diff options
Diffstat (limited to 'src/common/modfile.h')
-rw-r--r-- | src/common/modfile.h | 230 |
1 files changed, 115 insertions, 115 deletions
diff --git a/src/common/modfile.h b/src/common/modfile.h index 5b2d496..c852c1e 100644 --- a/src/common/modfile.h +++ b/src/common/modfile.h @@ -1,115 +1,115 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// modfile.h
-
-#pragma once
-
-
-#include "math/vector.h"
-#include "old/d3dengine.h"
-
-
-class CInstanceManager;
-
-
-
-
-struct OldModelTriangle1
-{
- char bUsed; // true -> using
- char bSelect; // true -> selected
- D3DVERTEX p1;
- D3DVERTEX p2;
- D3DVERTEX p3;
- D3DMATERIAL7 material;
- char texName[20];
- float min;
- float max;
-}; // length = 196 bytes
-
-struct OldModelTriangle2
-{
- char bUsed; // true -> used
- char bSelect; // true -> selected
- D3DVERTEX p1;
- D3DVERTEX p2;
- D3DVERTEX p3;
- D3DMATERIAL7 material;
- char texName[20];
- float min;
- float max;
- long state;
- short reserve1;
- short reserve2;
- short reserve3;
- short reserve4;
-};
-
-struct ModelTriangle
-{
- char bUsed; // true -> used
- char bSelect; // true -> selected
- D3DVERTEX2 p1;
- D3DVERTEX2 p2;
- D3DVERTEX2 p3;
- D3DMATERIAL7 material;
- char texName[20];
- float min;
- float max;
- long state;
- short texNum2;
- short reserve2;
- short reserve3;
- short reserve4;
-}; // length = 208 bytes
-
-
-
-
-class CModFile
-{
-public:
- CModFile(CInstanceManager* iMan);
- ~CModFile();
-
- bool ReadDXF(char *filename, float min, float max);
- bool AddModel(char *filename, int first, bool bEdit=false, bool bMeta=true);
- bool ReadModel(char *filename, bool bEdit=false, bool bMeta=true);
- bool WriteModel(char *filename);
-
- bool CreateEngineObject(int objRank, int addState=0);
- void Mirror();
-
- void SetTriangleUsed(int total);
- int RetTriangleUsed();
- int RetTriangleMax();
- ModelTriangle* RetTriangleList();
-
- float RetHeight(Math::Vector pos);
-
-protected:
- bool CreateTriangle(Math::Vector p1, Math::Vector p2, Math::Vector p3, float min, float max);
-
-protected:
- CInstanceManager* m_iMan;
- CD3DEngine* m_engine;
-
- ModelTriangle* m_triangleTable;
- int m_triangleUsed;
-};
-
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// modfile.h + +#pragma once + + +#include "math/vector.h" +#include "old/d3dengine.h" + + +class CInstanceManager; + + + + +struct OldModelTriangle1 +{ + char bUsed; // true -> using + char bSelect; // true -> selected + D3DVERTEX p1; + D3DVERTEX p2; + D3DVERTEX p3; + D3DMATERIAL7 material; + char texName[20]; + float min; + float max; +}; // length = 196 bytes + +struct OldModelTriangle2 +{ + char bUsed; // true -> used + char bSelect; // true -> selected + D3DVERTEX p1; + D3DVERTEX p2; + D3DVERTEX p3; + D3DMATERIAL7 material; + char texName[20]; + float min; + float max; + long state; + short reserve1; + short reserve2; + short reserve3; + short reserve4; +}; + +struct ModelTriangle +{ + char bUsed; // true -> used + char bSelect; // true -> selected + D3DVERTEX2 p1; + D3DVERTEX2 p2; + D3DVERTEX2 p3; + D3DMATERIAL7 material; + char texName[20]; + float min; + float max; + long state; + short texNum2; + short reserve2; + short reserve3; + short reserve4; +}; // length = 208 bytes + + + + +class CModFile +{ +public: + CModFile(CInstanceManager* iMan); + ~CModFile(); + + bool ReadDXF(char *filename, float min, float max); + bool AddModel(char *filename, int first, bool bEdit=false, bool bMeta=true); + bool ReadModel(char *filename, bool bEdit=false, bool bMeta=true); + bool WriteModel(char *filename); + + bool CreateEngineObject(int objRank, int addState=0); + void Mirror(); + + void SetTriangleUsed(int total); + int RetTriangleUsed(); + int RetTriangleMax(); + ModelTriangle* RetTriangleList(); + + float RetHeight(Math::Vector pos); + +protected: + bool CreateTriangle(Math::Vector p1, Math::Vector p2, Math::Vector p3, float min, float max); + +protected: + CInstanceManager* m_iMan; + CD3DEngine* m_engine; + + ModelTriangle* m_triangleTable; + int m_triangleUsed; +}; + + |