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-rw-r--r--src/graphics/engine/planet.cpp51
1 files changed, 29 insertions, 22 deletions
diff --git a/src/graphics/engine/planet.cpp b/src/graphics/engine/planet.cpp
index 022de66..0ac2524 100644
--- a/src/graphics/engine/planet.cpp
+++ b/src/graphics/engine/planet.cpp
@@ -15,19 +15,23 @@
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
-// planet.cpp
#include "graphics/engine/planet.h"
#include "common/iman.h"
+
#include "graphics/core/device.h"
#include "graphics/engine/engine.h"
+// Graphics module namespace
+namespace Gfx {
+
+
const int PLANET_PREALLOCATE_COUNT = 10;
-Gfx::CPlanet::CPlanet(CInstanceManager* iMan, Gfx::CEngine* engine)
+CPlanet::CPlanet(CInstanceManager* iMan, CEngine* engine)
{
m_iMan = iMan;
m_iMan->AddInstance(CLASS_PLANET, this);
@@ -40,12 +44,12 @@ Gfx::CPlanet::CPlanet(CInstanceManager* iMan, Gfx::CEngine* engine)
}
-Gfx::CPlanet::~CPlanet()
+CPlanet::~CPlanet()
{
m_iMan = nullptr;
}
-void Gfx::CPlanet::Flush()
+void CPlanet::Flush()
{
for (int j = 0; j < 2; j++)
m_planet[j].clear();
@@ -55,7 +59,7 @@ void Gfx::CPlanet::Flush()
m_time = 0.0f;
}
-bool Gfx::CPlanet::EventProcess(const Event &event)
+bool CPlanet::EventProcess(const Event &event)
{
if (event.type == EVENT_FRAME)
return EventFrame(event);
@@ -63,7 +67,7 @@ bool Gfx::CPlanet::EventProcess(const Event &event)
return true;
}
-bool Gfx::CPlanet::EventFrame(const Event &event)
+bool CPlanet::EventFrame(const Event &event)
{
if (m_engine->GetPause()) return true;
@@ -82,7 +86,7 @@ bool Gfx::CPlanet::EventFrame(const Event &event)
return true;
}
-void Gfx::CPlanet::LoadTexture()
+void CPlanet::LoadTexture()
{
for (int j = 0; j < 2; j++)
{
@@ -93,9 +97,9 @@ void Gfx::CPlanet::LoadTexture()
}
}
-void Gfx::CPlanet::Draw()
+void CPlanet::Draw()
{
- Gfx::CDevice* device = m_engine->GetDevice();
+ CDevice* device = m_engine->GetDevice();
float eyeDirH = m_engine->GetEyeDirH();
float eyeDirV = m_engine->GetEyeDirV();
@@ -107,9 +111,9 @@ void Gfx::CPlanet::Draw()
m_engine->SetTexture(m_planet[m_mode][i].name);
if (m_planet[m_mode][i].transparent)
- m_engine->SetState(Gfx::ENG_RSTATE_WRAP | Gfx::ENG_RSTATE_ALPHA);
+ m_engine->SetState(ENG_RSTATE_WRAP | ENG_RSTATE_ALPHA);
else
- m_engine->SetState(Gfx::ENG_RSTATE_WRAP | Gfx::ENG_RSTATE_TTEXTURE_BLACK);
+ m_engine->SetState(ENG_RSTATE_WRAP | ENG_RSTATE_TTEXTURE_BLACK);
Math::Point p1, p2;
@@ -129,26 +133,26 @@ void Gfx::CPlanet::Draw()
float u2 = m_planet[m_mode][i].uv2.x - dp;
float v2 = m_planet[m_mode][i].uv2.y - dp;
- Gfx::Vertex quad[4] =
+ Vertex quad[4] =
{
- Gfx::Vertex(Math::Vector(p1.x, p1.y, 0.0f), n, Math::Point(u1, v2)),
- Gfx::Vertex(Math::Vector(p1.x, p2.y, 0.0f), n, Math::Point(u1, v1)),
- Gfx::Vertex(Math::Vector(p2.x, p1.y, 0.0f), n, Math::Point(u2, v2)),
- Gfx::Vertex(Math::Vector(p2.x, p2.y, 0.0f), n, Math::Point(u2, v1))
+ Vertex(Math::Vector(p1.x, p1.y, 0.0f), n, Math::Point(u1, v2)),
+ Vertex(Math::Vector(p1.x, p2.y, 0.0f), n, Math::Point(u1, v1)),
+ Vertex(Math::Vector(p2.x, p1.y, 0.0f), n, Math::Point(u2, v2)),
+ Vertex(Math::Vector(p2.x, p2.y, 0.0f), n, Math::Point(u2, v1))
};
- device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, quad, 4);
+ device->DrawPrimitive(PRIMITIVE_TRIANGLE_STRIP, quad, 4);
m_engine->AddStatisticTriangle(2);
}
}
-void Gfx::CPlanet::Create(int mode, Math::Point start, float dim, float speed,
+void CPlanet::Create(int mode, Math::Point start, float dim, float speed,
float dir, const std::string& name, Math::Point uv1, Math::Point uv2)
{
if (mode < 0) mode = 0;
if (mode > 1) mode = 1;
- Gfx::Planet planet;
+ Planet planet;
planet.start = start;
planet.angle = start;
@@ -167,19 +171,22 @@ void Gfx::CPlanet::Create(int mode, Math::Point start, float dim, float speed,
m_planetExist = true;
}
-bool Gfx::CPlanet::PlanetExist()
+bool CPlanet::PlanetExist()
{
return m_planetExist;
}
-void Gfx::CPlanet::SetMode(int mode)
+void CPlanet::SetMode(int mode)
{
if (mode < 0) mode = 0;
if (mode > 1) mode = 1;
m_mode = mode;
}
-int Gfx::CPlanet::GetMode()
+int CPlanet::GetMode()
{
return m_mode;
}
+
+
+} // namespace Gfx