FILE* file; // file handle
BITMAPFILEHEADER hdr; // bitmap file-header
PBITMAPINFOHEADER pbih; // bitmap info-header
LPBYTE lpBits; // memory pointer
DWORD dwTotal; // total count of bytes
-
+
pbih = (PBITMAPINFOHEADER)pbi;
lpBits = (LPBYTE)GlobalAlloc(GMEM_FIXED, pbih->biSizeImage);
if ( !lpBits ) return false;
-
+
// Retrieve the color table (RGBQUAD array) and the bits
// (array of palette indices) from the DIB.
if ( !GetDIBits(hDC, hBMP, 0, (WORD)pbih->biHeight,
lpBits, pbi, DIB_RGB_COLORS) )
return false;
-
+
// Create the .BMP file.
file = fopen(pszFile, "wb");
if ( file == NULL ) return false;
-
+
hdr.bfType = 0x4d42; // 0x42 = "B" 0x4d = "M"
-
+
// Compute the size of the entire file.
hdr.bfSize = (DWORD)(sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof(RGBQUAD) + pbih->biSizeImage);
-
+
hdr.bfReserved1 = 0;
hdr.bfReserved2 = 0;
-
+
// Compute the offset to the array of color indices.
hdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER) +
pbih->biSize + pbih->biClrUsed
* sizeof (RGBQUAD);
-
+
// Copy the BITMAPFILEHEADER into the .BMP file.
fwrite(&hdr, sizeof(BITMAPFILEHEADER), 1, file);
-
+
// Copy the BITMAPINFOHEADER and RGBQUAD array into the file.
fwrite(pbih, sizeof(BITMAPINFOHEADER)+pbih->biClrUsed*sizeof(RGBQUAD), 1, file);
-
+
// Copy the array of color indices into the .BMP file.
dwTotal = pbih->biSizeImage;
fwrite(lpBits, dwTotal, 1, file);
-
+
// Close the .BMP file.
fclose(file);
-
+
// Free memory.
GlobalFree((HGLOBAL)lpBits);
return true;
@@ -2389,7 +2389,7 @@ VOID CD3DApplication::DisplayFrameworkError( HRESULT hr, DWORD dwType )
break;
case D3DFWERR_NO3DDEVICE:
lstrcpy( strMsg, _T("Could not create the Direct3DDevice object.") );
-
+
if( MSGWARN_SWITCHEDTOSOFTWARE == dwType )
lstrcat( strMsg, _T("\nThe 3D hardware chipset may not support"
"\nrendering in the current display mode.") );
diff --git a/src/old/d3dengine.cpp b/src/old/d3dengine.cpp
index 79e4646..f9e953d 100644
--- a/src/old/d3dengine.cpp
+++ b/src/old/d3dengine.cpp
@@ -205,7 +205,7 @@ CD3DEngine::CD3DEngine(CInstanceManager *iMan, CD3DApplication *app)
m_bForceStateColor = false;
m_bStateColor = false;
}
-
+
m_blackSrcBlend[0] = 0;
m_blackDestBlend[0] = 0;
m_whiteSrcBlend[0] = 0;
@@ -1294,8 +1294,8 @@ int CD3DEngine::RetTotalTriangles(int objRank)
return m_objectParam[objRank].totalTriangle;
}
-// Return qq triangles of an object.
-// qq triangles used to extract an object that explodes.
+// Return qq triangles of an object.
+// qq triangles used to extract an object that explodes.
// "Percent" is between 0 and 1.
int CD3DEngine::GetTriangles(int objRank, float min, float max,
@@ -1489,7 +1489,7 @@ bool CD3DEngine::ChangeTextureMapping(int objRank,
// [p] = distance in the 3D world
// [t] = position in the texture (pixels)
-// ^ y 5
+// ^ y 5
// | 6 o---------o 4
// | / \
// | o o
@@ -2166,7 +2166,7 @@ void CD3DEngine::ShadowDelete(int objRank)
}
}
-// Specifies if the shadow is visible.
+// Specifies if the shadow is visible.
// For example, when an object is carried, he has no shadow.
bool CD3DEngine::SetObjectShadowHide(int objRank, bool bHide)
@@ -3632,7 +3632,7 @@ D3DCOLORVALUE GetDot(DDSURFACEDESC2* ddsd, int x, int y)
// 0 | 1 2 253 254|255
// |---|---|---|-- ... --|---|---|---|
//
-// So we draw in 254x254 pixels surfaces.
+// So we draw in 254x254 pixels surfaces.
// The pixel margin around it is drawn twice (in two adjacent surfaces),
// so that the filter produces the same results!
@@ -3655,7 +3655,7 @@ void CD3DEngine::RenderGroundSpot()
m_groundMark.drawPos.z == m_groundMark.pos.z &&
m_groundMark.drawRadius == m_groundMark.radius &&
m_groundMark.drawIntensity == m_groundMark.intensity ) return;
-
+
for ( s=0 ; s<16 ; s++ )
{
min.x = (s%4)*254.0f-1.0f; // 1 pixel cover
@@ -3716,7 +3716,7 @@ void CD3DEngine::RenderGroundSpot()
{
bSet = true;
}
-
+
if ( bClear || bSet )
{
// Load the song.
@@ -4120,7 +4120,7 @@ void CD3DEngine::DrawShadow()
}
-// Called ounces per frame, the call is the entry point for 3d rendering.
+// Called ounces per frame, the call is the entry point for 3d rendering.
// This function sets up render states, clears the
// viewport, and renders the scene.
@@ -4642,7 +4642,7 @@ void CD3DEngine::DrawBackgroundGradient(D3DCOLOR up, D3DCOLOR down)
m_pD3DDevice->DrawPrimitive(D3DPT_TRIANGLESTRIP, D3DFVF_LVERTEX, vertex, 4, NULL);
AddStatisticTriangle(2);
}
-
+
// Draws a portion of the image background.
void CD3DEngine::DrawBackgroundImageQuarter(Math::Point p1, Math::Point p2, char *name)
@@ -4947,7 +4947,7 @@ bool CD3DEngine::GetBBox2D(int objRank, Math::Point &min, Math::Point &max)
if ( pp.y > max.y ) max.y = pp.y;
}
}
-
+
if ( min.x == 1000000.0f ||
min.y == 1000000.0f ||
max.x == -1000000.0f ||
@@ -5034,7 +5034,7 @@ bool CD3DEngine::GetSpriteCoord(int &x, int &y)
v.y *= vp.dwHeight/2;
v.x = v.x+vp.dwWidth/2;
v.y = vp.dwHeight-(v.y+vp.dwHeight/2);
-
+
x = (int)v.x;
y = (int)v.y;
return true;
@@ -5435,7 +5435,7 @@ float CD3DEngine::RetFocus()
return m_focus;
}
-//
+//
void CD3DEngine::UpdateMatProj()
{
@@ -5544,7 +5544,7 @@ HRESULT CD3DEngine::InitDeviceObjects()
m_matProjInterface.Set(4, 3, 1.0f);
m_matProjInterface.Set(3, 4, -1.0f);
m_matProjInterface.Set(4, 4, 0.0f);
-
+
return S_OK;
}
@@ -5576,7 +5576,7 @@ HRESULT CD3DEngine::FinalCleanup()
}
-// Overrrides the main WndProc, so the sample can do custom message
+// Overrrides the main WndProc, so the sample can do custom message
// handling (e.g. processing mouse, keyboard, or menu commands).
LRESULT CD3DEngine::MsgProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
diff --git a/src/old/d3dengine.h b/src/old/d3dengine.h
index 700e7b3..3e073c3 100644
--- a/src/old/d3dengine.h
+++ b/src/old/d3dengine.h
@@ -352,7 +352,7 @@ public:
bool GroundMarkDelete(int rank);
void Update();
-
+
void SetViewParams(const Math::Vector &vEyePt, const Math::Vector &vLookatPt, const Math::Vector &vUpVec, FLOAT fEyeDistance);
bool FreeTexture(char* name);
diff --git a/src/old/d3denum.cpp b/src/old/d3denum.cpp
index 234ce5a..1f02eb2 100644
--- a/src/old/d3denum.cpp
+++ b/src/old/d3denum.cpp
@@ -212,7 +212,7 @@ static bool WINAPI DriverEnumCallback( GUID* pGUID, TCHAR* strDesc,
LPDIRECTDRAW7 pDD;
LPDIRECT3D7 pD3D;
HRESULT hr;
-
+
// Use the GUID to create the DirectDraw object
hr = DirectDrawCreateEx( pGUID, (VOID**)&pDD, IID_IDirectDraw7, NULL );
if( FAILED(hr) )
@@ -280,7 +280,7 @@ HRESULT D3DEnum_EnumerateDevices( HRESULT (*AppConfirmFn)(DDCAPS*, D3DDEVICEDESC
g_fnAppConfirmFn = AppConfirmFn;
// Enumerate drivers, devices, and modes
- DirectDrawEnumerateEx( DriverEnumCallback, NULL,
+ DirectDrawEnumerateEx( DriverEnumCallback, NULL,
DDENUM_ATTACHEDSECONDARYDEVICES |
DDENUM_DETACHEDSECONDARYDEVICES |
DDENUM_NONDISPLAYDEVICES );
@@ -370,7 +370,7 @@ static VOID UpdateDialogControls( HWND hDlg, D3DEnum_DeviceInfo* pCurrentDevice,
// Add device name to the combo box
DWORD dwItem = ComboBox_AddString( hwndDevice, pDevice->strDesc );
-
+
// Set the remaining UI states for the current device
if( pDevice == pCurrentDevice )
{
@@ -383,7 +383,7 @@ static VOID UpdateDialogControls( HWND hDlg, D3DEnum_DeviceInfo* pCurrentDevice,
EnableWindow( hwndWindowed, pDevice->bDesktopCompatible );
Button_SetCheck( hwndWindowed, bWindowed );
}
-
+
// Enable/set the stereo checkbox, as appropriate
if( hwndStereo )
{
@@ -436,7 +436,7 @@ static VOID UpdateDialogControls( HWND hDlg, D3DEnum_DeviceInfo* pCurrentDevice,
// Name: ChangeDeviceProc()
// Desc: Windows message handling function for the device select dialog
//-----------------------------------------------------------------------------
-static INT_PTR CALLBACK ChangeDeviceProc( HWND hDlg, UINT uiMsg, WPARAM wParam,
+static INT_PTR CALLBACK ChangeDeviceProc( HWND hDlg, UINT uiMsg, WPARAM wParam,
LPARAM lParam )
{
static D3DEnum_DeviceInfo** ppDeviceArg;
@@ -453,7 +453,7 @@ static INT_PTR CALLBACK ChangeDeviceProc( HWND hDlg, UINT uiMsg, WPARAM wParam,
// Handle the initialization message
if( WM_INITDIALOG == uiMsg )
{
- // Get the app's current device, passed in as an lParam argument
+ // Get the app's current device, passed in as an lParam argument
ppDeviceArg = (D3DEnum_DeviceInfo**)lParam;
if( NULL == ppDeviceArg )
return false;
@@ -484,7 +484,7 @@ static INT_PTR CALLBACK ChangeDeviceProc( HWND hDlg, UINT uiMsg, WPARAM wParam,
bool bStereo = hwndStereo ? Button_GetCheck( hwndStereo ) : 0;
D3DEnum_DeviceInfo* pDevice = &pDeviceList[dwDevice];
-
+
if( IDOK == LOWORD(wParam) )
{
// Handle the case when the user hits the OK button. Check if any
@@ -608,7 +608,7 @@ HRESULT D3DEnum_SelectDefaultDevice( D3DEnum_DeviceInfo** ppDevice,
else
return D3DENUMERR_NOCOMPATIBLEDEVICES;
- // Set the windowed state of the newly selected device
+ // Set the windowed state of the newly selected device
(*ppDevice)->bWindowed = true;
return S_OK;
diff --git a/src/old/d3dframe.cpp b/src/old/d3dframe.cpp
index 370babb..1305739 100644
--- a/src/old/d3dframe.cpp
+++ b/src/old/d3dframe.cpp
@@ -41,11 +41,11 @@ CD3DFramework7::CD3DFramework7()
m_bIsStereo = false;
m_dwRenderWidth = 0L;
m_dwRenderHeight = 0L;
-
+
m_pddsFrontBuffer = NULL;
m_pddsBackBuffer = NULL;
m_pddsBackBufferLeft = NULL;
-
+
m_pddsZBuffer = NULL;
m_pd3dDevice = NULL;
m_pDD = NULL;
@@ -124,7 +124,7 @@ HRESULT CD3DFramework7::Initialize( HWND hWnd, GUID* pDriverGUID,
HRESULT hr;
// Check params. Note: A NULL mode is valid for windowed modes only.
- if( ( NULL==hWnd ) || ( NULL==pDeviceGUID ) ||
+ if( ( NULL==hWnd ) || ( NULL==pDeviceGUID ) ||
( NULL==pMode && (dwFlags&D3DFW_FULLSCREEN) ) )
return E_INVALIDARG;
@@ -491,7 +491,7 @@ HRESULT CD3DFramework7::CreateZBuffer( GUID* pDeviceGUID )
ddsd.ddpfPixelFormat.dwRGBBitCount = 16;
m_pD3D->EnumZBufferFormats( *pDeviceGUID, EnumZBufferFormatsCallback,
(VOID*)&ddsd.ddpfPixelFormat );
-
+
if( 0 == ddsd.ddpfPixelFormat.dwSize )
{
DEBUG_MSG( _T("Device doesn't support requested zbuffer format") );
diff --git a/src/old/d3dmath.cpp b/src/old/d3dmath.cpp
index 15308fe..77ce492 100644
--- a/src/old/d3dmath.cpp
+++ b/src/old/d3dmath.cpp
@@ -43,9 +43,9 @@ VOID D3DMath_MatrixMultiply( D3DMATRIX& q, D3DMATRIX& a, D3DMATRIX& b )
ZeroMemory( pM, sizeof(D3DMATRIX) );
- for( WORD i=0; i<4; i++ )
- for( WORD j=0; j<4; j++ )
- for( WORD k=0; k<4; k++ )
+ for( WORD i=0; i<4; i++ )
+ for( WORD j=0; j<4; j++ )
+ for( WORD k=0; k<4; k++ )
pM[4*i+j] += pA[4*i+k] * pB[4*k+j];
memcpy( &q, pM, sizeof(D3DMATRIX) );
@@ -107,7 +107,7 @@ HRESULT D3DMath_VectorMatrixMultiply( D3DVECTOR& vDest, D3DVECTOR& vSrc,
FLOAT y = vSrc.x*mat._12 + vSrc.y*mat._22 + vSrc.z* mat._32 + mat._42;
FLOAT z = vSrc.x*mat._13 + vSrc.y*mat._23 + vSrc.z* mat._33 + mat._43;
FLOAT w = vSrc.x*mat._14 + vSrc.y*mat._24 + vSrc.z* mat._34 + mat._44;
-
+
if( fabs( w ) < g_EPSILON )
return E_INVALIDARG;
@@ -167,7 +167,7 @@ VOID D3DMath_QuaternionFromRotation( FLOAT& x, FLOAT& y, FLOAT& z, FLOAT& w,
//-----------------------------------------------------------------------------
VOID D3DMath_RotationFromQuaternion( D3DVECTOR& v, FLOAT& fTheta,
FLOAT x, FLOAT y, FLOAT z, FLOAT w )
-
+
{
fTheta = acosf(w) * 2.0f;
v.x = x / sinf( fTheta/2.0f );
@@ -184,7 +184,7 @@ VOID D3DMath_RotationFromQuaternion( D3DVECTOR& v, FLOAT& fTheta,
//-----------------------------------------------------------------------------
VOID D3DMath_QuaternionFromAngles( FLOAT& x, FLOAT& y, FLOAT& z, FLOAT& w,
FLOAT fYaw, FLOAT fPitch, FLOAT fRoll )
-
+
{
FLOAT fSinYaw = sinf( fYaw/2.0f );
FLOAT fSinPitch = sinf( fPitch/2.0f );
@@ -212,8 +212,8 @@ VOID D3DMath_MatrixFromQuaternion( D3DMATRIX& mat, FLOAT x, FLOAT y, FLOAT z,
FLOAT xx = x*x; FLOAT yy = y*y; FLOAT zz = z*z;
FLOAT xy = x*y; FLOAT xz = x*z; FLOAT yz = y*z;
FLOAT wx = w*x; FLOAT wy = w*y; FLOAT wz = w*z;
-
- mat._11 = 1 - 2 * ( yy + zz );
+
+ mat._11 = 1 - 2 * ( yy + zz );
mat._12 = 2 * ( xy - wz );
mat._13 = 2 * ( xz + wy );
@@ -257,8 +257,8 @@ VOID D3DMath_QuaternionFromMatrix( FLOAT& x, FLOAT& y, FLOAT& z, FLOAT& w,
FLOAT xx = x*x; FLOAT yy = y*y; FLOAT zz = z*z;
FLOAT xy = x*y; FLOAT xz = x*z; FLOAT yz = y*z;
FLOAT wx = w*x; FLOAT wy = w*y; FLOAT wz = w*z;
-
- mat._11 = 1 - 2 * ( yy + zz );
+
+ mat._11 = 1 - 2 * ( yy + zz );
mat._12 = 2 * ( xy - wz );
mat._13 = 2 * ( xz + wy );
@@ -311,7 +311,7 @@ VOID D3DMath_QuaternionSlerp( FLOAT& Qx, FLOAT& Qy, FLOAT& Qz, FLOAT& Qw,
FLOAT fCosTheta = Ax*Bx + Ay*By + Az*Bz + Aw*Bw;
// Check angle to see if quaternions are in opposite hemispheres
- if( fCosTheta < 0.0f )
+ if( fCosTheta < 0.0f )
{
// If so, flip one of the quaterions
fCosTheta = -fCosTheta;
@@ -321,12 +321,12 @@ VOID D3DMath_QuaternionSlerp( FLOAT& Qx, FLOAT& Qy, FLOAT& Qz, FLOAT& Qw,
// Set factors to do linear interpolation, as a special case where the
// quaternions are close together.
FLOAT fBeta = 1.0f - fAlpha;
-
+
// If the quaternions aren't close, proceed with spherical interpolation
- if( 1.0f - fCosTheta > 0.001f )
- {
+ if( 1.0f - fCosTheta > 0.001f )
+ {
FLOAT fTheta = acosf( fCosTheta );
-
+
fBeta = sinf( fTheta*fBeta ) / sinf( fTheta);
fAlpha = sinf( fTheta*fAlpha ) / sinf( fTheta);
}
diff --git a/src/old/d3dtextr.cpp b/src/old/d3dtextr.cpp
index f035e65..4885457 100644
--- a/src/old/d3dtextr.cpp
+++ b/src/old/d3dtextr.cpp
@@ -347,7 +347,7 @@ HRESULT TextureContainer::LoadBitmapFile( TCHAR* strPathname )
LR_LOADFROMFILE|LR_CREATEDIBSECTION );
if( m_hbmBitmap )
return S_OK;
-
+
return DDERR_NOTFOUND;
}
@@ -381,7 +381,7 @@ HRESULT TextureContainer::LoadTargaFile( TCHAR* strMetaname, TCHAR* strFilename
g_metafile.Read(&tga, sizeof(TargaHeader));
// Only true color, non-mapped images are supported
- if( ( 0 != tga.ColormapType ) ||
+ if( ( 0 != tga.ColormapType ) ||
( tga.ImageType != 10 && tga.ImageType != 2 ) )
{
g_metafile.Close();
@@ -478,7 +478,7 @@ HRESULT TextureContainer::LoadTargaFile( TCHAR* strMetaname, TCHAR* strFilename
break;
}
}
-
+
return S_OK;
}
@@ -852,7 +852,7 @@ HRESULT TextureContainer::CopyRGBADataToSurface()
else
pDstData16[x] = (WORD)(dr+dg+db+da);
}
-
+
pBytes += ddsd.lPitch;
}
@@ -935,7 +935,7 @@ HRESULT D3DTextr_CreateTextureFromFile( TCHAR* strName, DWORD dwStage,
// Desc: Creates an empty texture.
//-----------------------------------------------------------------------------
HRESULT D3DTextr_CreateEmptyTexture( TCHAR* strName, DWORD dwWidth,
- DWORD dwHeight, DWORD dwStage,
+ DWORD dwHeight, DWORD dwStage,
DWORD dwFlags )
{
// Check parameters
diff --git a/src/old/joystick.cpp b/src/old/joystick.cpp
index 3415047..269c09d 100644
--- a/src/old/joystick.cpp
+++ b/src/old/joystick.cpp
@@ -29,8 +29,8 @@
// Global variables.
-LPDIRECTINPUT7 g_pDI = NULL;
-LPDIRECTINPUTDEVICE2 g_pJoystick = NULL;
+LPDIRECTINPUT7 g_pDI = NULL;
+LPDIRECTINPUTDEVICE2 g_pJoystick = NULL;
DIDEVCAPS g_diDevCaps;
@@ -51,7 +51,7 @@ bool CALLBACK EnumJoysticksCallback( const DIDEVICEINSTANCE* pdidInstance,
// If it failed, then we can't use this joystick. (Maybe the user unplugged
// it while we were in the middle of enumerating it.)
- if( FAILED(hr) )
+ if( FAILED(hr) )
return DIENUM_CONTINUE;
@@ -66,14 +66,14 @@ bool CALLBACK EnumJoysticksCallback( const DIDEVICEINSTANCE* pdidInstance,
bool CALLBACK EnumAxesCallback( const DIDEVICEOBJECTINSTANCE* pdidoi,
VOID* pContext )
{
- DIPROPRANGE diprg;
- diprg.diph.dwSize = sizeof(DIPROPRANGE);
- diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER);
- diprg.diph.dwHow = DIPH_BYOFFSET;
+ DIPROPRANGE diprg;
+ diprg.diph.dwSize = sizeof(DIPROPRANGE);
+ diprg.diph.dwHeaderSize = sizeof(DIPROPHEADER);
+ diprg.diph.dwHow = DIPH_BYOFFSET;
diprg.diph.dwObj = pdidoi->dwOfs; // Specify the enumerated axis
- diprg.lMin = -1000;
- diprg.lMax = +1000;
-
+ diprg.lMin = -1000;
+ diprg.lMax = +1000;
+
// Set the range for the axis
if( FAILED( g_pJoystick->SetProperty( DIPROP_RANGE, &diprg.diph ) ) )
return DIENUM_STOP;
@@ -136,12 +136,12 @@ bool InitDirectInput(HINSTANCE hInst, HWND hWnd)
// Make sure we got a joystick
if( NULL == g_pJoystick )
{
-//? MessageBox( NULL, "Joystick not found", "DInput Sample",
+//? MessageBox( NULL, "Joystick not found", "DInput Sample",
//? MB_ICONERROR | MB_OK );
return false;
}
- // Set the data format to "simple joystick" - a predefined data format
+ // Set the data format to "simple joystick" - a predefined data format
//
// A data format specifies which controls on a device we are interested in,
// and how they should be reported. This tells DInput that we will be
@@ -189,7 +189,7 @@ bool UpdateInputState( DIJOYSTATE &js )
{
HRESULT hr;
- if ( g_pJoystick )
+ if ( g_pJoystick )
{
do
{
@@ -212,7 +212,7 @@ bool UpdateInputState( DIJOYSTATE &js )
}
while ( DIERR_INPUTLOST == hr );
if ( FAILED(hr) ) return false;
- }
+ }
return true;
}
@@ -222,9 +222,9 @@ bool UpdateInputState( DIJOYSTATE &js )
bool FreeDirectInput()
{
// Unacquire and release any DirectInputDevice objects.
- if( NULL != g_pJoystick )
+ if( NULL != g_pJoystick )
{
- // Unacquire the device one last time just in case
+ // Unacquire the device one last time just in case
// the app tried to exit while the device is still acquired.
g_pJoystick->Unacquire();
g_pJoystick->Release();
@@ -233,7 +233,7 @@ bool FreeDirectInput()
// Release any DirectInput objects.
- if( g_pDI )
+ if( g_pDI )
{
g_pDI->Release();
g_pDI = NULL;
diff --git a/src/old/math3d.cpp b/src/old/math3d.cpp
index 5282ac1..a099df4 100644
--- a/src/old/math3d.cpp
+++ b/src/old/math3d.cpp
@@ -420,7 +420,7 @@ FPOINT RotatePoint(float angle, float dist)
// | / |
// |/)a |
// ----o----o-->
-// | x
+// | x
// |
float RotateAngle(float x, float y)
diff --git a/src/old/model.cpp b/src/old/model.cpp
index 987a870..701df9e 100644
--- a/src/old/model.cpp
+++ b/src/old/model.cpp
@@ -2724,28 +2724,28 @@ static int tablePartDr[] = // drawer.tga
40, 104, 48, 160, // bocal
24, 152, 48, 160, // bocal fond
0, 240, 32, 256, // crayon 1: couleur (22)
- 0, 160, 32, 192, // crayon 1: dessus
+ 0, 160, 32, 192, // crayon 1: dessus
0, 192, 32, 256, // crayon 1: pointe
32, 240, 64, 256, // crayon 2: couleur
- 32, 160, 64, 192, // crayon 2: dessus
+ 32, 160, 64, 192, // crayon 2: dessus
32, 192, 64, 256, // crayon 2: pointe
64, 240, 96, 256, // crayon 3: couleur
- 64, 160, 96, 192, // crayon 3: dessus
+ 64, 160, 96, 192, // crayon 3: dessus
64, 192, 96, 256, // crayon 3: pointe
96, 240, 128, 256, // crayon 4: couleur
- 96, 160, 128, 192, // crayon 4: dessus
+ 96, 160, 128, 192, // crayon 4: dessus
96, 192, 128, 256, // crayon 4: pointe
128, 240, 160, 256, // crayon 5: couleur
- 128, 160, 160, 192, // crayon 5: dessus
+ 128, 160, 160, 192, // crayon 5: dessus
128, 192, 160, 256, // crayon 5: pointe
160, 240, 192, 256, // crayon 6: couleur
- 160, 160, 192, 192, // crayon 6: dessus
+ 160, 160, 192, 192, // crayon 6: dessus
160, 192, 192, 256, // crayon 6: pointe
192, 240, 224, 256, // crayon 7: couleur
- 192, 160, 224, 192, // crayon 7: dessus
+ 192, 160, 224, 192, // crayon 7: dessus
192, 192, 224, 256, // crayon 7: pointe
224, 240, 256, 256, // crayon 8: couleur
- 224, 160, 256, 192, // crayon 8: dessus
+ 224, 160, 256, 192, // crayon 8: dessus
224, 192, 256, 256, // crayon 8: pointe
-1
};
diff --git a/src/old/particule.cpp b/src/old/particule.cpp
index b807e3d..de40b51 100644
--- a/src/old/particule.cpp
+++ b/src/old/particule.cpp
@@ -1322,7 +1322,7 @@ void CParticule::FrameParticule(float rTime)
duration = Math::Rand()*1.0f+1.0f;
mass = 0.0f;
CreateParticule(pos, speed, dim, PARTIEXPLOG1, duration, mass, 1.0f);
-
+
pos.y += 1.0f;
total = (int)(2.0f*m_engine->RetParticuleDensity());
for ( j=0 ; j<total ; j++ )
@@ -1366,7 +1366,7 @@ void CParticule::FrameParticule(float rTime)
duration = Math::Rand()*1.0f+1.0f;
mass = 0.0f;
CreateParticule(pos, speed, dim, PARTIEXPLOG1, duration, mass, 1.0f);
-
+
pos.y += 1.0f;
total = (int)(2.0f*m_engine->RetParticuleDensity());
for ( j=0 ; j<total ; j++ )
@@ -3534,7 +3534,7 @@ void CParticule::DrawParticuleSphere(int i)
// Generate the group of rings for the sphere.
j = 0;
for ( ring=0 ; ring<numRings ; ring++ )
- {
+ {
r0 = sinf((ring+0)*deltaRingAngle);
r1 = sinf((ring+1)*deltaRingAngle);
v0.y = cosf((ring+0)*deltaRingAngle);
@@ -3562,7 +3562,7 @@ void CParticule::DrawParticuleSphere(int i)
vertex[j++] = D3DVERTEX2(v1,v1, tu1,tv1);
}
}
-
+
m_pD3DDevice->DrawPrimitive(D3DPT_TRIANGLESTRIP, D3DFVF_VERTEX2, vertex, j, NULL);
m_engine->AddStatisticTriangle(j);
@@ -3680,7 +3680,7 @@ void CParticule::DrawParticuleCylinder(int i)
vertex[j++] = D3DVERTEX2(v1,v1, tu1,tv1);
}
}
-
+
m_pD3DDevice->DrawPrimitive(D3DPT_TRIANGLESTRIP, D3DFVF_VERTEX2, vertex, j, NULL);
m_engine->AddStatisticTriangle(j);
diff --git a/src/old/pyro.cpp b/src/old/pyro.cpp
index 96fc776..eaad499 100644
--- a/src/old/pyro.cpp
+++ b/src/old/pyro.cpp
@@ -488,7 +488,7 @@ bool CPyro::Create(PyroType type, CObject* pObj, float force)
}
if ( m_type == PT_SHOTW ) return true;
-
+
// Generates the triangles of the explosion.
if ( m_type == PT_FRAGT ||
m_type == PT_FRAGO ||
@@ -1200,7 +1200,7 @@ bool CPyro::EventProcess(const Event &event)
dim.x = (Math::Rand()*2.5f+2.5f)*(1.0f-m_progress*0.9f);
dim.y = dim.x;
pos.y += dim.y;
- m_particule->CreateParticule(pos, speed, dim,
+ m_particule->CreateParticule(pos, speed, dim,
(ParticuleType)(PARTILENS1+rand()%4),
Math::Rand()*2.5f+2.5f,
Math::Rand()*5.0f+5.0f, 0.0f);
@@ -1390,7 +1390,7 @@ void CPyro::CutObjectLink(CObject* pObj)
Error CPyro::IsEnded()
{
- // Destroys the object that exploded.
+ // Destroys the object that exploded.
//It should not be destroyed at the end of the Create,
//because it is sometimes the object itself that makes the Create:
// pyro->Create(PT_FRAGT, this);
diff --git a/src/old/resource.h b/src/old/resource.h
index 959592d..4666323 100644
--- a/src/old/resource.h
+++ b/src/old/resource.h
@@ -43,7 +43,7 @@
#define IDM_EXIT 40006
// Next default values for new objects
-//
+//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_3D_CONTROLS 1
diff --git a/src/old/sound.cpp b/src/old/sound.cpp
index 9aca05a..f6e4640 100644
--- a/src/old/sound.cpp
+++ b/src/old/sound.cpp
@@ -295,7 +295,7 @@ bool InitAudioTrackVolume(int volume)
CSound::CSound(CInstanceManager* iMan)
{
int i;
-
+
m_iMan = iMan;
m_iMan->AddInstance(CLASS_SOUND, this);
@@ -428,7 +428,7 @@ bool CSound::Create(HWND hWnd, bool b3D)
if ( m_ctrl3D )
{
- hr = primary->QueryInterface( IID_IDirectSound3DListener,
+ hr = primary->QueryInterface( IID_IDirectSound3DListener,
(VOID**)&m_listener );
if ( hr != S_OK )
{
@@ -806,7 +806,7 @@ bool CSound::SearchFreeBuffer(Sound sound, int &channel, bool &bAlreadyLoaded)
// Reads in data from a wave file.
-bool CSound::ReadData(LPDIRECTSOUNDBUFFER lpDSB, Sound sound, DWORD size)
+bool CSound::ReadData(LPDIRECTSOUNDBUFFER lpDSB, Sound sound, DWORD size)
{
LPVOID pData1;
DWORD dwData1Size;
@@ -822,13 +822,13 @@ bool CSound::ReadData(LPDIRECTSOUNDBUFFER lpDSB, Sound sound, DWORD size)
}
// Read in first chunk of data.
- if ( dwData1Size > 0 )
+ if ( dwData1Size > 0 )
{
memcpy(pData1, m_files[sound]+sizeof(WaveHeader), dwData1Size);
}
// Read in second chunk if necessary.
- if ( dwData2Size > 0 )
+ if ( dwData2Size > 0 )
{
memcpy(pData2, m_files[sound]+sizeof(WaveHeader)+dwData1Size, dwData2Size);
}
@@ -853,10 +853,10 @@ bool CSound::CreateSoundBuffer(int channel, DWORD size, DWORD freq,
DSBUFFERDESC dsbdesc;
DS3DBUFFER bufferParams; // 3D buffer properties
HRESULT hr;
-
+
// Set up wave format structure.
memset( &pcmwf, 0, sizeof(PCMWAVEFORMAT) );
- pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM;
+ pcmwf.wf.wFormatTag = WAVE_FORMAT_PCM;
pcmwf.wf.nChannels = bStereo ? 2 : 1;
pcmwf.wf.nSamplesPerSec = freq;
pcmwf.wf.nBlockAlign = (WORD)blkAlign;
@@ -864,7 +864,7 @@ bool CSound::CreateSoundBuffer(int channel, DWORD size, DWORD freq,
pcmwf.wBitsPerSample = (WORD)bitsPerSample;
// Set up DSBUFFERDESC structure.
- memset(&dsbdesc, 0, sizeof(DSBUFFERDESC)); // Zero it out.
+ memset(&dsbdesc, 0, sizeof(DSBUFFERDESC)); // Zero it out.
dsbdesc.dwSize = sizeof(DSBUFFERDESC);
if ( m_ctrl3D )
{
@@ -876,7 +876,7 @@ bool CSound::CreateSoundBuffer(int channel, DWORD size, DWORD freq,
{
dsbdesc.dwFlags = DSBCAPS_CTRLVOLUME|DSBCAPS_CTRLPAN|DSBCAPS_CTRLFREQUENCY;
}
- dsbdesc.dwBufferBytes = size;
+ dsbdesc.dwBufferBytes = size;
dsbdesc.lpwfxFormat = (LPWAVEFORMATEX)&pcmwf;
hr = m_lpDS->CreateSoundBuffer(&dsbdesc, &m_channel[channel].soundBuffer, NULL);
@@ -886,12 +886,12 @@ bool CSound::CreateSoundBuffer(int channel, DWORD size, DWORD freq,
{
hr = m_channel[channel].soundBuffer->QueryInterface
(
- IID_IDirectSound3DBuffer,
+ IID_IDirectSound3DBuffer,
(VOID**)&m_channel[channel].soundBuffer3D
);
if ( hr != DS_OK ) return false;
}
-
+
m_channel[channel].bUsed = true;
m_channel[channel].bMute = false;
return true;
@@ -1484,11 +1484,11 @@ bool CSound::PlayMusic(int rank, bool bRepeat)
// The device opened successfully; get the device ID.
m_MidiDeviceID = mciOpenParms.wDeviceID;
- // Begin playback.
+ // Begin playback.
mciPlayParms.dwCallback = (DWORD)m_hWnd;
dwReturn = mciSendCommand(m_MidiDeviceID,
MCI_PLAY,
- MCI_NOTIFY,
+ MCI_NOTIFY,
(DWORD)(LPVOID)&mciPlayParms);
if ( dwReturn != 0 )
{
@@ -1570,7 +1570,7 @@ bool CSound::PlayAudioTrack(int rank)
mciGetErrorString(dwReturn, filename, 128);
StopMusic();
return false;
- }
+ }
// Begin playback.
memset(&mciPlayParms, 0, sizeof(MCI_PLAY_PARMS));
diff --git a/src/old/terrain.cpp b/src/old/terrain.cpp
index 2f2250c..9804261 100644
--- a/src/old/terrain.cpp
+++ b/src/old/terrain.cpp
@@ -108,7 +108,7 @@ CTerrain::~CTerrain()
// +---+---o---+---+---> x
// | | | | |
// | | | | |
-// +---+---+---+---+
+// +---+---+---+---+
// | | | | | The land is viewed from above here.
// | | | | |
// +---+---+---+---+
@@ -759,7 +759,7 @@ D3DVERTEX2 CTerrain::RetVertex(int x, int y, int step)
// |
// +-------------------> x
-bool CTerrain::CreateMosaic(int ox, int oy, int step, int objRank,
+bool CTerrain::CreateMosaic(int ox, int oy, int step, int objRank,
const D3DMATERIAL7 &mat,
float min, float max)
{
@@ -1794,7 +1794,7 @@ float CTerrain::RetFloorLevel(const Math::Vector &p, bool bBrut, bool bWater)
return ps.y;
}
-// Returns the height to the ground.
+// Returns the height to the ground.
// This height is positive when you are above the ground.
float CTerrain::RetFloorHeight(const Math::Vector &p, bool bBrut, bool bWater)
diff --git a/src/old/terrain.h b/src/old/terrain.h
index 38e7287..c763682 100644
--- a/src/old/terrain.h
+++ b/src/old/terrain.h
@@ -188,7 +188,7 @@ protected:
char m_texBaseName[20];
char m_texBaseExt[10];
float m_defHardness;
-
+
TerrainMaterial m_levelMat[MAXMATTERRAIN+1];
int m_levelMatTotal;
int m_levelMatMax;
diff --git a/src/old/text.cpp b/src/old/text.cpp
index d174358..8573816 100644
--- a/src/old/text.cpp
+++ b/src/old/text.cpp
@@ -130,7 +130,7 @@ static short table_text_colobot[] =
218,17, 227,33, // Y
227,17, 236,33, // Z
236,17, 241,33, // [
- 241,17, 248,33, // \
+ 241,17, 248,33, // \
248,17, 252,33, // ]
219,0, 229,16, // ^
0, 34, 9, 50, // _
@@ -166,7 +166,7 @@ static short table_text_colobot[] =
201,34, 203,50, // |
203,34, 209,50, // }
209,34, 219,50, // ~
- 219,34, 228,50, //
+ 219,34, 228,50, //
219,34, 225,50, // 128
219,34, 225,50,
@@ -1223,7 +1223,7 @@ void CText::DimText(char *string, char *format, int len, Math::Point pos,
start.y -= RetDescent(size, FONT_COLOBOT);
end.y += RetAscent(size, FONT_COLOBOT);
}
-
+
// Returns the size of a multi-font text.
void CText::DimText(char *string, char *format, Math::Point pos, int justif,
@@ -1259,7 +1259,7 @@ void CText::DimText(char *string, int len, Math::Point pos, int justif,
start.y -= RetDescent(size, font);
end.y += RetAscent(size, font);
}
-
+
// Returns the size of a text.
void CText::DimText(char *string, Math::Point pos, int justif,
@@ -1291,7 +1291,7 @@ float CText::RetHeight(float size, FontType font)
return (16.0f/256.0f)*(size/20.0f);
}
-
+
// Returns the width of a string of multi-font characters.
float CText::RetStringWidth(char *string, char *format, int len,
diff --git a/src/physics/physics.cpp b/src/physics/physics.cpp
index 6e290de..873979f 100644
--- a/src/physics/physics.cpp
+++ b/src/physics/physics.cpp
@@ -684,7 +684,7 @@ float CPhysics::RetLinStopLength(PhysicsMode sMode, PhysicsMode aMode)
float CPhysics::RetCirStopLength()
{
- return m_cirMotion.advanceSpeed.y * m_cirMotion.advanceSpeed.y /
+ return m_cirMotion.advanceSpeed.y * m_cirMotion.advanceSpeed.y /
m_cirMotion.stopAccel.y / 2.0f;
}
@@ -1802,7 +1802,7 @@ void CPhysics::WaterFrame(float aTime, float rTime)
m_particule->CreateParticule(pos, speed, dim, PARTISMOKE3, 4.0f);
}
}
-
+
pos = m_object->RetPosition(0);
if ( pos.y >= m_water->RetLevel(m_object) ) return; // out of water?
@@ -2072,7 +2072,7 @@ void CPhysics::SoundMotorSlow(float rTime, ObjectType type)
speed.x -= Math::Rand()*4.0f;
speed.y -= Math::Rand()*3.0f;
speed.z += (Math::Rand()-0.5f)*6.0f;
-
+
mat = m_object->RetWorldMatrix(0);
pos = Transform(*mat, pos);
speed = Transform(*mat, speed)-pos;
@@ -2690,7 +2690,7 @@ int CPhysics::ObjectAdapt(const Math::Vector &pos, const Math::Vector &angle)
}
// (*) Collision has the initial position (iiPos) and the new position (iPos),
-// the obstacle is not known. We can therefore pass through.
+// the obstacle is not known. We can therefore pass through.
// This is necessary when barriers found "in" a vehicle, not to block it definitely!
@@ -3642,7 +3642,7 @@ void CPhysics::MotorParticule(float aTime, float rTime)
}
speed.y -= 0.5f+Math::Rand()*2.0f;
speed.z += (Math::Rand()-0.5f)*3.0f;
-
+
mat = m_object->RetWorldMatrix(0);
pos = Transform(*mat, pos);
speed = Transform(*mat, speed)-pos;
@@ -3864,7 +3864,7 @@ Error CPhysics::RetError()
type == OBJECT_WORM ||
type == OBJECT_APOLLO2 ||
type == OBJECT_MOBILEdr ) return ERR_OK;
-
+
if ( m_brain != 0 && m_brain->RetActiveVirus() )
{
return ERR_VEH_VIRUS;
diff --git a/src/script/ClassFILE.cpp b/src/script/ClassFILE.cpp
index c25d436..d5f2c6b 100644
--- a/src/script/ClassFILE.cpp
+++ b/src/script/ClassFILE.cpp
@@ -34,7 +34,7 @@ void PrepareFilename(CBotString &filename)
pos = filename.ReverseFind('\\');
if ( pos > 0 )
{
- filename = filename.Mid(pos+1); // Remove files with
+ filename = filename.Mid(pos+1); // Remove files with
}
pos = filename.ReverseFind('/');
@@ -57,7 +57,7 @@ void PrepareFilename(CBotString &filename)
// get the filename as a parameter
// execution
-bool rfconstruct (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
+bool rfconstruct (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
{
CBotString mode;
@@ -79,7 +79,7 @@ bool rfconstruct (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exceptio
if ( mode != "r" && mode != "w" ) { Exception = CBotErrBadParam; return false; }
// no third parameter
- if ( pVar->GivNext() != NULL ) { Exception = CBotErrOverParam; return false; }
+ if ( pVar->GivNext() != NULL ) { Exception = CBotErrOverParam; return false; }
}
// saves the file name
@@ -238,7 +238,7 @@ CBotTypResult cfopen (CBotVar* pThis, CBotVar* &pVar)
return CBotTypResult(CBotTypBoolean);
}
-
+
// process FILE :: close
// execeution
@@ -290,7 +290,7 @@ bool rfwrite (CBotVar* pThis, CBotVar* pVar, CBotVar* pResult, int& Exception)
if ( pVar->GivInit() != IS_DEF) { Exception = CBotErrNotOpen; return false; }
FILE* pFile= (FILE*)pVar->GivValInt();
-
+
int res = fputs(param+CBotString("\n"), pFile);
// if an error occurs generate an exception
diff --git a/src/script/script.cpp b/src/script/script.cpp
index d2946a6..d9d6444 100644
--- a/src/script/script.cpp
+++ b/src/script/script.cpp
@@ -1056,7 +1056,7 @@ bool rProduce(CBotVar* var, CBotVar* result, int& exception, void* user)
object->SetActivity(false);
object->ReadProgram(0, (char*)name);
object->RunProgram(0);
-
+
result->SetValInt(0); // no error
return true;
}
@@ -1759,7 +1759,7 @@ CBotTypResult cSend(CBotVar* &var, void* user)
if ( var == 0 ) return CBotTypResult(CBotErrLowParam);
if ( var->GivType() > CBotTypDouble ) return CBotTypResult(CBotErrBadNum);
var = var->GivNext();
-
+
if ( var == 0 ) return CBotTypResult(CBotTypFloat);
if ( var->GivType() > CBotTypDouble ) return CBotTypResult(CBotErrBadNum);
var = var->GivNext();
@@ -2249,7 +2249,7 @@ bool rMotor(CBotVar* var, CBotVar* result, int& exception, void* user)
turn = left-right;
if ( turn < -1.0f ) turn = -1.0f;
if ( turn > 1.0f ) turn = 1.0f;
-
+
if ( pThis->RetFixed() ) // ant on the back?
{
speed = 0.0f;
@@ -3568,7 +3568,7 @@ void CScript::New(CEdit* edit, char* name)
edit->SetCursor(cursor2, cursor1);
edit->ShowSelect();
edit->SetFocus(true);
-
+
sf = m_main->RetScriptFile();
if ( sf[0] != 0 ) // Load an empty program specific?
{
@@ -3730,7 +3730,7 @@ bool CScript::ReadStack(FILE *file)
if ( m_botProg == 0 ) return false;
if ( !m_botProg->RestoreState(file) ) return false;
-
+
m_object->SetRunScript(this);
m_bRun = true;
m_bContinue = false;
diff --git a/src/ui/edit.cpp b/src/ui/edit.cpp
index 2988798..58a8b7d 100644
--- a/src/ui/edit.cpp
+++ b/src/ui/edit.cpp
@@ -2199,7 +2199,7 @@ void CEdit::Scroll(int pos, bool bAdjustCursor)
return;
}
}
-
+
Justif();
}
diff --git a/src/ui/group.cpp b/src/ui/group.cpp
index f4b1fe2..06290e4 100644
--- a/src/ui/group.cpp
+++ b/src/ui/group.cpp
@@ -576,7 +576,7 @@ void CGroup::Draw()
uv2.x -= dp;
uv2.y -= dp;
DrawIcon(pos, dim, uv1, uv2);
-
+
m_engine->SetTexture("button3.tga");
m_engine->SetState(D3DSTATENORMAL);
pos.x += 8.0f/640.0f;
@@ -607,7 +607,7 @@ void CGroup::Draw()
uv2.x -= dp;
uv2.y -= dp;
DrawIcon(pos, dim, uv1, uv2);
-
+
m_engine->SetState(D3DSTATETTb);
pos.x += 8.0f/640.0f;
pos.y += 8.0f/480.0f;
diff --git a/src/ui/list.cpp b/src/ui/list.cpp
index 75c740d..9fbc5d9 100644
--- a/src/ui/list.cpp
+++ b/src/ui/list.cpp
@@ -431,7 +431,7 @@ void CList::Draw()
DrawIcon(pos, dim, uv1, uv2); // ch'tite shadow cute (?)
}
}
-
+
for ( i=0 ; i<m_displayLine ; i++ )
{
if ( i+m_firstLine >= m_totalLine ) break;
diff --git a/src/ui/maindialog.cpp b/src/ui/maindialog.cpp
index a45846e..5d96043 100644
--- a/src/ui/maindialog.cpp
+++ b/src/ui/maindialog.cpp
@@ -83,7 +83,7 @@ static int perso_color[3*10*3] =
90, 95, 85, // black
85, 48, 9, // brown
60, 0, 23, // black
- 0, 0, 0, //
+ 0, 0, 0, //
// spacesuit:
203, 206, 204, // dirty white
0, 205, 203, // bluish
@@ -94,7 +94,7 @@ static int perso_color[3*10*3] =
0, 84, 136, // bluish
56, 61, 146, // bluish
56, 56, 56, // black
- 0, 0, 0, //
+ 0, 0, 0, //
// strips:
255, 255, 255, // white
255, 255, 0, // yellow
@@ -105,7 +105,7 @@ static int perso_color[3*10*3] =
0, 255, 255, // cyan
0, 0, 255, // blue
70, 51, 84, // dark
- 0, 0, 0, //
+ 0, 0, 0, //
};
@@ -187,7 +187,7 @@ CMainDialog::CMainDialog(CInstanceManager* iMan)
ZeroMemory(&m_perso, sizeof(GamerPerso));
DefPerso();
-
+
m_bTooltip = true;
m_bGlint = true;
m_bRain = true;
@@ -588,7 +588,7 @@ void CMainDialog::ChangePhase(Phase phase)
ddim.x = 220.0f/640.0f;
ddim.y = 274.0f/480.0f;
pw->CreateGroup(pos, ddim, 17, EVENT_NULL); // frame
-
+
pos.x = 100.0f/640.0f;
pos.y = 364.0f/480.0f;
ddim.x = 210.0f/640.0f;
@@ -890,7 +890,7 @@ void CMainDialog::ChangePhase(Phase phase)
pli->SetState(STATE_SHADOW);
UpdateSceneChap(m_chap[m_index]);
if ( m_phase != PHASE_USER ) pli->SetState(STATE_EXTEND);
-
+
// Displays a list of missions:
pos.x = ox+sx*9.5f;
pos.y = oy+sy*10.5f;
@@ -925,7 +925,7 @@ void CMainDialog::ChangePhase(Phase phase)
GetResource(RES_TEXT, RT_PLAY_RESUME, name);
pl = pw->CreateLabel(pos, ddim, 0, EVENT_LABEL13, name);
pl->SetJustif(1);
-
+
pos.x = ox+sx*3;
pos.y = oy+sy*3.6f;
ddim.x = dim.x*13.4f;
@@ -3678,7 +3678,7 @@ void CMainDialog::ReadNameList()
pl = (CList*)pw->SearchControl(EVENT_INTERFACE_NLIST);
if ( pl == 0 ) return;
pl->Flush();
-
+
nbFilenames = 0;
sprintf(dir, "%s\\*", m_savegameDir);
hFile = _findfirst(dir, &fBuffer);
diff --git a/src/ui/maindialog.h b/src/ui/maindialog.h
index bcda4aa..cfd9564 100644
--- a/src/ui/maindialog.h
+++ b/src/ui/maindialog.h
@@ -186,9 +186,9 @@ protected:
char m_sceneDir[_MAX_FNAME]; // scene folder
char m_savegameDir[_MAX_FNAME]; // savegame folder
- char m_publicDir[_MAX_FNAME]; // program folder
+ char m_publicDir[_MAX_FNAME]; // program folder
char m_userDir[_MAX_FNAME]; // user folder
- char m_filesDir[_MAX_FNAME]; // case files
+ char m_filesDir[_MAX_FNAME]; // case files
int m_index; // 0..4
int m_chap[10]; // selected chapter (0..8)
diff --git a/src/ui/studio.cpp b/src/ui/studio.cpp
index 215dc51..cba19d6 100644
--- a/src/ui/studio.cpp
+++ b/src/ui/studio.cpp
@@ -498,7 +498,7 @@ void CStudio::SearchToken(CEdit* edit)
token[i] = text[cursor2+i];
}
token[i] = 0;
-
+
strcpy(m_helpFilename, RetHelpFilename(token));
if ( m_helpFilename[0] == 0 )
{
@@ -1503,7 +1503,7 @@ void CStudio::UpdateDialogPublic()
sprintf(text, name, dir);
pl->SetName(text, false);
}
-}
+}
// Fills the list with all programs saved.
diff --git a/tools/strip-trailing-whitespace.sh b/tools/strip-trailing-whitespace.sh
new file mode 100755
index 0000000..4285725
--- /dev/null
+++ b/tools/strip-trailing-whitespace.sh
@@ -0,0 +1,7 @@
+#!/bin/bash
+
+# A script for removing trailing whitespace from all lines
+
+for file in "$@"; do
+ sed -i 's/[ \t]*$//' "$file"
+done