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-Cross-compiling with MXE (http://mxe.cc)
-
-MXE works for any BSD-compatible system (including Linux).
-It is a complete package with cross-compiler to Win32 (a MinGW variant)
-and includes scripts to automatically download and build many 3rd party
-libraries and tools.
-
-1. See the MXE website for list of required packages and make sure
- you have them installed.
-
-2. Download MXE and unpack it in the directory, where you want to keep it
- permanently. During the build, MXE will write that path to many files,
- so moving that directory can be tricky.
-
-3. `cd' to the MXE root directory.
- It already contains a universal Makefile for everything.
- Usage is simply `make [name_of_package]'.
- It will automatically check for dependencies, etc.
- The packages will be installed in the MXE directory in usr/.
-
- You need to `make gcc' for basic compiler and then some additional
- libraries. In the end, you should have the following packages installed
- (this is the final listing of usr/installed/):
-
- binutils
- boost
- bzip2
- check-requirements
- expat
- freetype
- gcc
- gcc-gmp
- gcc-mpc
- gcc-mpfr
- gettext
- glew
- jpeg
- libiconv
- libpng
- libtool
- mingwrt
- openal
- portaudio
- sdl
- sdl_image
- sdl_ttf
- tiff
- w32api
- xz
- zlib
-
- for audio support:
- openal
- libsndfile
-
-4. Now `cd' to colobot directory. To cross-compile a CMake project, you have to specify
- a CMake toolchain file. MXE has such file in MXE's directory:
- usr/i686-pc-mingw32/share/cmake/mxe-conf.cmake
- Toolchain file is specified thus:
- `cmake -DCMAKE_TOOLCHAIN_FILE=/path/to/mxe-conf.cmake .'
- The new CMake files in colobot should detect that MXE is being used and they will
- modify flags, paths, etc. You should not run into any problems.
-
-5. `make' should now compile the game with the resulting exe in bin/colobot.exe.
- The exe is linked against all libraries *statically*, so there are no dependencies
- on external dlls. However, the resulting binary will be huge with all these libraries,
- so you should `strip bin/colobot.exe'.
-