summaryrefslogtreecommitdiffstats
path: root/src/autokid.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/autokid.cpp')
-rw-r--r--src/autokid.cpp208
1 files changed, 208 insertions, 0 deletions
diff --git a/src/autokid.cpp b/src/autokid.cpp
new file mode 100644
index 0000000..4685319
--- /dev/null
+++ b/src/autokid.cpp
@@ -0,0 +1,208 @@
+// autokid.cpp
+
+#define STRICT
+#define D3D_OVERLOADS
+
+#include <windows.h>
+#include <stdio.h>
+#include <d3d.h>
+
+#include "struct.h"
+#include "D3DEngine.h"
+#include "D3DMath.h"
+#include "event.h"
+#include "misc.h"
+#include "iman.h"
+#include "math3d.h"
+#include "particule.h"
+#include "terrain.h"
+#include "water.h"
+#include "camera.h"
+#include "object.h"
+#include "sound.h"
+#include "cmdtoken.h"
+#include "auto.h"
+#include "autokid.h"
+
+
+
+
+// Constructeur de l'objet.
+
+CAutoKid::CAutoKid(CInstanceManager* iMan, CObject* object)
+ : CAuto(iMan, object)
+{
+ CAuto::CAuto(iMan, object);
+
+ m_soundChannel = -1;
+ Init();
+}
+
+// Destructeur de l'objet.
+
+CAutoKid::~CAutoKid()
+{
+ if ( m_soundChannel != -1 )
+ {
+ m_sound->FlushEnvelope(m_soundChannel);
+ m_sound->AddEnvelope(m_soundChannel, 0.0f, 1.0f, 1.0f, SOPER_STOP);
+ m_soundChannel = -1;
+ }
+
+ CAuto::~CAuto();
+}
+
+
+// Détruit l'objet.
+
+void CAutoKid::DeleteObject(BOOL bAll)
+{
+ CAuto::DeleteObject(bAll);
+}
+
+
+// Initialise l'objet.
+
+void CAutoKid::Init()
+{
+ D3DVECTOR pos;
+
+ m_speed = 1.0f/1.0f;
+ m_progress = 0.0f;
+ m_lastParticule = 0.0f;
+
+ if ( m_type == OBJECT_TEEN36 ) // tronc ?
+ {
+ pos = m_object->RetPosition(0);
+ m_speed = 1.0f/(1.0f+(Mod(pos.x/10.0f-0.5f, 1.0f)*0.2f));
+ m_progress = Mod(pos.x/10.0f, 1.0f);
+ }
+
+ if ( m_type == OBJECT_TEEN37 ) // bateau ?
+ {
+ pos = m_object->RetPosition(0);
+ m_speed = 1.0f/(1.0f+(Mod(pos.x/10.0f-0.5f, 1.0f)*0.2f))*2.5f;
+ m_progress = Mod(pos.x/10.0f, 1.0f);
+ }
+
+ if ( m_type == OBJECT_TEEN38 ) // ventillateur ?
+ {
+ if ( m_soundChannel == -1 )
+ {
+//? m_soundChannel = m_sound->Play(SOUND_MANIP, m_object->RetPosition(0), 1.0f, 0.5f, TRUE);
+ m_bSilent = FALSE;
+ }
+ }
+}
+
+
+// Gestion d'un événement.
+
+BOOL CAutoKid::EventProcess(const Event &event)
+{
+ D3DVECTOR vib, pos, speed;
+ FPOINT dim;
+
+ CAuto::EventProcess(event);
+
+ if ( m_soundChannel != -1 )
+ {
+ if ( m_engine->RetPause() )
+ {
+ if ( !m_bSilent )
+ {
+ m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.5f, 0.1f, SOPER_CONTINUE);
+ m_bSilent = TRUE;
+ }
+ }
+ else
+ {
+ if ( m_bSilent )
+ {
+ m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.5f, 0.1f, SOPER_CONTINUE);
+ m_bSilent = FALSE;
+ }
+ }
+ }
+
+ if ( m_engine->RetPause() ) return TRUE;
+ if ( event.event != EVENT_FRAME ) return TRUE;
+
+ m_progress += event.rTime*m_speed;
+
+ if ( m_type == OBJECT_TEEN36 ) // tronc ?
+ {
+ vib.x = 0.0f;
+ vib.y = sinf(m_progress)*1.0f;
+ vib.z = 0.0f;
+ m_object->SetLinVibration(vib);
+
+ vib.x = 0.0f;
+ vib.y = 0.0f;
+ vib.z = sinf(m_progress*0.5f)*0.05f;
+ m_object->SetCirVibration(vib);
+
+ if ( m_lastParticule+m_engine->ParticuleAdapt(0.15f) <= m_time )
+ {
+ m_lastParticule = m_time;
+
+ pos = m_object->RetPosition(0);
+ pos.y = m_water->RetLevel()+1.0f;
+ pos.x += (Rand()-0.5f)*50.0f;
+ pos.z += (Rand()-0.5f)*50.0f;
+ speed.y = 0.0f;
+ speed.x = 0.0f;
+ speed.z = 0.0f;
+ dim.x = 50.0f;
+ dim.y = dim.x;
+ m_particule->CreateParticule(pos, speed, dim, PARTIFLIC, 3.0f, 0.0f, 0.0f);
+ }
+ }
+
+ if ( m_type == OBJECT_TEEN37 ) // bateau ?
+ {
+ vib.x = 0.0f;
+ vib.y = sinf(m_progress)*1.0f;
+ vib.z = 0.0f;
+ m_object->SetLinVibration(vib);
+
+ vib.x = 0.0f;
+ vib.y = 0.0f;
+ vib.z = sinf(m_progress*0.5f)*0.15f;
+ m_object->SetCirVibration(vib);
+
+ if ( m_lastParticule+m_engine->ParticuleAdapt(0.15f) <= m_time )
+ {
+ m_lastParticule = m_time;
+
+ pos = m_object->RetPosition(0);
+ pos.y = m_water->RetLevel()+1.0f;
+ pos.x += (Rand()-0.5f)*20.0f;
+ pos.z += (Rand()-0.5f)*20.0f;
+ speed.y = 0.0f;
+ speed.x = 0.0f;
+ speed.z = 0.0f;
+ dim.x = 20.0f;
+ dim.y = dim.x;
+ m_particule->CreateParticule(pos, speed, dim, PARTIFLIC, 3.0f, 0.0f, 0.0f);
+ }
+ }
+
+ if ( m_type == OBJECT_TEEN38 ) // ventillateur ?
+ {
+ m_object->SetAngleY(1, sinf(m_progress*0.6f)*0.4f);
+ m_object->SetAngleX(2, m_progress*5.0f);
+ }
+
+ return TRUE;
+}
+
+
+// Retourne une erreur liée à l'état de l'automate.
+
+Error CAutoKid::RetError()
+{
+ return ERR_OK;
+}
+
+