diff options
Diffstat (limited to 'src/object/auto/autotower.cpp')
-rw-r--r-- | src/object/auto/autotower.cpp | 1082 |
1 files changed, 541 insertions, 541 deletions
diff --git a/src/object/auto/autotower.cpp b/src/object/auto/autotower.cpp index ec92341..5f185fe 100644 --- a/src/object/auto/autotower.cpp +++ b/src/object/auto/autotower.cpp @@ -1,541 +1,541 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-
-#include <stdio.h>
-
-#include "object/auto/autotower.h"
-
-#include "common/iman.h"
-#include "math/geometry.h"
-#include "physics/physics.h"
-#include "script/cmdtoken.h"
-#include "ui/interface.h"
-#include "ui/displaytext.h"
-#include "ui/window.h"
-#include "ui/gauge.h"
-
-
-const float TOWER_SCOPE = 200.0f; // range of beam
-const float ENERGY_FIRE = 0.125f; // energy consumed by fire
-
-
-// Object's constructor.
-
-CAutoTower::CAutoTower(CInstanceManager* iMan, CObject* object)
- : CAuto(iMan, object)
-{
- int i;
-
- for ( i=0 ; i<4 ; i++ )
- {
- m_partiStop[i] = -1;
- }
-
- Init();
- m_phase = ATP_WAIT; // paused until the first Init ()
- m_time = 0.0f;
- m_lastUpdateTime = 0.0f;
-}
-
-// Object's destructor.
-
-CAutoTower::~CAutoTower()
-{
-}
-
-
-// Destroys the object.
-
-void CAutoTower::DeleteObject(bool bAll)
-{
- FireStopUpdate(0.0f, false);
- CAuto::DeleteObject(bAll);
-}
-
-
-// Initialize the object.
-
-void CAutoTower::Init()
-{
- m_phase = ATP_ZERO;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
-
- m_time = 0.0f;
- m_timeVirus = 0.0f;
- m_lastUpdateTime = 0.0f;
- m_lastParticule = 0.0f;
-}
-
-
-// Management of an event.
-
-bool CAutoTower::EventProcess(const Event &event)
-{
- CObject* power;
- CObject* target;
- Math::Vector pos;
- float angle, energy, quick;
-
- CAuto::EventProcess(event);
-
- if ( m_engine->RetPause() ) return true;
- if ( event.event != EVENT_FRAME ) return true;
-
- m_timeVirus -= event.rTime;
-
- if ( m_object->RetVirusMode() ) // contaminated by a virus?
- {
- if ( m_timeVirus <= 0.0f )
- {
- m_timeVirus = 0.1f+Math::Rand()*0.3f;
-
- angle = m_object->RetAngleY(1);
- angle += Math::Rand()*0.5f;
- m_object->SetAngleY(1, angle);
-
- m_object->SetAngleZ(2, Math::Rand()*0.5f);
- }
- return true;
- }
-
- UpdateInterface(event.rTime);
-
- if ( m_phase == ATP_WAIT ) return true;
-
- m_progress += event.rTime*m_speed;
-
- if ( m_phase == ATP_ZERO )
- {
- FireStopUpdate(m_progress, true); // blinks
- if ( m_progress < 1.0f )
- {
- energy = 0.0f;
- power = m_object->RetPower();
- if ( power != 0 )
- {
- energy = power->RetEnergy();
- }
- if ( energy >= ENERGY_FIRE )
- {
- m_phase = ATP_SEARCH;
- m_progress = 0.0f;
- m_speed = 1.0f/3.0f;
- }
- }
- else
- {
- m_phase = ATP_ZERO;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
- }
- }
-
- if ( m_phase == ATP_SEARCH )
- {
- FireStopUpdate(m_progress, false); // extinguished
- if ( m_progress < 1.0f )
- {
- quick = 1.0f;
-//? if ( g_researchDone & RESEARCH_QUICK ) quick = 3.0f;
-
- angle = m_object->RetAngleY(1);
- angle -= event.rTime*quick*2.0f;
- m_object->SetAngleY(1, angle);
-
- angle = m_object->RetAngleZ(2);
- angle += event.rTime*quick*0.5f;
- if ( angle > 0.0f ) angle = 0.0f;
- m_object->SetAngleZ(2, angle);
- }
- else
- {
- energy = 0.0f;
- power = m_object->RetPower();
- if ( power != 0 )
- {
- energy = power->RetEnergy();
- }
-
- target = SearchTarget(m_targetPos);
- if ( energy < ENERGY_FIRE )
- {
- m_displayText->DisplayError(ERR_TOWER_ENERGY, m_object);
- }
- if ( target == 0 || energy < ENERGY_FIRE )
- {
- m_phase = ATP_ZERO;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
- }
- else
- {
- pos = m_object->RetPosition(0);
- pos.y += 24.5f;
- m_angleYfinal = Math::RotateAngle(m_targetPos.x-pos.x, pos.z-m_targetPos.z); // CW !
- m_angleYfinal += Math::PI*2.0f;
- m_angleYfinal -= m_object->RetAngleY(0);
- m_angleYactual = Math::NormAngle(m_object->RetAngleY(1));
-
- m_angleZfinal = -Math::PI/2.0f;
- m_angleZfinal -= Math::RotateAngle(Math::DistanceProjected(m_targetPos, pos), pos.y-m_targetPos.y); // CW !
- m_angleZactual = m_object->RetAngleZ(2);
-
- m_phase = ATP_TURN;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
-//? if ( g_researchDone & RESEARCH_QUICK ) m_speed = 1.0f/0.2f;
- }
- }
- }
-
- if ( m_phase == ATP_TURN )
- {
- if ( m_progress < 1.0f )
- {
- angle = m_angleYactual+(m_angleYfinal-m_angleYactual)*m_progress;
- m_object->SetAngleY(1, angle);
-
- angle = m_angleZactual+(m_angleZfinal-m_angleZactual)*m_progress;
- m_object->SetAngleZ(2, angle);
- }
- else
- {
- m_object->SetAngleY(1, m_angleYfinal);
- m_object->SetAngleZ(2, m_angleZfinal);
-
- power = m_object->RetPower();
- if ( power != 0 )
- {
- energy = power->RetEnergy();
- energy -= ENERGY_FIRE/power->RetCapacity();
- power->SetEnergy(energy);
- }
-
- m_sound->Play(SOUND_GGG, m_object->RetPosition(0));
-
- m_phase = ATP_FIRE;
- m_progress = 0.0f;
- m_speed = 1.0f/1.5f;
- }
- }
-
- if ( m_phase == ATP_FIRE )
- {
- if ( m_progress == 0.0f )
- {
- pos = m_object->RetPosition(0);
- pos.y += 24.5f;
- m_particule->CreateRay(pos, m_targetPos, PARTIRAY1,
- Math::Point(5.0f, 5.0f), 1.5f);
- }
- if ( m_progress >= 1.0f )
- {
- m_phase = ATP_ZERO;
- m_progress = 0.0f;
- m_speed = 1.0f/1.0f;
- }
- }
-
- return true;
-}
-
-
-// Seeks the nearest target object.
-
-CObject* CAutoTower::SearchTarget(Math::Vector &impact)
-{
- CObject* pObj;
- CObject* pBest = 0;
- CPhysics* physics;
- Math::Vector iPos, oPos;
- ObjectType oType;
- float distance, min, radius, speed;
- int i;
-
- iPos = m_object->RetPosition(0);
- min = 1000000.0f;
-
- for ( i=0 ; i<1000000 ; i++ )
- {
- pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i);
- if ( pObj == 0 ) break;
-
- oType = pObj->RetType();
- if ( oType != OBJECT_MOTHER &&
- oType != OBJECT_ANT &&
- oType != OBJECT_SPIDER &&
- oType != OBJECT_BEE &&
- oType != OBJECT_WORM ) continue;
-
- if ( !pObj->RetActif() ) continue; // inactive?
-
-//? if ( g_researchDone & RESEARCH_QUICK )
- if ( false )
- {
- physics = pObj->RetPhysics();
- if ( physics != 0 )
- {
- speed = fabs(physics->RetLinMotionX(MO_REASPEED));
- if ( speed > 20.0f ) continue; // moving too fast?
- }
- }
-
- if ( !pObj->GetCrashSphere(0, oPos, radius) ) continue;
- distance = Math::Distance(oPos, iPos);
- if ( distance > TOWER_SCOPE ) continue; // too far
- if ( distance < min )
- {
- min = distance;
- pBest = pObj;
- }
- }
- if ( pBest == 0 ) return 0;
-
- impact = pBest->RetPosition(0);
- return pBest;
-}
-
-
-// Returns an error due the state of the automation.
-
-Error CAutoTower::RetError()
-{
- CObject* power;
-
- if ( m_object->RetVirusMode() )
- {
- return ERR_BAT_VIRUS;
- }
-
- power = m_object->RetPower();
- if ( power == 0 )
- {
- return ERR_TOWER_POWER; // no battery
- }
- else
- {
- if ( power->RetEnergy() < ENERGY_FIRE )
- {
- return ERR_TOWER_ENERGY; // not enough energy
- }
- }
- return ERR_OK;
-}
-
-
-// Updates the stop lights.
-
-void CAutoTower::FireStopUpdate(float progress, bool bLightOn)
-{
- Math::Matrix* mat;
- Math::Vector pos, speed;
- Math::Point dim;
- int i;
-
- static float listpos[8] =
- {
- 4.5f, 0.0f,
- 0.0f, 4.5f,
- -4.5f, 0.0f,
- 0.0f, -4.5f,
- };
-
- if ( !bLightOn ) // extinguished?
- {
- for ( i=0 ; i<4 ; i++ )
- {
- if ( m_partiStop[i] != -1 )
- {
- m_particule->DeleteParticule(m_partiStop[i]);
- m_partiStop[i] = -1;
- }
- }
- return;
- }
-
- mat = m_object->RetWorldMatrix(0);
-
- speed = Math::Vector(0.0f, 0.0f, 0.0f);
- dim.x = 2.0f;
- dim.y = dim.x;
-
- for ( i=0 ; i<4 ; i++ )
- {
- if ( Math::Mod(progress+i*0.125f, 0.5f) < 0.2f )
- {
- if ( m_partiStop[i] != -1 )
- {
- m_particule->DeleteParticule(m_partiStop[i]);
- m_partiStop[i] = -1;
- }
- }
- else
- {
- if ( m_partiStop[i] == -1 )
- {
- pos.x = listpos[i*2+0];
- pos.y = 18.0f;
- pos.z = listpos[i*2+1];
- pos = Transform(*mat, pos);
- m_partiStop[i] = m_particule->CreateParticule(pos, speed,
- dim, PARTISELR,
- 1.0f, 0.0f, 0.0f);
- }
- }
- }
-}
-
-
-// Creates all the interface when the object is selected.
-
-bool CAutoTower::CreateInterface(bool bSelect)
-{
- CWindow* pw;
- Math::Point pos, ddim;
- float ox, oy, sx, sy;
-
- CAuto::CreateInterface(bSelect);
-
- if ( !bSelect ) return true;
-
- pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
- if ( pw == 0 ) return false;
-
- ox = 3.0f/640.0f;
- oy = 3.0f/480.0f;
- sx = 33.0f/640.0f;
- sy = 33.0f/480.0f;
-
- pos.x = ox+sx*14.5f;
- pos.y = oy+sy*0;
- ddim.x = 14.0f/640.0f;
- ddim.y = 66.0f/480.0f;
- pw->CreateGauge(pos, ddim, 0, EVENT_OBJECT_GENERGY);
-
- pos.x = ox+sx*0.0f;
- pos.y = oy+sy*0;
- ddim.x = 66.0f/640.0f;
- ddim.y = 66.0f/480.0f;
- pw->CreateGroup(pos, ddim, 107, EVENT_OBJECT_TYPE);
-
- pos.x = ox+sx*10.2f;
- pos.y = oy+sy*0.5f;
- ddim.x = 33.0f/640.0f;
- ddim.y = 33.0f/480.0f;
- pw->CreateButton(pos, ddim, 41, EVENT_OBJECT_LIMIT);
-
- return true;
-}
-
-// Updates the state of all buttons on the interface,
-// following the time that elapses ...
-
-void CAutoTower::UpdateInterface(float rTime)
-{
- CWindow* pw;
- CGauge* pg;
- CObject* power;
- float energy;
-
- CAuto::UpdateInterface(rTime);
-
- if ( m_time < m_lastUpdateTime+0.1f ) return;
- m_lastUpdateTime = m_time;
-
- if ( !m_object->RetSelect() ) return;
-
- pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0);
- if ( pw == 0 ) return;
-
- pg = (CGauge*)pw->SearchControl(EVENT_OBJECT_GENERGY);
- if ( pg != 0 )
- {
- energy = 0.0f;
- power = m_object->RetPower();
- if ( power != 0 )
- {
- energy = power->RetEnergy();
- }
- pg->SetLevel(energy);
- }
-}
-
-
-// Saves all parameters of the controller.
-
-bool CAutoTower::Write(char *line)
-{
- char name[100];
-
- if ( m_phase == ATP_WAIT ) return false;
-
- sprintf(name, " aExist=%d", 1);
- strcat(line, name);
-
- CAuto::Write(line);
-
- sprintf(name, " aPhase=%d", m_phase);
- strcat(line, name);
-
- sprintf(name, " aProgress=%.2f", m_progress);
- strcat(line, name);
-
- sprintf(name, " aSpeed=%.2f", m_speed);
- strcat(line, name);
-
- sprintf(name, " aTargetPos=%.2f;%.2f;%.2f", m_targetPos.x, m_targetPos.y, m_targetPos.z);
- strcat(line, name);
-
- sprintf(name, " aAngleYactual=%.2f", m_angleYactual);
- strcat(line, name);
-
- sprintf(name, " aAngleZactual=%.2f", m_angleZactual);
- strcat(line, name);
-
- sprintf(name, " aAngleYfinal=%.2f", m_angleYfinal);
- strcat(line, name);
-
- sprintf(name, " aAngleZfinal=%.2f", m_angleZfinal);
- strcat(line, name);
-
- return true;
-}
-
-// Restores all parameters of the controller.
-
-bool CAutoTower::Read(char *line)
-{
- if ( OpInt(line, "aExist", 0) == 0 ) return false;
-
- CAuto::Read(line);
-
- m_phase = (AutoTowerPhase)OpInt(line, "aPhase", ATP_WAIT);
- m_progress = OpFloat(line, "aProgress", 0.0f);
- m_speed = OpFloat(line, "aSpeed", 1.0f);
- m_targetPos = OpDir(line, "aTargetPos");
- m_angleYactual = OpFloat(line, "aAngleYactual", 0.0f);
- m_angleZactual = OpFloat(line, "aAngleZactual", 0.0f);
- m_angleYfinal = OpFloat(line, "aAngleYfinal", 0.0f);
- m_angleZfinal = OpFloat(line, "aAngleZfinal", 0.0f);
-
- m_lastUpdateTime = 0.0f;
-
- return true;
-}
-
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + + +#include <stdio.h> + +#include "object/auto/autotower.h" + +#include "common/iman.h" +#include "math/geometry.h" +#include "physics/physics.h" +#include "script/cmdtoken.h" +#include "ui/interface.h" +#include "ui/displaytext.h" +#include "ui/window.h" +#include "ui/gauge.h" + + +const float TOWER_SCOPE = 200.0f; // range of beam +const float ENERGY_FIRE = 0.125f; // energy consumed by fire + + +// Object's constructor. + +CAutoTower::CAutoTower(CInstanceManager* iMan, CObject* object) + : CAuto(iMan, object) +{ + int i; + + for ( i=0 ; i<4 ; i++ ) + { + m_partiStop[i] = -1; + } + + Init(); + m_phase = ATP_WAIT; // paused until the first Init () + m_time = 0.0f; + m_lastUpdateTime = 0.0f; +} + +// Object's destructor. + +CAutoTower::~CAutoTower() +{ +} + + +// Destroys the object. + +void CAutoTower::DeleteObject(bool bAll) +{ + FireStopUpdate(0.0f, false); + CAuto::DeleteObject(bAll); +} + + +// Initialize the object. + +void CAutoTower::Init() +{ + m_phase = ATP_ZERO; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; + + m_time = 0.0f; + m_timeVirus = 0.0f; + m_lastUpdateTime = 0.0f; + m_lastParticule = 0.0f; +} + + +// Management of an event. + +bool CAutoTower::EventProcess(const Event &event) +{ + CObject* power; + CObject* target; + Math::Vector pos; + float angle, energy, quick; + + CAuto::EventProcess(event); + + if ( m_engine->RetPause() ) return true; + if ( event.event != EVENT_FRAME ) return true; + + m_timeVirus -= event.rTime; + + if ( m_object->RetVirusMode() ) // contaminated by a virus? + { + if ( m_timeVirus <= 0.0f ) + { + m_timeVirus = 0.1f+Math::Rand()*0.3f; + + angle = m_object->RetAngleY(1); + angle += Math::Rand()*0.5f; + m_object->SetAngleY(1, angle); + + m_object->SetAngleZ(2, Math::Rand()*0.5f); + } + return true; + } + + UpdateInterface(event.rTime); + + if ( m_phase == ATP_WAIT ) return true; + + m_progress += event.rTime*m_speed; + + if ( m_phase == ATP_ZERO ) + { + FireStopUpdate(m_progress, true); // blinks + if ( m_progress < 1.0f ) + { + energy = 0.0f; + power = m_object->RetPower(); + if ( power != 0 ) + { + energy = power->RetEnergy(); + } + if ( energy >= ENERGY_FIRE ) + { + m_phase = ATP_SEARCH; + m_progress = 0.0f; + m_speed = 1.0f/3.0f; + } + } + else + { + m_phase = ATP_ZERO; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; + } + } + + if ( m_phase == ATP_SEARCH ) + { + FireStopUpdate(m_progress, false); // extinguished + if ( m_progress < 1.0f ) + { + quick = 1.0f; +//? if ( g_researchDone & RESEARCH_QUICK ) quick = 3.0f; + + angle = m_object->RetAngleY(1); + angle -= event.rTime*quick*2.0f; + m_object->SetAngleY(1, angle); + + angle = m_object->RetAngleZ(2); + angle += event.rTime*quick*0.5f; + if ( angle > 0.0f ) angle = 0.0f; + m_object->SetAngleZ(2, angle); + } + else + { + energy = 0.0f; + power = m_object->RetPower(); + if ( power != 0 ) + { + energy = power->RetEnergy(); + } + + target = SearchTarget(m_targetPos); + if ( energy < ENERGY_FIRE ) + { + m_displayText->DisplayError(ERR_TOWER_ENERGY, m_object); + } + if ( target == 0 || energy < ENERGY_FIRE ) + { + m_phase = ATP_ZERO; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; + } + else + { + pos = m_object->RetPosition(0); + pos.y += 24.5f; + m_angleYfinal = Math::RotateAngle(m_targetPos.x-pos.x, pos.z-m_targetPos.z); // CW ! + m_angleYfinal += Math::PI*2.0f; + m_angleYfinal -= m_object->RetAngleY(0); + m_angleYactual = Math::NormAngle(m_object->RetAngleY(1)); + + m_angleZfinal = -Math::PI/2.0f; + m_angleZfinal -= Math::RotateAngle(Math::DistanceProjected(m_targetPos, pos), pos.y-m_targetPos.y); // CW ! + m_angleZactual = m_object->RetAngleZ(2); + + m_phase = ATP_TURN; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; +//? if ( g_researchDone & RESEARCH_QUICK ) m_speed = 1.0f/0.2f; + } + } + } + + if ( m_phase == ATP_TURN ) + { + if ( m_progress < 1.0f ) + { + angle = m_angleYactual+(m_angleYfinal-m_angleYactual)*m_progress; + m_object->SetAngleY(1, angle); + + angle = m_angleZactual+(m_angleZfinal-m_angleZactual)*m_progress; + m_object->SetAngleZ(2, angle); + } + else + { + m_object->SetAngleY(1, m_angleYfinal); + m_object->SetAngleZ(2, m_angleZfinal); + + power = m_object->RetPower(); + if ( power != 0 ) + { + energy = power->RetEnergy(); + energy -= ENERGY_FIRE/power->RetCapacity(); + power->SetEnergy(energy); + } + + m_sound->Play(SOUND_GGG, m_object->RetPosition(0)); + + m_phase = ATP_FIRE; + m_progress = 0.0f; + m_speed = 1.0f/1.5f; + } + } + + if ( m_phase == ATP_FIRE ) + { + if ( m_progress == 0.0f ) + { + pos = m_object->RetPosition(0); + pos.y += 24.5f; + m_particule->CreateRay(pos, m_targetPos, PARTIRAY1, + Math::Point(5.0f, 5.0f), 1.5f); + } + if ( m_progress >= 1.0f ) + { + m_phase = ATP_ZERO; + m_progress = 0.0f; + m_speed = 1.0f/1.0f; + } + } + + return true; +} + + +// Seeks the nearest target object. + +CObject* CAutoTower::SearchTarget(Math::Vector &impact) +{ + CObject* pObj; + CObject* pBest = 0; + CPhysics* physics; + Math::Vector iPos, oPos; + ObjectType oType; + float distance, min, radius, speed; + int i; + + iPos = m_object->RetPosition(0); + min = 1000000.0f; + + for ( i=0 ; i<1000000 ; i++ ) + { + pObj = (CObject*)m_iMan->SearchInstance(CLASS_OBJECT, i); + if ( pObj == 0 ) break; + + oType = pObj->RetType(); + if ( oType != OBJECT_MOTHER && + oType != OBJECT_ANT && + oType != OBJECT_SPIDER && + oType != OBJECT_BEE && + oType != OBJECT_WORM ) continue; + + if ( !pObj->RetActif() ) continue; // inactive? + +//? if ( g_researchDone & RESEARCH_QUICK ) + if ( false ) + { + physics = pObj->RetPhysics(); + if ( physics != 0 ) + { + speed = fabs(physics->RetLinMotionX(MO_REASPEED)); + if ( speed > 20.0f ) continue; // moving too fast? + } + } + + if ( !pObj->GetCrashSphere(0, oPos, radius) ) continue; + distance = Math::Distance(oPos, iPos); + if ( distance > TOWER_SCOPE ) continue; // too far + if ( distance < min ) + { + min = distance; + pBest = pObj; + } + } + if ( pBest == 0 ) return 0; + + impact = pBest->RetPosition(0); + return pBest; +} + + +// Returns an error due the state of the automation. + +Error CAutoTower::RetError() +{ + CObject* power; + + if ( m_object->RetVirusMode() ) + { + return ERR_BAT_VIRUS; + } + + power = m_object->RetPower(); + if ( power == 0 ) + { + return ERR_TOWER_POWER; // no battery + } + else + { + if ( power->RetEnergy() < ENERGY_FIRE ) + { + return ERR_TOWER_ENERGY; // not enough energy + } + } + return ERR_OK; +} + + +// Updates the stop lights. + +void CAutoTower::FireStopUpdate(float progress, bool bLightOn) +{ + Math::Matrix* mat; + Math::Vector pos, speed; + Math::Point dim; + int i; + + static float listpos[8] = + { + 4.5f, 0.0f, + 0.0f, 4.5f, + -4.5f, 0.0f, + 0.0f, -4.5f, + }; + + if ( !bLightOn ) // extinguished? + { + for ( i=0 ; i<4 ; i++ ) + { + if ( m_partiStop[i] != -1 ) + { + m_particule->DeleteParticule(m_partiStop[i]); + m_partiStop[i] = -1; + } + } + return; + } + + mat = m_object->RetWorldMatrix(0); + + speed = Math::Vector(0.0f, 0.0f, 0.0f); + dim.x = 2.0f; + dim.y = dim.x; + + for ( i=0 ; i<4 ; i++ ) + { + if ( Math::Mod(progress+i*0.125f, 0.5f) < 0.2f ) + { + if ( m_partiStop[i] != -1 ) + { + m_particule->DeleteParticule(m_partiStop[i]); + m_partiStop[i] = -1; + } + } + else + { + if ( m_partiStop[i] == -1 ) + { + pos.x = listpos[i*2+0]; + pos.y = 18.0f; + pos.z = listpos[i*2+1]; + pos = Transform(*mat, pos); + m_partiStop[i] = m_particule->CreateParticule(pos, speed, + dim, PARTISELR, + 1.0f, 0.0f, 0.0f); + } + } + } +} + + +// Creates all the interface when the object is selected. + +bool CAutoTower::CreateInterface(bool bSelect) +{ + CWindow* pw; + Math::Point pos, ddim; + float ox, oy, sx, sy; + + CAuto::CreateInterface(bSelect); + + if ( !bSelect ) return true; + + pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0); + if ( pw == 0 ) return false; + + ox = 3.0f/640.0f; + oy = 3.0f/480.0f; + sx = 33.0f/640.0f; + sy = 33.0f/480.0f; + + pos.x = ox+sx*14.5f; + pos.y = oy+sy*0; + ddim.x = 14.0f/640.0f; + ddim.y = 66.0f/480.0f; + pw->CreateGauge(pos, ddim, 0, EVENT_OBJECT_GENERGY); + + pos.x = ox+sx*0.0f; + pos.y = oy+sy*0; + ddim.x = 66.0f/640.0f; + ddim.y = 66.0f/480.0f; + pw->CreateGroup(pos, ddim, 107, EVENT_OBJECT_TYPE); + + pos.x = ox+sx*10.2f; + pos.y = oy+sy*0.5f; + ddim.x = 33.0f/640.0f; + ddim.y = 33.0f/480.0f; + pw->CreateButton(pos, ddim, 41, EVENT_OBJECT_LIMIT); + + return true; +} + +// Updates the state of all buttons on the interface, +// following the time that elapses ... + +void CAutoTower::UpdateInterface(float rTime) +{ + CWindow* pw; + CGauge* pg; + CObject* power; + float energy; + + CAuto::UpdateInterface(rTime); + + if ( m_time < m_lastUpdateTime+0.1f ) return; + m_lastUpdateTime = m_time; + + if ( !m_object->RetSelect() ) return; + + pw = (CWindow*)m_interface->SearchControl(EVENT_WINDOW0); + if ( pw == 0 ) return; + + pg = (CGauge*)pw->SearchControl(EVENT_OBJECT_GENERGY); + if ( pg != 0 ) + { + energy = 0.0f; + power = m_object->RetPower(); + if ( power != 0 ) + { + energy = power->RetEnergy(); + } + pg->SetLevel(energy); + } +} + + +// Saves all parameters of the controller. + +bool CAutoTower::Write(char *line) +{ + char name[100]; + + if ( m_phase == ATP_WAIT ) return false; + + sprintf(name, " aExist=%d", 1); + strcat(line, name); + + CAuto::Write(line); + + sprintf(name, " aPhase=%d", m_phase); + strcat(line, name); + + sprintf(name, " aProgress=%.2f", m_progress); + strcat(line, name); + + sprintf(name, " aSpeed=%.2f", m_speed); + strcat(line, name); + + sprintf(name, " aTargetPos=%.2f;%.2f;%.2f", m_targetPos.x, m_targetPos.y, m_targetPos.z); + strcat(line, name); + + sprintf(name, " aAngleYactual=%.2f", m_angleYactual); + strcat(line, name); + + sprintf(name, " aAngleZactual=%.2f", m_angleZactual); + strcat(line, name); + + sprintf(name, " aAngleYfinal=%.2f", m_angleYfinal); + strcat(line, name); + + sprintf(name, " aAngleZfinal=%.2f", m_angleZfinal); + strcat(line, name); + + return true; +} + +// Restores all parameters of the controller. + +bool CAutoTower::Read(char *line) +{ + if ( OpInt(line, "aExist", 0) == 0 ) return false; + + CAuto::Read(line); + + m_phase = (AutoTowerPhase)OpInt(line, "aPhase", ATP_WAIT); + m_progress = OpFloat(line, "aProgress", 0.0f); + m_speed = OpFloat(line, "aSpeed", 1.0f); + m_targetPos = OpDir(line, "aTargetPos"); + m_angleYactual = OpFloat(line, "aAngleYactual", 0.0f); + m_angleZactual = OpFloat(line, "aAngleZactual", 0.0f); + m_angleYfinal = OpFloat(line, "aAngleYfinal", 0.0f); + m_angleZfinal = OpFloat(line, "aAngleZfinal", 0.0f); + + m_lastUpdateTime = 0.0f; + + return true; +} + + |