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-rw-r--r--src/common/restext.cpp22
1 files changed, 6 insertions, 16 deletions
diff --git a/src/common/restext.cpp b/src/common/restext.cpp
index 487d1a6..e66c70e 100644
--- a/src/common/restext.cpp
+++ b/src/common/restext.cpp
@@ -14,29 +14,19 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.// restext.cpp
-#include <libintl.h>
-#include <SDL/SDL_keyboard.h>
-#include "common/struct.h"
-#include "common/language.h"
-#include "common/misc.h"
+#include "common/restext.h"
+
+#include "common/global.h"
#include "common/event.h"
-#include "object/object.h"
#include "CBot/resource.h"
-#include "common/restext.h"
+#include "object/object.h"
+#include <libintl.h>
+#include <SDL/SDL_keyboard.h>
-// Gives the pointer to the engine.
-static CD3DEngine* g_engine;
static char g_gamerName[100];
-void SetEngine(CD3DEngine *engine)
-{
- g_engine = engine;
-}
-
-// Give the player's name.
-
void SetGlobalGamerName(char *name)
{
strcpy(g_gamerName, name);