diff options
Diffstat (limited to 'src/object/auto/automush.cpp')
-rw-r--r-- | src/object/auto/automush.cpp | 688 |
1 files changed, 344 insertions, 344 deletions
diff --git a/src/object/auto/automush.cpp b/src/object/auto/automush.cpp index 366dbb5..c3eaaaf 100644 --- a/src/object/auto/automush.cpp +++ b/src/object/auto/automush.cpp @@ -1,344 +1,344 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-
-#include <stdio.h>
-
-#include "object/auto/automush.h"
-
-#include "common/iman.h"
-#include "script/cmdtoken.h"
-
-
-
-
-// Object's constructor.
-
-CAutoMush::CAutoMush(CInstanceManager* iMan, CObject* object)
- : CAuto(iMan, object)
-{
- Init();
-}
-
-// Object's destructor.
-
-CAutoMush::~CAutoMush()
-{
-}
-
-
-// Destroys the object.
-
-void CAutoMush::DeleteObject(bool bAll)
-{
- CAuto::DeleteObject(bAll);
-}
-
-
-// Initialize the object.
-
-void CAutoMush::Init()
-{
- m_phase = AMP_WAIT;
- m_progress = 0.0f;
- m_speed = 1.0f/4.0f;
-
- m_time = 0.0f;
- m_lastParticule = 0.0f;
-}
-
-
-// Management of an event.
-
-bool CAutoMush::EventProcess(const Event &event)
-{
- Math::Vector pos, speed, dir;
- Math::Point dim;
- float factor, zoom, size, angle;
- int i, channel;
-
- CAuto::EventProcess(event);
-
- if ( m_engine->RetPause() ) return true;
- if ( event.event != EVENT_FRAME ) return true;
-
- m_progress += event.rTime*m_speed;
-
- factor = 0.0f;
- size = 1.0f;
-
- if ( m_phase == AMP_WAIT )
- {
- if ( m_progress >= 1.0f )
- {
- if ( !SearchTarget() )
- {
- m_phase = AMP_WAIT;
- m_progress = 0.0f;
- m_speed = 1.0f/(2.0f+Math::Rand()*2.0f);
- }
- else
- {
- m_phase = AMP_SNIF;
- m_progress = 0.0f;
- m_speed = 1.0f/1.5f;
- }
- }
- }
-
- if ( m_phase == AMP_SNIF )
- {
- if ( m_progress < 1.0f )
- {
- factor = m_progress;
- }
- else
- {
- m_phase = AMP_ZOOM;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
- }
- }
-
- if ( m_phase == AMP_ZOOM )
- {
- if ( m_progress < 1.0f )
- {
- factor = 1.0f;
- size = 1.0f+m_progress*0.3f;
- }
- else
- {
- m_sound->Play(SOUND_MUSHROOM, m_object->RetPosition(0));
-
- m_phase = AMP_FIRE;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
- }
- }
-
- if ( m_phase == AMP_FIRE )
- {
- if ( m_progress < 1.0f )
- {
- factor = 1.0f-m_progress;
- size = 1.0f+(1.0f-m_progress)*0.3f;
-
- if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time )
- {
- m_lastParticule = m_time;
-
- for ( i=0 ; i<10 ; i++ )
- {
- pos = m_object->RetPosition(0);
- pos.y += 5.0f;
- speed.x = (Math::Rand()-0.5f)*200.0f;
- speed.z = (Math::Rand()-0.5f)*200.0f;
- speed.y = -(20.0f+Math::Rand()*20.0f);
- dim.x = 1.0f;
- dim.y = dim.x;
- channel = m_particule->CreateParticule(pos, speed, dim, PARTIGUN2, 2.0f, 100.0f, 0.0f);
- m_particule->SetObjectFather(channel, m_object);
- }
- }
- }
- else
- {
- m_phase = AMP_SMOKE;
- m_progress = 0.0f;
- m_speed = 1.0f/2.0f;
- }
- }
-
- if ( m_phase == AMP_SMOKE )
- {
- if ( m_progress < 1.0f )
- {
- if ( m_lastParticule+m_engine->ParticuleAdapt(0.10f) <= m_time )
- {
- m_lastParticule = m_time;
-
- pos = m_object->RetPosition(0);
- pos.y += 5.0f;
- speed.x = (Math::Rand()-0.5f)*4.0f;
- speed.z = (Math::Rand()-0.5f)*4.0f;
- speed.y = -(0.5f+Math::Rand()*0.5f);
- dim.x = Math::Rand()*2.5f+2.0f;
- dim.y = dim.x;
- m_particule->CreateParticule(pos, speed, dim, PARTISMOKE3, 4.0f, 0.0f, 0.0f);
- }
- }
- else
- {
- m_phase = AMP_WAIT;
- m_progress = 0.0f;
- m_speed = 1.0f/(2.0f+Math::Rand()*2.0f);
- }
- }
-
- if ( factor != 0.0f || size != 1.0f )
- {
- dir.x = sinf(m_time*Math::PI*4.0f);
- dir.z = cosf(m_time*Math::PI*4.0f);
-
- angle = sinf(m_time*10.0f)*factor*0.04f;
- m_object->SetAngleX(0, angle*dir.z);
- m_object->SetAngleZ(0, angle*dir.x);
-
- zoom = 1.0f+sinf(m_time*8.0f)*factor*0.06f;
- m_object->SetZoomX(0, zoom*size);
- zoom = 1.0f+sinf(m_time*5.0f)*factor*0.06f;
- m_object->SetZoomY(0, zoom*size);
- zoom = 1.0f+sinf(m_time*7.0f)*factor*0.06f;
- m_object->SetZoomZ(0, zoom*size);
- }
- else
- {
- m_object->SetAngleX(0, 0.0f);
- m_object->SetAngleZ(0, 0.0f);
- m_object->SetZoom(0, Math::Vector(1.0f, 1.0f, 1.0f));
- }
-
- return true;
-}
-
-
-// Seeking a nearby target.
-
-bool CAutoMush::SearchTarget()
-{
- CObject* pObj;
- Math::Vector iPos, oPos;
- ObjectType type;
- float dist;
- int i;
-
- iPos = m_object->RetPosition(0);
-
- for ( i=0 ; i<1000000 ; i++ )
- {
- pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i);
- if ( pObj == 0 ) break;
-
- if ( pObj->RetLock() ) continue;
-
- type = pObj->RetType();
- if ( type != OBJECT_MOBILEfa &&
- type != OBJECT_MOBILEta &&
- type != OBJECT_MOBILEwa &&
- type != OBJECT_MOBILEia &&
- type != OBJECT_MOBILEfc &&
- type != OBJECT_MOBILEtc &&
- type != OBJECT_MOBILEwc &&
- type != OBJECT_MOBILEic &&
- type != OBJECT_MOBILEfi &&
- type != OBJECT_MOBILEti &&
- type != OBJECT_MOBILEwi &&
- type != OBJECT_MOBILEii &&
- type != OBJECT_MOBILEfs &&
- type != OBJECT_MOBILEts &&
- type != OBJECT_MOBILEws &&
- type != OBJECT_MOBILEis &&
- type != OBJECT_MOBILErt &&
- type != OBJECT_MOBILErc &&
- type != OBJECT_MOBILErr &&
- type != OBJECT_MOBILErs &&
- type != OBJECT_MOBILEsa &&
- type != OBJECT_MOBILEtg &&
- type != OBJECT_MOBILEft &&
- type != OBJECT_MOBILEtt &&
- type != OBJECT_MOBILEwt &&
- type != OBJECT_MOBILEit &&
- type != OBJECT_MOBILEdr &&
- type != OBJECT_DERRICK &&
- type != OBJECT_STATION &&
- type != OBJECT_FACTORY &&
- type != OBJECT_REPAIR &&
- type != OBJECT_DESTROYER&&
- type != OBJECT_CONVERT &&
- type != OBJECT_TOWER &&
- type != OBJECT_RESEARCH &&
- type != OBJECT_RADAR &&
- type != OBJECT_INFO &&
- type != OBJECT_ENERGY &&
- type != OBJECT_LABO &&
- type != OBJECT_NUCLEAR &&
- type != OBJECT_PARA &&
- type != OBJECT_HUMAN ) continue;
-
- oPos = pObj->RetPosition(0);
- dist = Math::Distance(oPos, iPos);
- if ( dist < 50.0f ) return true;
- }
-
- return false;
-}
-
-
-// Returns an error due the state of the automation.
-
-Error CAutoMush::RetError()
-{
- return ERR_OK;
-}
-
-
-// Saves all parameters of the controller.
-
-bool CAutoMush::Write(char *line)
-{
- Math::Vector pos;
- char name[100];
-
- if ( m_phase == AMP_WAIT ) return false;
-
- sprintf(name, " aExist=%d", 1);
- strcat(line, name);
-
- CAuto::Write(line);
-
- sprintf(name, " aPhase=%d", m_phase);
- strcat(line, name);
-
- sprintf(name, " aProgress=%.2f", m_progress);
- strcat(line, name);
-
- sprintf(name, " aSpeed=%.2f", m_speed);
- strcat(line, name);
-
- return true;
-}
-
-// Restores all parameters of the controller.
-
-bool CAutoMush::Read(char *line)
-{
- Math::Vector pos;
-
- if ( OpInt(line, "aExist", 0) == 0 ) return false;
-
- CAuto::Read(line);
-
- m_phase = (AutoMushPhase)OpInt(line, "aPhase", AMP_WAIT);
- m_progress = OpFloat(line, "aProgress", 0.0f);
- m_speed = OpFloat(line, "aSpeed", 1.0f);
-
- m_lastParticule = 0.0f;
-
- return true;
-}
-
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + + +#include <stdio.h> + +#include "object/auto/automush.h" + +#include "common/iman.h" +#include "script/cmdtoken.h" + + + + +// Object's constructor. + +CAutoMush::CAutoMush(CInstanceManager* iMan, CObject* object) + : CAuto(iMan, object) +{ + Init(); +} + +// Object's destructor. + +CAutoMush::~CAutoMush() +{ +} + + +// Destroys the object. + +void CAutoMush::DeleteObject(bool bAll) +{ + CAuto::DeleteObject(bAll); +} + + +// Initialize the object. + +void CAutoMush::Init() +{ + m_phase = AMP_WAIT; + m_progress = 0.0f; + m_speed = 1.0f/4.0f; + + m_time = 0.0f; + m_lastParticule = 0.0f; +} + + +// Management of an event. + +bool CAutoMush::EventProcess(const Event &event) +{ + Math::Vector pos, speed, dir; + Math::Point dim; + float factor, zoom, size, angle; + int i, channel; + + CAuto::EventProcess(event); + + if ( m_engine->RetPause() ) return true; + if ( event.event != EVENT_FRAME ) return true; + + m_progress += event.rTime*m_speed; + + factor = 0.0f; + size = 1.0f; + + if ( m_phase == AMP_WAIT ) + { + if ( m_progress >= 1.0f ) + { + if ( !SearchTarget() ) + { + m_phase = AMP_WAIT; + m_progress = 0.0f; + m_speed = 1.0f/(2.0f+Math::Rand()*2.0f); + } + else + { + m_phase = AMP_SNIF; + m_progress = 0.0f; + m_speed = 1.0f/1.5f; + } + } + } + + if ( m_phase == AMP_SNIF ) + { + if ( m_progress < 1.0f ) + { + factor = m_progress; + } + else + { + m_phase = AMP_ZOOM; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; + } + } + + if ( m_phase == AMP_ZOOM ) + { + if ( m_progress < 1.0f ) + { + factor = 1.0f; + size = 1.0f+m_progress*0.3f; + } + else + { + m_sound->Play(SOUND_MUSHROOM, m_object->RetPosition(0)); + + m_phase = AMP_FIRE; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; + } + } + + if ( m_phase == AMP_FIRE ) + { + if ( m_progress < 1.0f ) + { + factor = 1.0f-m_progress; + size = 1.0f+(1.0f-m_progress)*0.3f; + + if ( m_lastParticule+m_engine->ParticuleAdapt(0.05f) <= m_time ) + { + m_lastParticule = m_time; + + for ( i=0 ; i<10 ; i++ ) + { + pos = m_object->RetPosition(0); + pos.y += 5.0f; + speed.x = (Math::Rand()-0.5f)*200.0f; + speed.z = (Math::Rand()-0.5f)*200.0f; + speed.y = -(20.0f+Math::Rand()*20.0f); + dim.x = 1.0f; + dim.y = dim.x; + channel = m_particule->CreateParticule(pos, speed, dim, PARTIGUN2, 2.0f, 100.0f, 0.0f); + m_particule->SetObjectFather(channel, m_object); + } + } + } + else + { + m_phase = AMP_SMOKE; + m_progress = 0.0f; + m_speed = 1.0f/2.0f; + } + } + + if ( m_phase == AMP_SMOKE ) + { + if ( m_progress < 1.0f ) + { + if ( m_lastParticule+m_engine->ParticuleAdapt(0.10f) <= m_time ) + { + m_lastParticule = m_time; + + pos = m_object->RetPosition(0); + pos.y += 5.0f; + speed.x = (Math::Rand()-0.5f)*4.0f; + speed.z = (Math::Rand()-0.5f)*4.0f; + speed.y = -(0.5f+Math::Rand()*0.5f); + dim.x = Math::Rand()*2.5f+2.0f; + dim.y = dim.x; + m_particule->CreateParticule(pos, speed, dim, PARTISMOKE3, 4.0f, 0.0f, 0.0f); + } + } + else + { + m_phase = AMP_WAIT; + m_progress = 0.0f; + m_speed = 1.0f/(2.0f+Math::Rand()*2.0f); + } + } + + if ( factor != 0.0f || size != 1.0f ) + { + dir.x = sinf(m_time*Math::PI*4.0f); + dir.z = cosf(m_time*Math::PI*4.0f); + + angle = sinf(m_time*10.0f)*factor*0.04f; + m_object->SetAngleX(0, angle*dir.z); + m_object->SetAngleZ(0, angle*dir.x); + + zoom = 1.0f+sinf(m_time*8.0f)*factor*0.06f; + m_object->SetZoomX(0, zoom*size); + zoom = 1.0f+sinf(m_time*5.0f)*factor*0.06f; + m_object->SetZoomY(0, zoom*size); + zoom = 1.0f+sinf(m_time*7.0f)*factor*0.06f; + m_object->SetZoomZ(0, zoom*size); + } + else + { + m_object->SetAngleX(0, 0.0f); + m_object->SetAngleZ(0, 0.0f); + m_object->SetZoom(0, Math::Vector(1.0f, 1.0f, 1.0f)); + } + + return true; +} + + +// Seeking a nearby target. + +bool CAutoMush::SearchTarget() +{ + CObject* pObj; + Math::Vector iPos, oPos; + ObjectType type; + float dist; + int i; + + iPos = m_object->RetPosition(0); + + for ( i=0 ; i<1000000 ; i++ ) + { + pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); + if ( pObj == 0 ) break; + + if ( pObj->RetLock() ) continue; + + type = pObj->RetType(); + if ( type != OBJECT_MOBILEfa && + type != OBJECT_MOBILEta && + type != OBJECT_MOBILEwa && + type != OBJECT_MOBILEia && + type != OBJECT_MOBILEfc && + type != OBJECT_MOBILEtc && + type != OBJECT_MOBILEwc && + type != OBJECT_MOBILEic && + type != OBJECT_MOBILEfi && + type != OBJECT_MOBILEti && + type != OBJECT_MOBILEwi && + type != OBJECT_MOBILEii && + type != OBJECT_MOBILEfs && + type != OBJECT_MOBILEts && + type != OBJECT_MOBILEws && + type != OBJECT_MOBILEis && + type != OBJECT_MOBILErt && + type != OBJECT_MOBILErc && + type != OBJECT_MOBILErr && + type != OBJECT_MOBILErs && + type != OBJECT_MOBILEsa && + type != OBJECT_MOBILEtg && + type != OBJECT_MOBILEft && + type != OBJECT_MOBILEtt && + type != OBJECT_MOBILEwt && + type != OBJECT_MOBILEit && + type != OBJECT_MOBILEdr && + type != OBJECT_DERRICK && + type != OBJECT_STATION && + type != OBJECT_FACTORY && + type != OBJECT_REPAIR && + type != OBJECT_DESTROYER&& + type != OBJECT_CONVERT && + type != OBJECT_TOWER && + type != OBJECT_RESEARCH && + type != OBJECT_RADAR && + type != OBJECT_INFO && + type != OBJECT_ENERGY && + type != OBJECT_LABO && + type != OBJECT_NUCLEAR && + type != OBJECT_PARA && + type != OBJECT_HUMAN ) continue; + + oPos = pObj->RetPosition(0); + dist = Math::Distance(oPos, iPos); + if ( dist < 50.0f ) return true; + } + + return false; +} + + +// Returns an error due the state of the automation. + +Error CAutoMush::RetError() +{ + return ERR_OK; +} + + +// Saves all parameters of the controller. + +bool CAutoMush::Write(char *line) +{ + Math::Vector pos; + char name[100]; + + if ( m_phase == AMP_WAIT ) return false; + + sprintf(name, " aExist=%d", 1); + strcat(line, name); + + CAuto::Write(line); + + sprintf(name, " aPhase=%d", m_phase); + strcat(line, name); + + sprintf(name, " aProgress=%.2f", m_progress); + strcat(line, name); + + sprintf(name, " aSpeed=%.2f", m_speed); + strcat(line, name); + + return true; +} + +// Restores all parameters of the controller. + +bool CAutoMush::Read(char *line) +{ + Math::Vector pos; + + if ( OpInt(line, "aExist", 0) == 0 ) return false; + + CAuto::Read(line); + + m_phase = (AutoMushPhase)OpInt(line, "aPhase", AMP_WAIT); + m_progress = OpFloat(line, "aProgress", 0.0f); + m_speed = OpFloat(line, "aSpeed", 1.0f); + + m_lastParticule = 0.0f; + + return true; +} + + |