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diff --git a/src/autolabo.cpp b/src/autolabo.cpp
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+// autolabo.cpp
+
+#define STRICT
+#define D3D_OVERLOADS
+
+#include <windows.h>
+#include <stdio.h>
+#include <d3d.h>
+
+#include "struct.h"
+#include "D3DEngine.h"
+#include "D3DMath.h"
+#include "global.h"
+#include "event.h"
+#include "misc.h"
+#include "iman.h"
+#include "math3d.h"
+#include "particule.h"
+#include "light.h"
+#include "terrain.h"
+#include "camera.h"
+#include "object.h"
+#include "interface.h"
+#include "button.h"
+#include "window.h"
+#include "displaytext.h"
+#include "sound.h"
+#include "robotmain.h"
+#include "cmdtoken.h"
+#include "auto.h"
+#include "autolabo.h"
+
+
+
+#define LABO_DELAY 20.0f // durée de l'analyse
+
+
+
+
+// Constructeur de l'objet.
+
+CAutoLabo::CAutoLabo(CInstanceManager* iMan, CObject* object)
+ : CAuto(iMan, object)
+{
+ int i;
+
+ CAuto::CAuto(iMan, object);
+
+ for ( i=0 ; i<3 ; i++ )
+ {
+ m_partiRank[i] = -1;
+ }
+ m_partiSphere = -1;
+
+ m_soundChannel = -1;
+ Init();
+}
+
+// Destructeur de l'objet.
+
+CAutoLabo::~CAutoLabo()
+{
+ CAuto::~CAuto();
+}
+
+
+// Détruit l'objet.
+
+void CAutoLabo::DeleteObject(BOOL bAll)
+{
+ int i;
+
+ for ( i=0 ; i<3 ; i++ )
+ {
+ if ( m_partiRank[i] != -1 )
+ {
+ m_particule->DeleteParticule(m_partiRank[i]);
+ m_partiRank[i] = -1;
+ }
+ }
+
+ if ( m_partiSphere != -1 )
+ {
+ m_particule->DeleteParticule(m_partiSphere);
+ m_partiSphere = -1;
+ }
+
+ if ( m_soundChannel != -1 )
+ {
+ m_sound->FlushEnvelope(m_soundChannel);
+ m_sound->AddEnvelope(m_soundChannel, 0.0f, 1.0f, 1.0f, SOPER_STOP);
+ m_soundChannel = -1;
+ }
+
+ CAuto::DeleteObject(bAll);
+}
+
+
+// Initialise l'objet.
+
+void CAutoLabo::Init()
+{
+ m_time = 0.0f;
+ m_timeVirus = 0.0f;
+ m_lastParticule = 0.0f;
+
+ m_phase = ALAP_WAIT; // attend ...
+ m_progress = 0.0f;
+ m_speed = 1.0f/2.0f;
+
+ CAuto::Init();
+}
+
+
+// Gestion d'un événement.
+
+BOOL CAutoLabo::EventProcess(const Event &event)
+{
+ CObject* power;
+ D3DVECTOR pos, goal, speed;
+ FPOINT dim, rot;
+ float angle;
+ int i;
+
+ CAuto::EventProcess(event);
+
+ if ( m_engine->RetPause() ) return TRUE;
+
+ if ( event.event == EVENT_UPDINTERFACE )
+ {
+ if ( m_object->RetSelect() ) CreateInterface(TRUE);
+ }
+
+ if ( m_object->RetSelect() && // centre sélectionné ?
+ (event.event == EVENT_OBJECT_RiPAW ||
+ event.event == EVENT_OBJECT_RiGUN) )
+ {
+ if ( m_phase != ALAP_WAIT )
+ {
+ return FALSE;
+ }
+
+ m_research = event.event;
+
+ if ( TestResearch(m_research) )
+ {
+ m_displayText->DisplayError(ERR_LABO_ALREADY, m_object);
+ return FALSE;
+ }
+
+ power = m_object->RetPower();
+ if ( power == 0 )
+ {
+ m_displayText->DisplayError(ERR_LABO_NULL, m_object);
+ return FALSE;
+ }
+ if ( power->RetType() != OBJECT_BULLET )
+ {
+ m_displayText->DisplayError(ERR_LABO_BAD, m_object);
+ return FALSE;
+ }
+
+ SetBusy(TRUE);
+ InitProgressTotal(1.0f+1.5f+1.5f+LABO_DELAY+1.5f+1.5f+1.0f);
+ UpdateInterface();
+
+ power->SetLock(TRUE); // boulet plus utilisable
+
+ SoundManip(1.0f, 1.0f, 1.0f);
+ m_phase = ALAP_OPEN1;
+ m_progress = 0.0f;
+ m_speed = 1.0f/1.0f;
+ return TRUE;
+ }
+
+ if ( event.event != EVENT_FRAME ) return TRUE;
+
+ m_progress += event.rTime*m_speed;
+ m_timeVirus -= event.rTime;
+
+ if ( m_object->RetVirusMode() ) // contaminé par un virus ?
+ {
+ if ( m_timeVirus <= 0.0f )
+ {
+ m_timeVirus = 0.1f+Rand()*0.3f;
+ }
+ return TRUE;
+ }
+
+ EventProgress(event.rTime);
+
+ if ( m_phase == ALAP_WAIT )
+ {
+ if ( m_progress >= 1.0f )
+ {
+ m_phase = ALAP_WAIT; // attend encore ...
+ m_progress = 0.0f;
+ m_speed = 1.0f/2.0f;
+ }
+ }
+
+ if ( m_phase == ALAP_OPEN1 )
+ {
+ if ( m_progress < 1.0f )
+ {
+ angle = 80.0f-(35.0f*m_progress);
+ m_object->SetAngleZ(3, angle*PI/180.0f);
+ m_object->SetAngleZ(4, angle*PI/180.0f);
+ m_object->SetAngleZ(5, angle*PI/180.0f);
+ }
+ else
+ {
+ m_object->SetAngleZ(3, 45.0f*PI/180.0f);
+ m_object->SetAngleZ(4, 45.0f*PI/180.0f);
+ m_object->SetAngleZ(5, 45.0f*PI/180.0f);
+
+ SoundManip(1.5f, 1.0f, 0.7f);
+ m_phase = ALAP_OPEN2;
+ m_progress = 0.0f;
+ m_speed = 1.0f/1.5f;
+ }
+ }
+
+ if ( m_phase == ALAP_OPEN2 )
+ {
+ if ( m_progress < 1.0f )
+ {
+ pos.x = -9.0f;
+ pos.y = 3.0f+m_progress*10.0f;
+ pos.z = 0.0f;
+ m_object->SetPosition(1, pos);
+ }
+ else
+ {
+ m_object->SetPosition(1, D3DVECTOR(-9.0f, 13.0f, 0.0f));
+
+ SoundManip(1.5f, 1.0f, 0.5f);
+ m_phase = ALAP_OPEN3;
+ m_progress = 0.0f;
+ m_speed = 1.0f/1.5f;
+ }
+ }
+
+ if ( m_phase == ALAP_OPEN3 )
+ {
+ if ( m_progress < 1.0f )
+ {
+ angle = (1.0f-m_progress)*PI/2.0f;
+ m_object->SetAngleZ(1, angle);
+ }
+ else
+ {
+ m_object->SetAngleZ(1, 0.0f);
+
+ goal = m_object->RetPosition(0);
+ goal.y += 3.0f;
+ pos = goal;
+ pos.x -= 4.0f;
+ pos.y += 4.0f;
+ for ( i=0 ; i<3 ; i++ )
+ {
+ m_partiRank[i] = m_particule->CreateRay(pos, goal,
+ PARTIRAY2,
+ FPOINT(2.9f, 2.9f),
+ LABO_DELAY);
+ }
+
+ m_soundChannel = m_sound->Play(SOUND_LABO, m_object->RetPosition(0), 0.0f, 0.25f, TRUE);
+ m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.60f, 2.0f, SOPER_CONTINUE);
+ m_sound->AddEnvelope(m_soundChannel, 1.0f, 2.00f, 8.0f, SOPER_CONTINUE);
+ m_sound->AddEnvelope(m_soundChannel, 1.0f, 0.60f, 8.0f, SOPER_CONTINUE);
+ m_sound->AddEnvelope(m_soundChannel, 0.0f, 0.25f, 2.0f, SOPER_STOP);
+
+ pos = m_object->RetPosition(0);
+ pos.y += 4.0f;
+ speed = D3DVECTOR(0.0f, 0.0f, 0.0f);
+ dim.x = 4.0f;
+ dim.y = dim.x;
+ m_partiSphere = m_particule->CreateParticule(pos, speed, dim, PARTISPHERE2, LABO_DELAY, 0.0f, 0.0f);
+
+ m_phase = ALAP_ANALYSE;
+ m_progress = 0.0f;
+ m_speed = 1.0f/LABO_DELAY;
+ }
+ }
+
+ if ( m_phase == ALAP_ANALYSE )
+ {
+ if ( m_progress < 1.0f )
+ {
+ power = m_object->RetPower();
+ if ( power != 0 )
+ {
+ power->SetZoom(0, 1.0f-m_progress);
+ }
+
+ angle = m_object->RetAngleY(2);
+ if ( m_progress < 0.5f )
+ {
+ angle -= event.rTime*m_progress*20.0f;
+ }
+ else
+ {
+ angle -= event.rTime*(20.0f-m_progress*20.0f);
+ }
+ m_object->SetAngleY(2, angle); // tourne l'analyseur
+
+ angle += m_object->RetAngleY(0);
+ for ( i=0 ; i<3 ; i++ )
+ {
+ rot = RotatePoint(-angle, -4.0f);
+ pos = m_object->RetPosition(0);
+ pos.x += rot.x;
+ pos.z += rot.y;
+ pos.y += 3.0f+4.0f;;
+ m_particule->SetPosition(m_partiRank[i], pos); // ajuste rayon
+
+ angle += PI*2.0f/3.0f;
+ }
+
+ if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time )
+ {
+ m_lastParticule = m_time;
+
+ if ( m_progress > 0.25f &&
+ m_progress < 0.80f )
+ {
+ pos = m_object->RetPosition(0);
+ pos.y += 3.0f;
+ pos.x += (Rand()-0.5f)*2.0f;
+ pos.z += (Rand()-0.5f)*2.0f;
+ speed.y = Rand()*5.0f+5.0f;
+ speed.x = (Rand()-0.5f)*10.0f;
+ speed.z = (Rand()-0.5f)*10.0f;
+ dim.x = Rand()*0.4f*m_progress+1.0f;
+ dim.y = dim.x;
+ m_particule->CreateTrack(pos, speed, dim, PARTITRACK2,
+ 2.0f+2.0f*m_progress, 10.0f, 1.5f, 1.4f);
+ }
+ }
+ }
+ else
+ {
+ SetResearch(m_research); // recherche effectuée
+
+ power = m_object->RetPower();
+ if ( power != 0 )
+ {
+ m_object->SetPower(0);
+ power->DeleteObject(); // détruit le boulet
+ delete power;
+ }
+
+ m_displayText->DisplayError(INFO_LABO, m_object);
+
+ SoundManip(1.5f, 1.0f, 0.5f);
+ m_phase = ALAP_CLOSE1;
+ m_progress = 0.0f;
+ m_speed = 1.0f/1.5f;
+ }
+ }
+
+ if ( m_phase == ALAP_CLOSE1 )
+ {
+ if ( m_progress < 1.0f )
+ {
+ angle = m_progress*PI/2.0f;
+ m_object->SetAngleZ(1, angle);
+ }
+ else
+ {
+ m_object->SetAngleZ(1, PI/2.0f);
+
+ SoundManip(1.5f, 1.0f, 0.7f);
+ m_phase = ALAP_CLOSE2;
+ m_progress = 0.0f;
+ m_speed = 1.0f/1.5f;
+ }
+ }
+
+ if ( m_phase == ALAP_CLOSE2 )
+ {
+ if ( m_progress < 1.0f )
+ {
+ pos.x = -9.0f;
+ pos.y = 3.0f+(1.0f-m_progress)*10.0f;;
+ pos.z = 0.0f;
+ m_object->SetPosition(1, pos);
+ }
+ else
+ {
+ m_object->SetPosition(1, D3DVECTOR(-9.0f, 3.0f, 0.0f));
+
+ SoundManip(1.0f, 1.0f, 1.0f);
+ m_phase = ALAP_CLOSE3;
+ m_progress = 0.0f;
+ m_speed = 1.0f/1.0f;
+ }
+ }
+
+ if ( m_phase == ALAP_CLOSE3 )
+ {
+ if ( m_progress < 1.0f )
+ {
+ angle = 45.0f+(35.0f*m_progress);
+ m_object->SetAngleZ(3, angle*PI/180.0f);
+ m_object->SetAngleZ(4, angle*PI/180.0f);
+ m_object->SetAngleZ(5, angle*PI/180.0f);
+ }
+ else
+ {
+ m_object->SetAngleZ(3, 80.0f*PI/180.0f);
+ m_object->SetAngleZ(4, 80.0f*PI/180.0f);
+ m_object->SetAngleZ(5, 80.0f*PI/180.0f);
+
+ SetBusy(FALSE);
+ UpdateInterface();
+
+ m_phase = ALAP_WAIT;
+ m_progress = 0.0f;
+ m_speed = 1.0f/2.0f;
+ }
+ }
+
+ return TRUE;
+}
+
+
+// Retourne une erreur liée à l'état de l'automate.
+
+Error CAutoLabo::RetError()
+{
+ CObject* pObj;
+ ObjectType type;
+
+ if ( m_object->RetVirusMode() )
+ {
+ return ERR_BAT_VIRUS;
+ }
+
+ pObj = m_object->RetPower();
+ if ( pObj == 0 ) return ERR_LABO_NULL;
+ type = pObj->RetType();
+ if ( type != OBJECT_BULLET ) return ERR_LABO_BAD;
+
+ return ERR_OK;
+}
+
+
+// Crée toute l'interface lorsque l'objet est sélectionné.
+
+BOOL CAutoLabo::CreateInterface(BOOL bSelect)
+{
+ CWindow* pw;
+ FPOINT pos, dim, ddim;
+ float ox, oy, sx, sy;
+
+ CAuto::CreateInterface(bSelect);
+
+ if ( !bSelect ) return TRUE;
+
+ pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
+ if ( pw == 0 ) return FALSE;
+
+ dim.x = 33.0f/640.0f;
+ dim.y = 33.0f/480.0f;
+ ox = 3.0f/640.0f;
+ oy = 3.0f/480.0f;
+ sx = 33.0f/640.0f;
+ sy = 33.0f/480.0f;
+
+ pos.x = ox+sx*7.0f;
+ pos.y = oy+sy*0.5f;
+ pw->CreateButton(pos, dim, 64+45, EVENT_OBJECT_RiPAW);
+
+ pos.x = ox+sx*8.0f;
+ pos.y = oy+sy*0.5f;
+ pw->CreateButton(pos, dim, 64+46, EVENT_OBJECT_RiGUN);
+
+ pos.x = ox+sx*0.0f;
+ pos.y = oy+sy*0;
+ ddim.x = 66.0f/640.0f;
+ ddim.y = 66.0f/480.0f;
+ pw->CreateGroup(pos, ddim, 111, EVENT_OBJECT_TYPE);
+
+ UpdateInterface();
+
+ return TRUE;
+}
+
+// Met à jour l'état de tous les boutons de l'interface.
+
+void CAutoLabo::UpdateInterface()
+{
+ CWindow* pw;
+
+ if ( !m_object->RetSelect() ) return;
+
+ CAuto::UpdateInterface();
+
+ pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
+ if ( pw == 0 ) return;
+
+ DeadInterface(pw, EVENT_OBJECT_RiPAW, g_researchEnable&RESEARCH_iPAW);
+ DeadInterface(pw, EVENT_OBJECT_RiGUN, g_researchEnable&RESEARCH_iGUN);
+
+ OkayButton(pw, EVENT_OBJECT_RiPAW);
+ OkayButton(pw, EVENT_OBJECT_RiGUN);
+
+ VisibleInterface(pw, EVENT_OBJECT_RiPAW, !m_bBusy);
+ VisibleInterface(pw, EVENT_OBJECT_RiGUN, !m_bBusy);
+}
+
+// Indique les recherches déjà effectuées pour un bouton.
+
+void CAutoLabo::OkayButton(CWindow *pw, EventMsg event)
+{
+ CControl* control;
+
+ control = pw->SearchControl(event);
+ if ( control == 0 ) return;
+
+ control->SetState(STATE_OKAY, TestResearch(event));
+}
+
+
+// Teste si une recherche a déjà été effectuée.
+
+BOOL CAutoLabo::TestResearch(EventMsg event)
+{
+ if ( event == EVENT_OBJECT_RiPAW ) return (g_researchDone & RESEARCH_iPAW);
+ if ( event == EVENT_OBJECT_RiGUN ) return (g_researchDone & RESEARCH_iGUN);
+
+ return FALSE;
+}
+
+// Indique une recherche comme effectuée.
+
+void CAutoLabo::SetResearch(EventMsg event)
+{
+ Event newEvent;
+
+ if ( event == EVENT_OBJECT_RiPAW ) g_researchDone |= RESEARCH_iPAW;
+ if ( event == EVENT_OBJECT_RiGUN ) g_researchDone |= RESEARCH_iGUN;
+
+ m_main->WriteFreeParam();
+
+ m_event->MakeEvent(newEvent, EVENT_UPDINTERFACE);
+ m_event->AddEvent(newEvent);
+ UpdateInterface();
+}
+
+// Fait entendre le son du bras manipulateur.
+
+void CAutoLabo::SoundManip(float time, float amplitude, float frequency)
+{
+ int i;
+
+ i = m_sound->Play(SOUND_MANIP, m_object->RetPosition(0), 0.0f, 0.3f*frequency, TRUE);
+ m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, 0.1f, SOPER_CONTINUE);
+ m_sound->AddEnvelope(i, 0.5f*amplitude, 1.0f*frequency, time-0.1f, SOPER_CONTINUE);
+ m_sound->AddEnvelope(i, 0.0f, 0.3f*frequency, 0.1f, SOPER_STOP);
+}
+
+
+// Sauve tous les paramètres de l'automate.
+
+BOOL CAutoLabo::Write(char *line)
+{
+ D3DVECTOR pos;
+ char name[100];
+
+ if ( m_phase == ALAP_WAIT ) return FALSE;
+
+ sprintf(name, " aExist=%d", 1);
+ strcat(line, name);
+
+ CAuto::Write(line);
+
+ sprintf(name, " aPhase=%d", m_phase);
+ strcat(line, name);
+
+ sprintf(name, " aProgress=%.2f", m_progress);
+ strcat(line, name);
+
+ sprintf(name, " aSpeed=%.2f", m_speed);
+ strcat(line, name);
+
+ sprintf(name, " aResearch=%d", m_research);
+ strcat(line, name);
+
+ return TRUE;
+}
+
+// Restitue tous les paramètres de l'automate.
+
+BOOL CAutoLabo::Read(char *line)
+{
+ D3DVECTOR pos;
+
+ if ( OpInt(line, "aExist", 0) == 0 ) return FALSE;
+
+ CAuto::Read(line);
+
+ m_phase = (AutoLaboPhase)OpInt(line, "aPhase", ALAP_WAIT);
+ m_progress = OpFloat(line, "aProgress", 0.0f);
+ m_speed = OpFloat(line, "aSpeed", 1.0f);
+ m_research = (EventMsg)OpInt(line, "aResearch", 0);
+
+ m_lastParticule = 0.0f;
+
+ return TRUE;
+}
+
+