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-rw-r--r--src/object/robotmain.cpp1296
1 files changed, 588 insertions, 708 deletions
diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp
index 407a1ec..ce7f8d0 100644
--- a/src/object/robotmain.cpp
+++ b/src/object/robotmain.cpp
@@ -58,6 +58,7 @@
#include "object/task/task.h"
#include "object/task/taskbuild.h"
#include "object/task/taskmanip.h"
+#include "object/level/parser.h"
#include "physics/physics.h"
@@ -83,7 +84,7 @@
#include <iomanip>
-#include <boost/regex.hpp>
+#include <boost/lexical_cast.hpp>
template<> CRobotMain* CSingleton<CRobotMain>::m_instance = nullptr;
@@ -1208,18 +1209,27 @@ void CRobotMain::ChangePhase(Phase phase)
bool loading = (m_dialog->GetSceneRead()[0] != 0);
m_map->CreateMap();
- CreateScene(m_dialog->GetSceneSoluce(), false, false); // interactive scene
- if (m_mapImage)
- m_map->SetFixImage(m_mapFilename);
+
+ try {
+ CreateScene(m_dialog->GetSceneSoluce(), false, false); // interactive scene
+ if (m_mapImage)
+ m_map->SetFixImage(m_mapFilename);
- m_app->ResetTimeAfterLoading();
+ m_app->ResetTimeAfterLoading();
- if (m_immediatSatCom && !loading &&
- m_infoFilename[SATCOM_HUSTON][0] != 0)
- StartDisplayInfo(SATCOM_HUSTON, false); // shows the instructions
+ if (m_immediatSatCom && !loading &&
+ m_infoFilename[SATCOM_HUSTON][0] != 0)
+ StartDisplayInfo(SATCOM_HUSTON, false); // shows the instructions
- m_sound->StopMusic(0.0f);
- if (!m_base || loading) StartMusic();
+ m_sound->StopMusic(0.0f);
+ if (!m_base || loading) StartMusic();
+ }
+ catch(const CLevelParserException& e)
+ {
+ CLogger::GetInstancePointer()->Error("An error occured while trying to load a level\n");
+ CLogger::GetInstancePointer()->Error("%s\n", e.what());
+ ChangePhase(PHASE_INIT);
+ }
}
if (m_phase == PHASE_WIN)
@@ -1235,29 +1245,37 @@ void CRobotMain::ChangePhase(Phase phase)
m_dialog->SetSceneName("win");
m_dialog->SetSceneRank(m_endingWinRank);
- CreateScene(false, true, false); // sets scene
+ try {
+ CreateScene(false, true, false); // sets scene
- pos.x = ox+sx*1; pos.y = oy+sy*1;
- Math::Point ddim;
- ddim.x = dim.x*2; ddim.y = dim.y*2;
- m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
+ pos.x = ox+sx*1; pos.y = oy+sy*1;
+ Math::Point ddim;
+ ddim.x = dim.x*2; ddim.y = dim.y*2;
+ m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
- if (m_winTerminate)
- {
- pos.x = ox+sx*3; pos.y = oy+sy*0.2f;
- ddim.x = dim.x*15; ddim.y = dim.y*3.0f;
- pe = m_interface->CreateEdit(pos, ddim, 0, EVENT_EDIT0);
- pe->SetGenericMode(true);
- pe->SetFontType(Gfx::FONT_COLOBOT);
- pe->SetEditCap(false);
- pe->SetHighlightCap(false);
- pe->ReadText(std::string("help/") + m_app->GetLanguageChar() + std::string("/win.txt"));
+ if (m_winTerminate)
+ {
+ pos.x = ox+sx*3; pos.y = oy+sy*0.2f;
+ ddim.x = dim.x*15; ddim.y = dim.y*3.0f;
+ pe = m_interface->CreateEdit(pos, ddim, 0, EVENT_EDIT0);
+ pe->SetGenericMode(true);
+ pe->SetFontType(Gfx::FONT_COLOBOT);
+ pe->SetEditCap(false);
+ pe->SetHighlightCap(false);
+ pe->ReadText(std::string("help/") + m_app->GetLanguageChar() + std::string("/win.txt"));
+ }
+ else
+ {
+ m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
+ }
+ StartMusic();
}
- else
+ catch(const CLevelParserException& e)
{
- m_displayText->DisplayError(INFO_WIN, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
+ CLogger::GetInstancePointer()->Error("An error occured while trying to load win scene\n");
+ CLogger::GetInstancePointer()->Error("%s\n", e.what());
+ ChangePhase(PHASE_TERM);
}
- StartMusic();
}
}
@@ -1273,15 +1291,23 @@ void CRobotMain::ChangePhase(Phase phase)
m_winTerminate = false;
m_dialog->SetSceneName("lost");
m_dialog->SetSceneRank(m_endingLostRank);
- CreateScene(false, true, false); // sets scene
+ try {
+ CreateScene(false, true, false); // sets scene
- pos.x = ox+sx*1; pos.y = oy+sy*1;
- Math::Point ddim;
- ddim.x = dim.x*2; ddim.y = dim.y*2;
- m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
- m_displayText->DisplayError(INFO_LOST, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
+ pos.x = ox+sx*1; pos.y = oy+sy*1;
+ Math::Point ddim;
+ ddim.x = dim.x*2; ddim.y = dim.y*2;
+ m_interface->CreateButton(pos, ddim, 16, EVENT_BUTTON_OK);
+ m_displayText->DisplayError(INFO_LOST, Math::Vector(0.0f,0.0f,0.0f), 15.0f, 60.0f, 1000.0f);
- StartMusic();
+ StartMusic();
+ }
+ catch(const CLevelParserException& e)
+ {
+ CLogger::GetInstancePointer()->Error("An error occured while trying to load lost scene\n");
+ CLogger::GetInstancePointer()->Error("%s\n", e.what());
+ ChangePhase(PHASE_TERM);
+ }
}
}
@@ -3819,7 +3845,14 @@ void CRobotMain::ScenePerso()
m_dialog->SetSceneName("perso");
m_dialog->SetSceneRank(0);
- CreateScene(false, true, false); // sets scene
+ try {
+ CreateScene(false, true, false); // sets scene
+ }
+ catch(const CLevelParserException& e)
+ {
+ CLogger::GetInstancePointer()->Error("An error occured while trying to load apperance scene\n");
+ CLogger::GetInstancePointer()->Error("%s\n", e.what());
+ }
m_engine->SetDrawWorld(false); // does not draw anything on the interface
m_engine->SetDrawFront(true); // draws on the human interface
@@ -3924,27 +3957,9 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
m_missionResult = ERR_MISSION_NOTERM;
}
-
- char line[500];
- char name[200];
- char dir[100];
- char op[100];
- char filename[500];
- int lineNum = 0;
-
- memset(line, 0, 500);
- memset(name, 0, 200);
- memset(dir, 0, 100);
- memset(op, 0, 100);
- memset(filename, 0, 500);
- std::string tempLine;
- m_dialog->BuildSceneName(tempLine, base, rank);
- strcpy(filename, tempLine.c_str());
-
- CInputStream stream;
- stream.open(filename);
- if (!stream.is_open()) return;
+ CLevelParser* level = new CLevelParser(base, rank/100, rank%100);
+ level->Load();
int rankObj = 0;
int rankGadget = 0;
@@ -3957,584 +3972,445 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
* may speed up loading
*/
- while (stream.getline(line, 500))
+ for(auto& line : level->GetLines())
{
- lineNum++;
- for (int i = 0; i < 500; i++)
+ if (line->GetCommand() == "MissionFile" && !resetObject)
{
- if (line[i] == '\t' ) line[i] = ' '; // replace tab by space
- if (line[i] == '/' && line[i+1] == '/')
- {
- line[i] = 0;
- break;
- }
- }
-
- if (Cmd(line, "MissionFile") && !resetObject) {
- m_version = OpInt(line, "version", 1);
- continue;
+ m_version = line->GetParam("version")->AsInt(1);
+ continue;
}
-
- // TODO: Fallback to an non-localized entry
- sprintf(op, "Title.%c", m_app->GetLanguageChar());
- if (Cmd(line, op) && !resetObject)
+
+ if(line->GetCommand() == "Title" && !resetObject)
{
- OpString(line, "text", m_title);
+ strcpy(m_title, line->GetParam("text")->AsString().c_str());
continue;
}
-
- sprintf(op, "Resume.%c", m_app->GetLanguageChar());
- if (Cmd(line, op) && !resetObject)
+
+ if(line->GetCommand() == "Resume" && !resetObject)
{
- OpString(line, "text", m_resume);
+ strcpy(m_resume, line->GetParam("text")->AsString().c_str());
continue;
}
-
- sprintf(op, "ScriptName.%c", m_app->GetLanguageChar());
- if (Cmd(line, op) && !resetObject)
+
+ if(line->GetCommand() == "ScriptName" && !resetObject)
{
- OpString(line, "text", m_scriptName);
+ strcpy(m_scriptName, line->GetParam("text")->AsString().c_str());
continue;
}
-
- static const boost::regex titleCmdRe("Title\\.[A-Z]");
- static const boost::regex resumeCmdRe("Resume\\.[A-Z]");
- static const boost::regex scriptNameCmdRe("ScriptName\\.[A-Z]");
-
- if (boost::regex_match(GetCmd(line), titleCmdRe)) continue; // Ignore
- if (boost::regex_match(GetCmd(line), resumeCmdRe)) continue; // Ignore
- if (boost::regex_match(GetCmd(line), scriptNameCmdRe)) continue; // Ignore
-
-
- if (Cmd(line, "ScriptFile") && !resetObject)
+
+ if (line->GetCommand() == "ScriptFile" && !resetObject)
{
- OpString(line, "name", m_scriptFile);
+ strcpy(m_scriptFile, line->GetParam("name")->AsString().c_str());
continue;
}
-
- if (Cmd(line, "Instructions") && !resetObject)
+
+ if (line->GetCommand() == "Instructions" && !resetObject)
{
- OpString(line, "name", name);
- std::string path = name;
- InjectLevelDir(path, "help/%lng%");
- strcpy(m_infoFilename[SATCOM_HUSTON], path.c_str());
-
- m_immediatSatCom = OpInt(line, "immediat", 0);
- if (m_version >= 2) m_beginSatCom = m_lockedSatCom = OpInt(line, "lock", 0);
+ strcpy(m_infoFilename[SATCOM_HUSTON], line->GetParam("name")->AsPath("help/%lng%").c_str());
+
+ m_immediatSatCom = line->GetParam("immediat")->AsBool(false);
+ if (m_version >= 2) m_beginSatCom = m_lockedSatCom = line->GetParam("lock")->AsBool(false);
if (m_app->GetSceneTestMode()) m_immediatSatCom = false;
continue;
}
-
- if (Cmd(line, "Satellite") && !resetObject)
+
+ if (line->GetCommand() == "Satellite" && !resetObject)
{
- OpString(line, "name", name);
- std::string path = name;
- InjectLevelDir(path, "help/%lng%");
- strcpy(m_infoFilename[SATCOM_SAT], path.c_str());
+ strcpy(m_infoFilename[SATCOM_SAT], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
-
- if (Cmd(line, "Loading") && !resetObject)
+
+ if (line->GetCommand() == "Loading" && !resetObject)
{
- OpString(line, "name", name);
- std::string path = name;
- InjectLevelDir(path, "help/%lng%");
- strcpy(m_infoFilename[SATCOM_LOADING], path.c_str());
+ strcpy(m_infoFilename[SATCOM_LOADING], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
-
- if (Cmd(line, "HelpFile") && !resetObject)
+
+ if (line->GetCommand() == "HelpFile" && !resetObject)
{
- OpString(line, "name", name);
- std::string path = name;
- InjectLevelDir(path, "help/%lng%");
- strcpy(m_infoFilename[SATCOM_PROG], path.c_str());
+ strcpy(m_infoFilename[SATCOM_PROG], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
- if (Cmd(line, "SoluceFile") && !resetObject)
+ if (line->GetCommand() == "SoluceFile" && !resetObject)
{
- OpString(line, "name", name);
- std::string path = name;
- InjectLevelDir(path, "help/%lng%");
- strcpy(m_infoFilename[SATCOM_SOLUCE], path.c_str());
+ strcpy(m_infoFilename[SATCOM_SOLUCE], line->GetParam("name")->AsPath("help/%lng%").c_str());
continue;
}
-
- if (Cmd(line, "EndingFile") && !resetObject)
+
+ if (line->GetCommand() == "EndingFile" && !resetObject)
{
- m_endingWinRank = OpInt(line, "win", 0);
- m_endingLostRank = OpInt(line, "lost", 0);
+ // NOTE: The old default was 0, but I think -1 is more correct - 0 means "ending file 000", while -1 means "no ending file"
+ m_endingWinRank = line->GetParam("win")->AsInt(-1);
+ m_endingLostRank = line->GetParam("lost")->AsInt(-1);
continue;
}
-
- if (Cmd(line, "MessageDelay") && !resetObject)
+
+ if (line->GetCommand() == "MessageDelay" && !resetObject)
{
- m_displayText->SetDelay(OpFloat(line, "factor", 1.0f));
+ m_displayText->SetDelay(line->GetParam("factor")->AsFloat());
continue;
}
-
- if (Cmd(line, "CacheAudio") && !resetObject && m_version >= 2)
+
+ if (line->GetCommand() == "CacheAudio" && !resetObject && m_version >= 2)
{
- OpString(line, "filename", name);
- m_sound->CacheMusic(name);
+ m_sound->CacheMusic(line->GetParam("filename")->AsPath("").c_str()); //TODO: don't make this relative to music/
continue;
}
-
- if (Cmd(line, "AudioChange") && !resetObject && m_version >= 2 && m_controller == nullptr)
+
+ if (line->GetCommand() == "AudioChange" && !resetObject && m_version >= 2 && m_controller == nullptr)
{
int i = m_audioChangeTotal;
if (i < 10)
{
- m_audioChange[i].pos = OpPos(line, "pos")*g_unit;
- m_audioChange[i].dist = OpFloat(line, "dist", 1000.0f)*g_unit;
- m_audioChange[i].type = OpTypeObject(line, "type", OBJECT_NULL);
- m_audioChange[i].min = OpInt(line, "min", 1);
- m_audioChange[i].max = OpInt(line, "max", 9999);
- m_audioChange[i].powermin = OpFloat(line, "powermin", -1);
- m_audioChange[i].powermax = OpFloat(line, "powermax", 100);
- m_audioChange[i].tool = OpTool(line, "tool");
- m_audioChange[i].drive = OpDrive(line, "drive");
- OpString(line, "filename", m_audioChange[i].music);
- m_audioChange[i].repeat = OpInt(line, "repeat", 1);
+ m_audioChange[i].pos = line->GetParam("pos")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit;
+ m_audioChange[i].dist = line->GetParam("dist")->AsFloat(1000.0f)*g_unit;
+ m_audioChange[i].type = line->GetParam("type")->AsObjectType(OBJECT_NULL);
+ m_audioChange[i].min = line->GetParam("min")->AsInt(1);
+ m_audioChange[i].max = line->GetParam("max")->AsInt(9999);
+ m_audioChange[i].powermin = line->GetParam("powermin")->AsFloat(-1);
+ m_audioChange[i].powermax = line->GetParam("powermax")->AsFloat(100);
+ m_audioChange[i].tool = line->GetParam("tool")->AsToolType(TOOL_OTHER);
+ m_audioChange[i].drive = line->GetParam("drive")->AsDriveType(DRIVE_OTHER);
+ strcpy(m_audioChange[i].music, line->GetParam("filename")->AsPath("").c_str()); //TODO: don't make this relative to music/
+ m_audioChange[i].repeat = line->GetParam("repeat")->AsBool(true);
m_audioChange[i].changed = false;
m_sound->CacheMusic(m_audioChange[i].music);
m_audioChangeTotal ++;
}
continue;
}
-
- if (Cmd(line, "Audio") && !resetObject && m_controller == nullptr)
+
+ if (line->GetCommand() == "Audio" && !resetObject && m_controller == nullptr)
{
if (m_version < 2)
{
- int trackid = OpInt(line, "track", 0);
+ int trackid = line->GetParam("track")->AsInt();
if (trackid != 0)
{
std::stringstream filenameStr;
filenameStr << "music" << std::setfill('0') << std::setw(3) << trackid << ".ogg";
m_audioTrack = filenameStr.str();
}
- m_audioRepeat = OpInt(line, "repeat", 1);
+ m_audioRepeat = line->GetParam("repeat")->AsBool(true);
}
else
{
- char trackname[100];
+ m_audioTrack = line->GetParam("main")->AsPath("", ""); //TODO: don't make this relative to music/
+ m_audioRepeat = line->GetParam("mainRepeat")->AsBool(true);
- OpString(line, "main", trackname);
- m_audioTrack = trackname;
- m_audioRepeat = OpInt(line, "mainRepeat", 1);
+ m_satcomTrack = line->GetParam("satcom")->AsPath("", ""); //TODO: don't make this relative to music/
+ m_satcomRepeat = line->GetParam("satcomRepeat")->AsBool(true);
- OpString(line, "satcom", trackname);
- m_satcomTrack = trackname;
- m_satcomRepeat = OpInt(line, "satcomRepeat", 1);
-
- OpString(line, "editor", trackname);
- m_editorTrack = trackname;
- m_editorRepeat = OpInt(line, "editorRepeat", 1);
+ m_editorTrack = line->GetParam("editor")->AsPath("", ""); //TODO: don't make this relative to music/
+ m_editorRepeat = line->GetParam("editorRepeat")->AsBool(true);
}
if (m_audioTrack != "") m_sound->CacheMusic(m_audioTrack);
if (m_satcomTrack != "") m_sound->CacheMusic(m_satcomTrack);
if (m_editorTrack != "") m_sound->CacheMusic(m_editorTrack);
continue;
}
-
- if (Cmd(line, "AmbientColor") && !resetObject)
+
+ if (line->GetCommand() == "AmbientColor" && !resetObject)
{
- m_engine->SetAmbientColor(OpColor(line, "air", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
- m_engine->SetAmbientColor(OpColor(line, "water", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
+ m_engine->SetAmbientColor(line->GetParam("air")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
+ m_engine->SetAmbientColor(line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
continue;
}
-
- if (Cmd(line, "FogColor") && !resetObject)
+
+ if (line->GetCommand() == "FogColor" && !resetObject)
{
- m_engine->SetFogColor(OpColor(line, "air", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
- m_engine->SetFogColor(OpColor(line, "water", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
+ m_engine->SetFogColor(line->GetParam("air")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 0);
+ m_engine->SetFogColor(line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)), 1);
continue;
}
-
- if (Cmd(line, "VehicleColor") && !resetObject)
+
+ if (line->GetCommand() == "VehicleColor" && !resetObject)
{
- m_colorNewBot = OpColor(line, "color", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
+ m_colorNewBot = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
-
- if (Cmd(line, "InsectColor") && !resetObject)
+
+ if (line->GetCommand() == "InsectColor" && !resetObject)
{
- m_colorNewAlien = OpColor(line, "color", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
+ m_colorNewAlien = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
-
- if (Cmd(line, "GreeneryColor") && !resetObject)
+
+ if (line->GetCommand() == "GreeneryColor" && !resetObject)
{
- m_colorNewGreen = OpColor(line, "color", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
+ m_colorNewGreen = line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f));
continue;
}
-
- if (Cmd(line, "DeepView") && !resetObject)
+
+ if (line->GetCommand() == "DeepView" && !resetObject)
{
- m_engine->SetDeepView(OpFloat(line, "air", 500.0f)*g_unit, 0, true);
- m_engine->SetDeepView(OpFloat(line, "water", 100.0f)*g_unit, 1, true);
+ m_engine->SetDeepView(line->GetParam("air")->AsFloat(500.0f)*g_unit, 0, true);
+ m_engine->SetDeepView(line->GetParam("water")->AsFloat(100.0f)*g_unit, 1, true);
continue;
}
-
- if (Cmd(line, "FogStart") && !resetObject)
+
+ if (line->GetCommand() == "FogStart" && !resetObject)
{
- m_engine->SetFogStart(OpFloat(line, "air", 0.5f), 0);
- m_engine->SetFogStart(OpFloat(line, "water", 0.5f), 1);
+ m_engine->SetFogStart(line->GetParam("air")->AsFloat(0.5f), 0);
+ m_engine->SetFogStart(line->GetParam("water")->AsFloat(0.5f), 1);
continue;
}
-
- if (Cmd(line, "SecondTexture") && !resetObject)
+
+ if (line->GetCommand() == "SecondTexture" && !resetObject)
{
- m_engine->SetSecondTexture(OpInt(line, "rank", 1));
+ m_engine->SetSecondTexture(line->GetParam("rank")->AsInt());
continue;
}
-
- if (Cmd(line, "Background") && !resetObject)
- {
- OpString(line, "image", name);
- m_engine->SetBackground(name,
- OpColor(line, "up", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
- OpColor(line, "down", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
- OpColor(line, "cloudUp", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
- OpColor(line, "cloudDown", Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
- OpInt(line, "full", 0));
+
+ if (line->GetCommand() == "Background" && !resetObject)
+ {
+ m_engine->SetBackground(line->GetParam("image")->AsPath("", "").c_str(), //TODO: don't make this relative to textures/
+ line->GetParam("up")->AsColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
+ line->GetParam("down")->AsColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
+ line->GetParam("cloudUp")->AsColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
+ line->GetParam("cloudDown")->AsColor(Gfx::Color(0.0f, 0.0f, 0.0f, 0.0f)),
+ line->GetParam("full")->AsBool(false));
continue;
}
-
- if (Cmd(line, "Planet") && !resetObject)
+
+ if (line->GetCommand() == "Planet" && !resetObject)
{
Math::Vector ppos, uv1, uv2;
-
- ppos = OpPos(line, "pos");
- uv1 = OpPos(line, "uv1");
- uv2 = OpPos(line, "uv2");
- OpString(line, "image", name);
- m_planet->Create(OpInt(line, "mode", 0),
+
+ ppos = line->GetParam("pos")->AsPoint();
+ uv1 = line->GetParam("uv1")->AsPoint();
+ uv2 = line->GetParam("uv2")->AsPoint();
+ m_planet->Create(line->GetParam("mode")->AsInt(0),
Math::Point(ppos.x, ppos.z),
- OpFloat(line, "dim", 0.2f),
- OpFloat(line, "speed", 0.0f),
- OpFloat(line, "dir", 0.0f),
- name,
+ line->GetParam("dim")->AsFloat(0.2f),
+ line->GetParam("speed")->AsFloat(0.0f),
+ line->GetParam("dir")->AsFloat(0.0f),
+ line->GetParam("image")->AsPath(""), //TODO: don't make this relative to textures/
Math::Point(uv1.x, uv1.z),
Math::Point(uv2.x, uv2.z),
- strstr(name, "planet") != nullptr // TODO: add transparent op or modify textures
- );
+ line->GetParam("image")->AsPath("").find("planet") != std::string::npos // TODO: add transparent op or modify textures
+ );
continue;
}
-
- if (Cmd(line, "ForegroundName") && !resetObject)
+
+ if (line->GetCommand() == "ForegroundName" && !resetObject)
{
- OpString(line, "image", name);
- m_engine->SetForegroundName(name);
+ m_engine->SetForegroundName(line->GetParam("image")->AsPath("")); //TODO: don't make this relative to textures/
continue;
}
-
- if (((m_version == 1 && Cmd(line, "Global")) || (m_version >= 2 && Cmd(line, "Mission"))) && !resetObject)
+
+ if (((line->GetCommand() == "Global") || (m_version >= 2 && line->GetCommand() == "Mission")) && !resetObject)
{
- g_unit = OpFloat(line, "unitScale", 4.0f);
- m_engine->SetTracePrecision(OpFloat(line, "traceQuality", 1.0f));
- m_shortCut = OpInt(line, "shortcut", 1);
+ g_unit = line->GetParam("unitScale")->AsFloat(4.0f);
+ m_engine->SetTracePrecision(line->GetParam("traceQuality")->AsFloat(1.0f));
+ m_shortCut = line->GetParam("shortcut")->AsBool(true);
if (m_version >= 2)
{
- m_retroStyle = OpInt(line, "retro", 0);
+ m_retroStyle = line->GetParam("retro")->AsBool(false);
if (m_retroStyle) GetLogger()->Info("Retro mode enabled.\n");
}
continue;
}
-
- if (Cmd(line, "TerrainGenerate") && !resetObject)
- {
- if (m_terrainCreate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainGenerate after TerrainCreate\n", filename, lineNum);
- continue;
- }
-
- if (m_terrainInit)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainGenerate after TerrainInit\n", filename, lineNum);
- continue;
- }
-
- m_terrain->Generate(OpInt(line, "mosaic", 20),
- OpInt(line, "brick", 3),
- OpFloat(line, "size", 20.0f),
- OpFloat(line, "vision", 500.0f)*g_unit,
- OpInt(line, "depth", 2),
- OpFloat(line, "hard", 0.5f));
-
- m_terrainGenerate = true;
+
+ if (line->GetCommand() == "TerrainGenerate" && !resetObject)
+ {
+ m_terrain->Generate(line->GetParam("mosaic")->AsInt(20),
+ line->GetParam("brick")->AsInt(3),
+ line->GetParam("size")->AsFloat(20.0f),
+ line->GetParam("vision")->AsFloat(500.0f)*g_unit,
+ line->GetParam("depth")->AsInt(2),
+ line->GetParam("hard")->AsFloat(0.5f));
continue;
}
-
- if (Cmd(line, "TerrainWind") && !resetObject)
+
+ if (line->GetCommand() == "TerrainWind" && !resetObject)
{
- if (m_terrainCreate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainWind after TerrainCreate\n", filename, lineNum);
- continue;
- }
-
- if (m_terrainInit)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainWind after TerrainInit\n", filename, lineNum);
- continue;
- }
-
- if (!m_terrainGenerate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainWind before TerrainGenerate\n", filename, lineNum);
- continue;
- }
-
- m_terrain->SetWind(OpPos(line, "speed"));
+ m_terrain->SetWind(line->GetParam("speed")->AsPoint());
continue;
}
-
- if (Cmd(line, "TerrainRelief") && !resetObject)
+
+ if (line->GetCommand() == "TerrainRelief" && !resetObject)
{
- if (m_terrainCreate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainRelief after TerrainCreate\n", filename, lineNum);
- continue;
- }
-
- if (m_terrainInit)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainRelief after TerrainInit\n", filename, lineNum);
- continue;
- }
-
- if (!m_terrainGenerate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainRelief before TerrainGenerate\n", filename, lineNum);
- continue;
- }
-
- OpString(line, "image", name);
- m_terrain->LoadRelief(std::string("textures/")+name, OpFloat(line, "factor", 1.0f), OpInt(line, "border", 1));
+ m_terrain->LoadRelief(
+ line->GetParam("image")->AsPath("textures"),
+ line->GetParam("factor")->AsFloat(1.0f),
+ line->GetParam("border")->AsBool(true));
continue;
}
- if (Cmd(line, "TerrainRandomRelief") && !resetObject)
+ if (line->GetCommand() == "TerrainRandomRelief" && !resetObject)
{
m_terrain->RandomizeRelief();
continue;
}
-
- if (Cmd(line, "TerrainResource") && !resetObject)
+
+ if (line->GetCommand() == "TerrainResource" && !resetObject)
{
- if (m_terrainCreate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainResource after TerrainCreate\n", filename, lineNum);
- continue;
- }
-
- if (m_terrainInit)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainResource after TerrainInit\n", filename, lineNum);
- continue;
- }
-
- if (!m_terrainGenerate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainResource before TerrainGenerate\n", filename, lineNum);
- continue;
- }
-
- OpString(line, "image", name);
- m_terrain->LoadResources(std::string("textures/")+name);
+ m_terrain->LoadResources(line->GetParam("image")->AsPath("textures"));
continue;
}
-
- if (Cmd(line, "TerrainWater") && !resetObject)
+
+ if (line->GetCommand() == "TerrainWater" && !resetObject)
{
- OpString(line, "image", name);
Math::Vector pos;
- pos.x = OpFloat(line, "moveX", 0.0f);
- pos.y = OpFloat(line, "moveY", 0.0f);
+ pos.x = line->GetParam("moxeX")->AsFloat(0.0f);
+ pos.y = line->GetParam("moxeY")->AsFloat(0.0f);
pos.z = pos.x;
- m_water->Create(OpTypeWater(line, "air", Gfx::WATER_TT),
- OpTypeWater(line, "water", Gfx::WATER_TT),
- name,
- OpColor(line, "diffuse", Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
- OpColor(line, "ambient", Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
- OpFloat(line, "level", 100.0f)*g_unit,
- OpFloat(line, "glint", 1.0f),
+ m_water->Create(line->GetParam("air")->AsWaterType(Gfx::WATER_TT),
+ line->GetParam("water")->AsWaterType(Gfx::WATER_TT),
+ line->GetParam("image")->AsPath(""), //TODO: don't make this relative to textures/
+ line->GetParam("diffuse")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
+ line->GetParam("ambient")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
+ line->GetParam("level")->AsFloat(100.0f)*g_unit,
+ line->GetParam("glint")->AsFloat(1.0f),
pos);
- m_colorNewWater = OpColor(line, "color", m_colorRefWater);
- m_colorShiftWater = OpFloat(line, "brightness", 0.0f);
+ m_colorNewWater = line->GetParam("color")->AsColor(m_colorRefWater);
+ m_colorShiftWater = line->GetParam("brightness")->AsFloat(0.0f);
continue;
}
-
- if (Cmd(line, "TerrainLava") && !resetObject)
+
+ if (line->GetCommand() == "TerrainLava" && !resetObject)
{
- m_water->SetLava(OpInt(line, "mode", 0));
+ m_water->SetLava(line->GetParam("mode")->AsBool());
continue;
}
-
- if (Cmd(line, "TerrainCloud") && !resetObject)
+
+ if (line->GetCommand() == "TerrainCloud" && !resetObject)
{
- OpString(line, "image", name);
- m_cloud->Create(name,
- OpColor(line, "diffuse", Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
- OpColor(line, "ambient", Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
- OpFloat(line, "level", 500.0f) * g_unit);
+ m_cloud->Create(line->GetParam("image")->AsPath("", ""), //TODO: don't make this relative to textures/
+ line->GetParam("diffuse")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
+ line->GetParam("ambient")->AsColor(Gfx::Color(1.0f, 1.0f, 1.0f, 1.0f)),
+ line->GetParam("level")->AsFloat(500.0f)*g_unit);
continue;
}
-
- if (Cmd(line, "TerrainBlitz") && !resetObject)
+
+ if (line->GetCommand() == "TerrainBlitz" && !resetObject)
{
- m_lightning->Create(OpFloat(line, "sleep", 0.0f),
- OpFloat(line, "delay", 3.0f),
- OpFloat(line, "magnetic", 50.0f) * g_unit);
+ m_lightning->Create(line->GetParam("sleep")->AsFloat(0.0f),
+ line->GetParam("delay")->AsFloat(3.0f),
+ line->GetParam("magnetic")->AsFloat(50.0f)*g_unit);
continue;
}
-
- if (Cmd(line, "TerrainInitTextures") && !resetObject)
+
+ if (line->GetCommand() == "TerrainInitTextures" && !resetObject)
{
- if (m_terrainInit)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainInitTextures and TerrainInit at same time\n", filename, lineNum);
- continue;
+ std::string name = line->GetParam("image")->AsPath(""); //TODO: don't make this relative to textures/
+ if(name.find(".") == std::string::npos)
+ name += ".png";
+ int dx = line->GetParam("dx")->AsInt(1);
+ int dy = line->GetParam("dy")->AsInt(1);
+
+ int tt[100]; //TODO: I have no idea how TerrainInitTextures works, but maybe we shuld remove the limit to 100?
+ if(dx*dy > 100)
+ throw CLevelParserException("In TerrainInitTextures: dx*dy must be <100");
+ if(line->GetParam("table")->IsDefined()) {
+ const std::vector<CLevelParserParam*>& table = line->GetParam("table")->AsArray();
+
+ if(table.size() > dx*dy)
+ throw CLevelParserException("In TerrainInitTextures: table size must be dx*dy");
+
+ for (int i = 0; i < dx*dy; i++)
+ {
+ if(i >= table.size())
+ {
+ tt[i] = 0;
+ } else {
+ tt[i] = table[i]->AsInt();
+ }
+ }
+ } else {
+ for (int i = 0; i < dx*dy; i++)
+ {
+ tt[i] = 0;
+ }
}
-
- OpString(line, "image", name);
- AddExt(name, ".png");
- int dx = OpInt(line, "dx", 1);
- int dy = OpInt(line, "dy", 1);
- char* opTable = SearchOp(line, "table");
- int tt[100];
- for (int i = 0; i < dx*dy; i++)
- tt[i] = GetInt(opTable, i, 0);
-
+
+ /*TODO: ???
if (strstr(name, "%user%") != 0)
CopyFileListToTemp(name, tt, dx*dy);
-
- m_terrain->InitTextures(name, tt, dx, dy);
-
- m_terrainInitTextures = true;
+ */
+
+ m_terrain->InitTextures(name.c_str(), tt, dx, dy);
continue;
}
-
- if (Cmd(line, "TerrainInit") && !resetObject)
+
+ if (line->GetCommand() == "TerrainInit" && !resetObject)
{
- if (m_terrainInitTextures)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainInit and TerrainInitTextures at same time\n", filename, lineNum);
- continue;
- }
-
- m_terrain->InitMaterials(OpInt(line, "id", 1));
+ m_terrain->InitMaterials(line->GetParam("id")->AsInt(1));
m_terrainInit = true;
continue;
}
-
- if (Cmd(line, "TerrainMaterial") && !resetObject)
+
+ if (line->GetCommand() == "TerrainMaterial" && !resetObject)
{
- if (m_terrainCreate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainMaterial after TerrainCreate\n", filename, lineNum);
- continue;
- }
-
- if (m_terrainInit)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainMaterial after TerrainInit\n", filename, lineNum);
- continue;
- }
-
- if (m_terrainInitTextures)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainMaterial and TerrainInitTextures at same time\n", filename, lineNum);
- continue;
- }
-
- OpString(line, "image", name);
- AddExt(name, ".png");
+ std::string name = line->GetParam("image")->AsPath(""); //TODO: don't make this relative to textures/
+ if(name.find(".") == std::string::npos)
+ name += ".png";
+ /*TODO: ???
if (strstr(name, "%user%") != 0)
{
GetProfile().CopyFileToTemp(std::string(name));
}
-
- m_terrain->AddMaterial(OpInt(line, "id", 0),
- name,
- Math::Point(OpFloat(line, "u", 0.0f),
- OpFloat(line, "v", 0.0f)),
- OpInt(line, "up", 1),
- OpInt(line, "right", 1),
- OpInt(line, "down", 1),
- OpInt(line, "left", 1),
- OpFloat(line, "hard", 0.5f));
+ */
+
+ m_terrain->AddMaterial(line->GetParam("id")->AsInt(0),
+ name.c_str(),
+ Math::Point(line->GetParam("u")->AsFloat(),
+ line->GetParam("v")->AsFloat()),
+ line->GetParam("up")->AsInt(),
+ line->GetParam("right")->AsInt(),
+ line->GetParam("down")->AsInt(),
+ line->GetParam("left")->AsInt(),
+ line->GetParam("hard")->AsFloat(0.5f));
continue;
}
-
- if (Cmd(line, "TerrainLevel") && !resetObject)
+
+ if (line->GetCommand() == "TerrainLevel" && !resetObject)
{
- if (m_terrainCreate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainLevel after TerrainCreate\n", filename, lineNum);
- continue;
- }
-
- if (!m_terrainInit)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainLevel before TerrainInit\n", filename, lineNum);
- continue;
- }
-
- if (m_terrainInitTextures)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainLevel and TerrainInitTextures at same time\n", filename, lineNum);
- continue;
- }
-
- if (!m_terrainGenerate)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): TerrainLevel before TerrainGenerate\n", filename, lineNum);
- continue;
- }
-
- char* opId = SearchOp(line, "id");
- int id[50];
- int i = 0;
- while (i < 50)
- {
- id[i] = GetInt(opId, i, 0);
- if (id[i++] == 0) break;
+ int id[50]; //TODO: I have no idea how TerrainLevel works, but maybe we should remove the limit to 50?
+ if(line->GetParam("id")->IsDefined()) {
+ const std::vector<CLevelParserParam*>& id_array = line->GetParam("id")->AsArray();
+
+ if(id_array.size() > 50)
+ throw CLevelParserException("In TerrainLevel: id array size must be < 50");
+
+ int i = 0;
+ while (i < 50)
+ {
+ id[i] = id_array[i]->AsInt();
+ i++;
+ if(i >= id_array.size()) break;
+ }
}
-
+
m_terrain->GenerateMaterials(id,
- OpFloat(line, "min", 0.0f)*g_unit,
- OpFloat(line, "max", 100.0f)*g_unit,
- OpFloat(line, "slope", 5.0f),
- OpFloat(line, "freq", 100.0f),
- OpPos(line, "center")*g_unit,
- OpFloat(line, "radius", 0.0f)*g_unit);
+ line->GetParam("min")->AsFloat(0.0f)*g_unit,
+ line->GetParam("max")->AsFloat(100.0f)*g_unit,
+ line->GetParam("slope")->AsFloat(5.0f),
+ line->GetParam("freq")->AsFloat(100.0f),
+ line->GetParam("center")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
+ line->GetParam("radius")->AsFloat(0.0f)*g_unit);
continue;
}
-
- if (Cmd(line, "TerrainCreate") && !resetObject)
+
+ if (line->GetCommand() == "TerrainCreate" && !resetObject)
{
m_terrain->CreateObjects();
- m_terrainCreate = true;
continue;
}
-
- if (Cmd(line, "BeginObject"))
+
+ if (line->GetCommand() == "BeginObject")
{
InitEye();
SetMovieLock(false);
-
+
if (read[0] != 0) // loading file ?
sel = IOReadScene(read, stack);
-
- m_beginObject = true;
+
continue;
}
-
- if (Cmd(line, "MissionController") && read[0] == 0 && m_version >= 2)
+
+ if (line->GetCommand() == "MissionController" && read[0] == 0 && m_version >= 2)
{
m_controller = CObjectManager::GetInstancePointer()->CreateObject(Math::Vector(0.0f, 0.0f, 0.0f), 0.0f, OBJECT_CONTROLLER, 100.0f);
m_controller->SetMagnifyDamage(100.0f);
@@ -4542,48 +4418,42 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
CBrain* brain = m_controller->GetBrain();
if (brain != nullptr)
{
- OpString(line, "script", name);
- if (name[0] != 0)
- brain->SetScriptName(0, name);
+ std::string name = line->GetParam("script")->AsPath(""); //TODO: Don't make this relative to ai/
+ if (!name.empty())
+ brain->SetScriptName(0, const_cast<char*>(name.c_str()));
brain->SetScriptRun(0);
}
continue;
}
-
- if (Cmd(line, "CreateObject") && read[0] == 0)
+
+ if (line->GetCommand() == "CreateObject" && read[0] == 0)
{
- if (!m_beginObject)
- {
- GetLogger()->Error("Syntax error in file '%s' (line %d): CreateObject before BeginObject\n", filename, lineNum);
- continue;
- }
-
- ObjectType type = OpTypeObject(line, "type", OBJECT_NULL);
-
- int gadget = OpInt(line, "gadget", -1);
+ ObjectType type = line->GetParam("type")->AsObjectType();
+
+ int gadget = line->GetParam("gadget")->AsInt(-1);
if ( gadget == -1 )
{
gadget = 0;
if ( type == OBJECT_TECH ||
- (type >= OBJECT_PLANT0 &&
- type <= OBJECT_PLANT19 ) ||
- (type >= OBJECT_TREE0 &&
- type <= OBJECT_TREE5 ) ||
- (type >= OBJECT_TEEN0 &&
- type <= OBJECT_TEEN44 ) ||
- (type >= OBJECT_QUARTZ0 &&
- type <= OBJECT_QUARTZ3 ) ||
- (type >= OBJECT_ROOT0 &&
- type <= OBJECT_ROOT4 ) ) // not ROOT5!
+ (type >= OBJECT_PLANT0 &&
+ type <= OBJECT_PLANT19 ) ||
+ (type >= OBJECT_TREE0 &&
+ type <= OBJECT_TREE5 ) ||
+ (type >= OBJECT_TEEN0 &&
+ type <= OBJECT_TEEN44 ) ||
+ (type >= OBJECT_QUARTZ0 &&
+ type <= OBJECT_QUARTZ3 ) ||
+ (type >= OBJECT_ROOT0 &&
+ type <= OBJECT_ROOT4 ) ) // not ROOT5!
{
if ( type != OBJECT_TEEN11 && // lamp?
- type != OBJECT_TEEN12 && // coke?
- type != OBJECT_TEEN20 && // wall?
- type != OBJECT_TEEN21 && // wall?
- type != OBJECT_TEEN22 && // wall?
- type != OBJECT_TEEN26 && // lamp?
- type != OBJECT_TEEN28 && // bottle?
- type != OBJECT_TEEN34 ) // stone?
+ type != OBJECT_TEEN12 && // coke?
+ type != OBJECT_TEEN20 && // wall?
+ type != OBJECT_TEEN21 && // wall?
+ type != OBJECT_TEEN22 && // wall?
+ type != OBJECT_TEEN26 && // lamp?
+ type != OBJECT_TEEN28 && // bottle?
+ type != OBJECT_TEEN34 ) // stone?
{
gadget = 1;
}
@@ -4593,19 +4463,20 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
{
if (!TestGadgetQuantity(rankGadget++)) continue;
}
-
- Math::Vector pos = OpPos(line, "pos")*g_unit;
- float dirAngle = OpFloat(line, "dir", 0.0f)*Math::PI;
+
+ Math::Vector pos = line->GetParam("pos")->AsPoint()*g_unit;
+ float dirAngle = line->GetParam("dir")->AsFloat(0.0f)*Math::PI;
bool trainer;
CObject* obj = CObjectManager::GetInstancePointer()->CreateObject(
- pos, dirAngle,
- type,
- OpFloat(line, "power", 1.0f),
- OpFloat(line, "z", 1.0f),
- OpFloat(line, "h", 0.0f),
- trainer = OpInt(line, "trainer", 0),
- OpInt(line, "toy", 0),
- OpInt(line, "option", 0));
+ pos, dirAngle,
+ type,
+ line->GetParam("power")->AsFloat(1.0f),
+ line->GetParam("z")->AsFloat(1.0f),
+ line->GetParam("h")->AsFloat(0.0f),
+ trainer = line->GetParam("trainer")->AsBool(false),
+ line->GetParam("toy")->AsBool(false),
+ line->GetParam("option")->AsInt(0)
+ );
if (m_fixScene && type == OBJECT_HUMAN)
{
@@ -4613,108 +4484,112 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
if (m_phase == PHASE_WIN ) motion->SetAction(MHS_WIN, 0.4f);
if (m_phase == PHASE_LOST) motion->SetAction(MHS_LOST, 0.5f);
}
-
+
if (obj != nullptr)
{
obj->SetDefRank(rankObj);
-
+
if (type == OBJECT_BASE) m_base = true;
-
- Gfx::CameraType cType = OpCamera(line, "camera");
+
+ Gfx::CameraType cType = line->GetParam("camera")->AsCameraType(Gfx::CAM_TYPE_NULL);
if (cType != Gfx::CAM_TYPE_NULL)
obj->SetCameraType(cType);
-
- obj->SetCameraDist(OpFloat(line, "cameraDist", 50.0f));
- obj->SetCameraLock(OpInt(line, "cameraLock", 0));
-
- Gfx::PyroType pType = OpPyro(line, "pyro");
+
+ obj->SetCameraDist(line->GetParam("cameraDist")->AsFloat(50.0f));
+ obj->SetCameraLock(line->GetParam("cameraLock")->AsBool(false));
+
+ Gfx::PyroType pType = line->GetParam("pyro")->AsPyroType(Gfx::PT_NULL);
if (pType != Gfx::PT_NULL)
{
Gfx::CPyro* pyro = new Gfx::CPyro();
pyro->Create(pType, obj);
}
-
+
// Puts information in terminal (OBJECT_INFO).
for (int i = 0; i < OBJECTMAXINFO; i++)
{
- sprintf(op, "info%d", i+1);
- char text[100];
- OpString(line, op, text);
- if (text[0] == 0) break;
- char* p = strchr(text, '=');
- if (p == 0) break;
- *p = 0;
+ std::string op = "info"+std::to_string(i+1);
+ if(!line->GetParam(op)->IsDefined()) break;
+ std::string text = line->GetParam(op)->AsString();
+ std::size_t p = text.find_first_of("=");
+ if(p == std::string::npos)
+ throw CLevelParserExceptionBadParam(line->GetParam(op), "info");
Info info;
- strcpy(info.name, text);
- sscanf(p+1, "%f", &info.value);
+ strcpy(info.name, text.substr(0, p).c_str());
+ try {
+ info.value = boost::lexical_cast<float>(text.substr(p+1).c_str());
+ }
+ catch(...)
+ {
+ throw CLevelParserExceptionBadParam(line->GetParam(op), "info.value (float)");
+ }
obj->SetInfo(i, info);
}
-
+
// Sets the parameters of the command line.
- char* p = SearchOp(line, "cmdline");
- for (int i = 0; i < OBJECTMAXCMDLINE; i++)
- {
- float value = GetFloat(p, i, NAN);
- if (value == NAN) break;
- obj->SetCmdLine(i, value);
+ if(line->GetParam("cmdline")->IsDefined()) {
+ const std::vector<CLevelParserParam*>& cmdline = line->GetParam("cmdline")->AsArray();
+ for (int i = 0; i < OBJECTMAXCMDLINE && i < cmdline.size(); i++) //TODO: get rid of the limit
+ {
+ obj->SetCmdLine(i, cmdline[i]->AsFloat());
+ }
}
-
- if (OpInt(line, "select", 0) == 1)
+
+ if (line->GetParam("select")->AsBool(false))
{
sel = obj;
}
-
- bool selectable = OpInt(line, "selectable", 1);
+
+ bool selectable = line->GetParam("selectable")->AsBool(true);
obj->SetSelectable(selectable);
- obj->SetIgnoreBuildCheck(OpInt(line, "ignoreBuildCheck", 0));
- obj->SetEnable(OpInt(line, "enable", 1));
- obj->SetProxyActivate(OpInt(line, "proxyActivate", 0));
- obj->SetProxyDistance(OpFloat(line, "proxyDistance", 15.0f)*g_unit);
- obj->SetRange(OpFloat(line, "range", 30.0f));
- obj->SetShield(OpFloat(line, "shield", 1.0f));
- obj->SetMagnifyDamage(OpFloat(line, "magnifyDamage", 1.0f));
- obj->SetClip(OpInt(line, "clip", 1));
- obj->SetCheckToken(m_version >= 2 ? trainer || !selectable : OpInt(line, "checkToken", 1));
+ obj->SetIgnoreBuildCheck(line->GetParam("ignoreBuildCheck")->AsBool(false));
+ obj->SetEnable(line->GetParam("enable")->AsBool(true));
+ obj->SetProxyActivate(line->GetParam("proxyActivate")->AsBool(false));
+ if(line->GetParam("proxyActivate")->AsBool(false))
+ obj->SetProxyDistance(line->GetParam("proxyDistance")->AsFloat()*g_unit);
+ obj->SetRange(line->GetParam("range")->AsFloat(30.0f));
+ obj->SetShield(line->GetParam("shield")->AsFloat(1.0f));
+ obj->SetMagnifyDamage(line->GetParam("magnifyDamage")->AsFloat(1.0f));
+ obj->SetClip(line->GetParam("clip")->AsBool(true));
+ obj->SetCheckToken(m_version >= 2 ? trainer || !selectable : line->GetParam("checkToken")->AsBool(true));
// SetManual will affect bot speed
if (type == OBJECT_MOBILEdr)
{
- obj->SetManual(m_version >= 2 ? !trainer : OpInt(line, "manual", 0));
+ obj->SetManual(m_version >= 2 ? !trainer : line->GetParam("manual")->AsBool(false));
}
-
+
if (m_version >= 2)
{
- Math::Vector zoom = OpDir(line, "zoom");
+ Math::Vector zoom = line->GetParam("zoom")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f));
if (zoom.x != 0.0f || zoom.y != 0.0f || zoom.z != 0.0f)
obj->SetZoom(0, zoom);
}
-
+
+ //TODO: I don't remember what this is used for
CMotion* motion = obj->GetMotion();
- if (motion != nullptr)
+ if (motion != nullptr && line->GetParam("param")->IsDefined())
{
- p = SearchOp(line, "param");
- for (int i = 0; i < 10; i++)
+ const std::vector<CLevelParserParam*>& p = line->GetParam("param")->AsArray();
+ for (int i = 0; i < 10 && i < p.size(); i++)
{
- float value;
- value = GetFloat(p, i, NAN);
- if (value == NAN) break;
- motion->SetParam(i, value);
+ motion->SetParam(i, p[i]->AsFloat());
}
}
-
+
int run = -1;
CBrain* brain = obj->GetBrain();
if (brain != nullptr)
{
for (int i = 0; i < 10; i++)
{
- sprintf(op, "script%d", i+1); // script1..script10
- OpString(line, op, name);
- if (name[0] != 0)
- brain->SetScriptName(i, name);
-
+ std::string op = "script"+std::to_string(i+1); // script1..script10
+ if(line->GetParam(op)->IsDefined()) {
+ brain->SetScriptName(i, const_cast<char*>(line->GetParam(op)->AsPath("").c_str())); //TODO: don't make this relative to ai/
+ }
+
}
-
- int i = OpInt(line, "run", 0);
+
+ int i = line->GetParam("run")->AsInt(0);
if (i != 0)
{
run = i-1;
@@ -4724,17 +4599,16 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
CAuto* automat = obj->GetAuto();
if (automat != nullptr)
{
- type = OpTypeObject(line, "autoType", OBJECT_NULL);
+ type = line->GetParam("autoType")->AsObjectType(OBJECT_NULL);
automat->SetType(type);
for (int i = 0; i < 5; i++)
{
- sprintf(op, "autoValue%d", i+1); // autoValue1..autoValue5
- automat->SetValue(i, OpFloat(line, op, 0.0f));
+ std::string op = "autoValue"+std::to_string(i+1); // autoValue1..autoValue5
+ automat->SetValue(i, line->GetParam(op)->AsFloat(0.0f));
}
- OpString(line, "autoString", name);
- automat->SetString(name);
-
- int i = OpInt(line, "run", -1);
+ automat->SetString(const_cast<char*>(line->GetParam("autoString")->AsString("").c_str()));
+
+ int i = line->GetParam("run")->AsInt(-1);
if (i != -1)
{
if (i != PARAM_FIXSCENE &&
@@ -4742,30 +4616,29 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
automat->Start(i); // starts the film
}
}
-
- OpString(line, "soluce", name);
- if (soluce && brain != 0 && name[0] != 0)
- brain->SetSoluceName(name);
-
+
+ if (soluce && brain != nullptr && line->GetParam("soluce")->IsDefined())
+ brain->SetSoluceName(const_cast<char*>(line->GetParam("soluce")->AsString().c_str()));
+
obj->SetResetPosition(obj->GetPosition(0));
obj->SetResetAngle(obj->GetAngle(0));
obj->SetResetRun(run);
-
- if (OpInt(line, "reset", 0) == 1)
+
+ if (line->GetParam("reset")->AsBool(false))
obj->SetResetCap(RESET_MOVE);
}
-
+
rankObj ++;
continue;
}
-
- if (Cmd(line, "CreateFog") && !resetObject)
+
+ if (line->GetCommand() == "CreateFog" && !resetObject)
{
- Gfx::ParticleType type = static_cast<Gfx::ParticleType>((Gfx::PARTIFOG0+OpInt(line, "type", 0)));
- Math::Vector pos = OpPos(line, "pos")*g_unit;
- float height = OpFloat(line, "height", 1.0f)*g_unit;
- float ddim = OpFloat(line, "dim", 50.0f)*g_unit;
- float delay = OpFloat(line, "delay", 2.0f);
+ Gfx::ParticleType type = static_cast<Gfx::ParticleType>(Gfx::PARTIFOG0+(line->GetParam("type")->AsInt()));
+ Math::Vector pos = line->GetParam("pos")->AsPoint()*g_unit;
+ float height = line->GetParam("height")->AsFloat(1.0f)*g_unit;
+ float ddim = line->GetParam("dim")->AsFloat(50.0f)*g_unit;
+ float delay = line->GetParam("delay")->AsFloat(2.0f);
m_terrain->AdjustToFloor(pos);
pos.y += height;
Math::Point dim;
@@ -4774,149 +4647,150 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
m_particle->CreateParticle(pos, Math::Vector(0.0f, 0.0f, 0.0f), dim, type, delay, 0.0f, 0.0f);
continue;
}
-
- if (Cmd(line, "CreateLight") && !resetObject)
+
+ if (line->GetCommand() == "CreateLight" && !resetObject)
{
Gfx::EngineObjectType type;
-
- int lightRank = CreateLight(OpDir(line, "dir"),
- OpColor(line, "color", Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
-
- type = OpTypeTerrain(line, "type", Gfx::ENG_OBJTYPE_NULL);
+
+ int lightRank = CreateLight(line->GetParam("dir")->AsPoint(),
+ line->GetParam("color")->AsColor(Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
+
+ type = line->GetParam("type")->AsTerrainType(Gfx::ENG_OBJTYPE_NULL);
+
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
{
m_lightMan->SetLightPriority(lightRank, Gfx::LIGHT_PRI_HIGHEST);
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
}
-
+
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_QUARTZ);
-
+
if (type == Gfx::ENG_OBJTYPE_METAL)
m_lightMan->SetLightIncludeType(lightRank, Gfx::ENG_OBJTYPE_METAL);
-
+
if (type == Gfx::ENG_OBJTYPE_FIX)
m_lightMan->SetLightExcludeType(lightRank, Gfx::ENG_OBJTYPE_TERRAIN);
-
+
continue;
}
- if (Cmd(line, "CreateSpot") && !resetObject)
+ if (line->GetCommand() == "CreateSpot" && !resetObject)
{
Gfx::EngineObjectType type;
-
- int rankLight = CreateSpot(OpDir(line, "pos")*g_unit,
- OpColor(line, "color", Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
-
- type = OpTypeTerrain(line, "type", Gfx::ENG_OBJTYPE_NULL);
+
+ int rankLight = CreateSpot(line->GetParam("pos")->AsPoint()*g_unit,
+ line->GetParam("color")->AsColor(Gfx::Color(0.5f, 0.5f, 0.5f, 1.0f)));
+
+ type = line->GetParam("type")->AsTerrainType(Gfx::ENG_OBJTYPE_NULL);
if (type == Gfx::ENG_OBJTYPE_TERRAIN)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
-
+
if (type == Gfx::ENG_OBJTYPE_QUARTZ)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_QUARTZ);
-
+
if (type == Gfx::ENG_OBJTYPE_METAL)
m_lightMan->SetLightIncludeType(rankLight, Gfx::ENG_OBJTYPE_METAL);
-
+
if (type == Gfx::ENG_OBJTYPE_FIX)
m_lightMan->SetLightExcludeType(rankLight, Gfx::ENG_OBJTYPE_TERRAIN);
-
+
continue;
}
-
- if (Cmd(line, "GroundSpot") && !resetObject)
+
+ if (line->GetCommand() == "GroundSpot" && !resetObject)
{
rank = m_engine->CreateGroundSpot();
if (rank != -1)
{
- m_engine->SetObjectGroundSpotPos(rank, OpPos(line, "pos")*g_unit);
- m_engine->SetObjectGroundSpotRadius(rank, OpFloat(line, "radius", 10.0f)*g_unit);
- m_engine->SetObjectGroundSpotColor(rank, OpColor(line, "color", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
- m_engine->SetObjectGroundSpotSmooth(rank, OpFloat(line, "smooth", 1.0f));
- m_engine->SetObjectGroundSpotMinMax(rank, OpFloat(line, "min", 0.0f)*g_unit,
- OpFloat(line, "max", 0.0f)*g_unit);
+ m_engine->SetObjectGroundSpotPos(rank, line->GetParam("pos")->AsPoint()*g_unit);
+ m_engine->SetObjectGroundSpotRadius(rank, line->GetParam("radius")->AsFloat(10.0f)*g_unit);
+ m_engine->SetObjectGroundSpotColor(rank, line->GetParam("color")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
+ m_engine->SetObjectGroundSpotSmooth(rank, line->GetParam("smooth")->AsFloat(1.0f));
+ m_engine->SetObjectGroundSpotMinMax(rank, line->GetParam("min")->AsFloat(0.0f)*g_unit,
+ line->GetParam("max")->AsFloat(0.0f)*g_unit);
}
continue;
}
-
- if (Cmd(line, "WaterColor") && !resetObject)
+
+ if (line->GetCommand() == "WaterColor" && !resetObject)
{
- m_engine->SetWaterAddColor(OpColor(line, "color", Gfx::Color(0.0f, 0.0f, 0.0f, 1.0f)));
+ m_engine->SetWaterAddColor(line->GetParam("color")->AsColor());
continue;
}
-
- if (Cmd(line, "MapColor") && !resetObject)
+
+ if (line->GetCommand() == "MapColor" && !resetObject)
{
- m_map->FloorColorMap(OpColor(line, "floor", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)),
- OpColor(line, "water", Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
- m_mapShow = OpInt(line, "show", 1);
+ m_map->FloorColorMap(line->GetParam("floor")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)),
+ line->GetParam("water")->AsColor(Gfx::Color(0.533f, 0.533f, 0.533f, 0.533f)));
+ m_mapShow = line->GetParam("show")->AsBool(true);
m_map->ShowMap(m_mapShow);
- m_map->SetToy(OpInt(line, "toyIcon", 0));
- m_mapImage = OpInt(line, "image", 0);
+ m_map->SetToy(line->GetParam("toyIcon")->AsBool(false));
+ m_mapImage = line->GetParam("image")->AsBool(false);
if (m_mapImage)
{
- Math::Vector offset;
- OpString(line, "filename", m_mapFilename);
- offset = OpPos(line, "offset");
- m_map->SetFixParam(OpFloat(line, "zoom", 1.0f),
+ Math::Vector offset;
+ strcpy(m_mapFilename, line->GetParam("filename")->AsPath("").c_str()); //TODO: don't make this relative to textures/
+ offset = line->GetParam("offset")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f));
+ m_map->SetFixParam(line->GetParam("zoom")->AsFloat(1.0f),
offset.x, offset.z,
- OpFloat(line, "angle", 0.0f)*Math::PI/180.0f,
- OpInt(line, "mode", 0),
- OpInt(line, "debug", 0));
+ line->GetParam("angle")->AsFloat(0.0f)*Math::PI/180.0f,
+ line->GetParam("mode")->AsInt(0),
+ line->GetParam("debug")->AsBool(false));
}
continue;
}
-
- if (Cmd(line, "MapZoom") && !resetObject)
+
+ if (line->GetCommand() == "MapZoom" && !resetObject)
{
- m_map->ZoomMap(OpFloat(line, "factor", 2.0f));
- m_map->MapEnable(OpInt(line, "enable", 1));
+ m_map->ZoomMap(line->GetParam("factor")->AsFloat(2.0f));
+ m_map->MapEnable(line->GetParam("enable")->AsBool(true));
continue;
}
-
- if (Cmd(line, "MaxFlyingHeight") && !resetObject)
+
+ if (line->GetCommand() == "MaxFlyingHeight" && !resetObject)
{
- m_terrain->SetFlyingMaxHeight(OpFloat(line, "max", 280.0f)*g_unit);
+ m_terrain->SetFlyingMaxHeight(line->GetParam("max")->AsFloat(280.0f)*g_unit);
continue;
}
-
- if (Cmd(line, "AddFlyingHeight") && !resetObject)
+
+ if (line->GetCommand() == "AddFlyingHeight" && !resetObject)
{
- m_terrain->AddFlyingLimit(OpPos(line, "center")*g_unit,
- OpFloat(line, "extRadius", 20.0f)*g_unit,
- OpFloat(line, "intRadius", 10.0f)*g_unit,
- OpFloat(line, "maxHeight", 200.0f));
+ m_terrain->AddFlyingLimit(line->GetParam("center")->AsPoint()*g_unit,
+ line->GetParam("extRadius")->AsFloat(20.0f)*g_unit,
+ line->GetParam("intRadius")->AsFloat(10.0f)*g_unit,
+ line->GetParam("maxHeight")->AsFloat(200.0f));
continue;
}
-
- if (Cmd(line, "Camera"))
+
+ if (line->GetCommand() == "Camera")
{
- m_camera->Init(OpDir(line, "eye")*g_unit,
- OpDir(line, "lookat")*g_unit,
- resetObject?0.0f:OpFloat(line, "delay", 0.0f));
-
- if (OpInt(line, "fadeIn", 0) == 1)
+ m_camera->Init(line->GetParam("eye")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
+ line->GetParam("lookat")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit,
+ resetObject ? 0.0f : line->GetParam("delay")->AsFloat(0.0f));
+
+ if (line->GetParam("fadeIn")->AsBool(false))
m_camera->StartOver(Gfx::CAM_OVER_EFFECT_FADEIN_WHITE, Math::Vector(0.0f, 0.0f, 0.0f), 1.0f);
-
- m_camera->SetFixDirection(OpFloat(line, "fixDirection", 0.25f)*Math::PI);
+
+ m_camera->SetFixDirection(line->GetParam("fixDirection")->AsFloat(0.25f)*Math::PI);
continue;
}
-
- if (Cmd(line, "EndMissionTake") && !resetObject && m_controller == nullptr)
+
+ if (line->GetCommand() == "EndMissionTake" && !resetObject && m_controller == nullptr)
{
int i = m_endTakeTotal;
if (i < 10)
{
- m_endTake[i].pos = OpPos(line, "pos")*g_unit;
- m_endTake[i].dist = OpFloat(line, "dist", (m_version < 2 ? 8.0f : 100.0f))*g_unit;
- m_endTake[i].type = OpTypeObject(line, "type", OBJECT_NULL);
- m_endTake[i].min = OpInt(line, "min", 1);
- m_endTake[i].max = OpInt(line, "max", 9999);
+ m_endTake[i].pos = line->GetParam("pos")->AsPoint(Math::Vector(0.0f, 0.0f, 0.0f))*g_unit;
+ m_endTake[i].dist = line->GetParam("dist")->AsFloat(m_version < 2 ? 8.0f : 100.0f)*g_unit;
+ m_endTake[i].type = line->GetParam("type")->AsObjectType(OBJECT_NULL);
+ m_endTake[i].min = line->GetParam("min")->AsInt(1);
+ m_endTake[i].max = line->GetParam("max")->AsInt(9999);
if (m_version >= 2)
{
- m_endTake[i].powermin = OpFloat(line, "powermin", -1);
- m_endTake[i].powermax = OpFloat(line, "powermax", 100);
- m_endTake[i].tool = OpTool(line, "tool");
- m_endTake[i].drive = OpDrive(line, "drive");
+ m_endTake[i].powermin = line->GetParam("powermin")->AsFloat(-1);
+ m_endTake[i].powermax = line->GetParam("powermax")->AsFloat(100);
+ m_endTake[i].tool = line->GetParam("tool")->AsToolType(TOOL_OTHER);
+ m_endTake[i].drive = line->GetParam("drive")->AsDriveType(DRIVE_OTHER);
}
else
{
@@ -4925,93 +4799,91 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
m_endTake[i].tool = TOOL_OTHER;
m_endTake[i].drive = DRIVE_OTHER;
}
- m_endTake[i].lost = OpInt(line, "lost", -1);
- m_endTake[i].immediat = OpInt(line, "immediat", 0);
- OpString(line, "message", m_endTake[i].message);
+ m_endTake[i].lost = line->GetParam("lost")->AsInt(-1);
+ m_endTake[i].immediat = line->GetParam("immediat")->AsBool(false);
+ strcpy(m_endTake[i].message, line->GetParam("message")->AsString("").c_str()); //TODO: Really, ending mission on message()? Is this used anywhere? Do we need that?
m_endTakeTotal ++;
}
continue;
}
- if (Cmd(line, "EndMissionDelay") && !resetObject && m_controller == nullptr)
+ if (line->GetCommand() == "EndMissionDelay" && !resetObject && m_controller == nullptr)
{
- m_endTakeWinDelay = OpFloat(line, "win", 2.0f);
- m_endTakeLostDelay = OpFloat(line, "lost", 2.0f);
+ m_endTakeWinDelay = line->GetParam("win")->AsFloat(2.0f);
+ m_endTakeLostDelay = line->GetParam("lost")->AsFloat(2.0f);
continue;
}
- if (Cmd(line, "EndMissionResearch") && !resetObject && m_controller == nullptr)
+ if (line->GetCommand() == "EndMissionResearch" && !resetObject && m_controller == nullptr) //TODO: Is this used anywhere?
{
- m_endTakeResearch |= OpResearch(line, "type");
+ m_endTakeResearch |= line->GetParam("type")->AsResearchFlag();
continue;
}
- if (Cmd(line, "EndMissionNever") && !resetObject && m_controller == nullptr)
+ if (line->GetCommand() == "EndMissionNever" && !resetObject && m_controller == nullptr)
{
m_endTakeNever = true;
continue;
}
-
- if (Cmd(line, "ObligatoryToken") && !resetObject)
+
+ if (line->GetCommand() == "ObligatoryToken" && !resetObject) //NOTE: This was used only in CeeBot, maybe we should add this to some Colobot exercises?
{
int i = m_obligatoryTotal;
- if (i < 100)
+ if (i < 100) //TODO: remove the limit
{
- OpString(line, "text", m_obligatoryToken[i]);
+ strcpy(m_obligatoryToken[i], line->GetParam("text")->AsString().c_str());
m_obligatoryTotal ++;
}
continue;
}
-
- if (Cmd(line, "ProhibitedToken") && !resetObject)
+
+ if (line->GetCommand() == "ProhibitedToken" && !resetObject) //NOTE: This was used only in CeeBot, maybe we should add this to some Colobot exercises?
{
int i = m_prohibitedTotal;
- if (i < 100)
+ if (i < 100) //TODO: remove the limit
{
- OpString(line, "text", m_prohibitedToken[i]);
+ strcpy(m_prohibitedToken[i], line->GetParam("text")->AsString().c_str());
m_prohibitedTotal ++;
}
continue;
}
-
- if (Cmd(line, "EnableBuild") && !resetObject)
+
+ if (line->GetCommand() == "EnableBuild" && !resetObject)
{
- g_build |= OpBuild(line, "type");
+ g_build |= line->GetParam("type")->AsBuildFlag();
continue;
}
-
- if (Cmd(line, "EnableResearch") && !resetObject)
+
+ if (line->GetCommand() == "EnableResearch" && !resetObject)
{
- g_researchEnable |= OpResearch(line, "type");
+ g_researchEnable |= line->GetParam("type")->AsResearchFlag();
continue;
}
-
- if (Cmd(line, "DoneResearch") && read[0] == 0 && !resetObject) // not loading file?
+
+ if (line->GetCommand() == "DoneResearch" && read[0] == 0 && !resetObject) // not loading file?
{
- g_researchDone |= OpResearch(line, "type");
+ g_researchDone |= line->GetParam("type")->AsResearchFlag();
continue;
}
-
- if (Cmd(line, "NewScript") && !resetObject)
+
+ if (line->GetCommand() == "NewScript" && !resetObject)
{
- OpString(line, "name", name);
- AddNewScriptName(OpTypeObject(line, "type", OBJECT_NULL), name);
+ char name[200];
+ strcpy(name, line->GetParam("name")->AsPath("").c_str()); //TODO: don't make this relative to ai/
+ AddNewScriptName(line->GetParam("type")->AsObjectType(OBJECT_NULL), name);
continue;
}
-
- if (line[0] == '\n') continue; // Ignore empty lines
- if (line[0] == '\0') continue; // Ignore empty lines
- if (read[0] != 0) continue; // Ignore when loading saved game
-
- GetLogger()->Error("Syntax error in file '%s' (line %d): Unknown command: %s", filename, lineNum, line); // Don't add \n at the end of log message - it's included in line variable
+
+ if(read[0] != 0) continue; // ignore errors when loading saevd game (TODO: don't report ones that are just not loaded when loading saved game)
+ if(resetObject) continue; // ignore when reseting just objects (TODO: see above)
+
+ throw CLevelParserException("Unknown command: '"+line->GetCommand()+"' in "+line->GetLevel()->GetFilename()+":"+std::to_string(line->GetLineNumber()));
}
- stream.close();
-
if (read[0] == 0)
CompileScript(soluce); // compiles all scripts
- if (strcmp(base, "scene") == 0 && !resetObject) // mission?
+ if (strcmp(base, "missions") == 0 && !resetObject) // mission?
WriteFreeParam();
- if (strcmp(base, "free") == 0 && !resetObject) // free play?
+ if (strcmp(base, "freemissions") == 0 && !resetObject) // free play?
{
g_researchDone = m_freeResearch;
@@ -6541,20 +6413,28 @@ void CRobotMain::ResetCreate()
m_camera->SetType(Gfx::CAM_TYPE_DIALOG);
- CreateScene(m_dialog->GetSceneSoluce(), false, true);
+ try {
+ CreateScene(m_dialog->GetSceneSoluce(), false, true);
- if (!GetNiceReset()) return;
+ if (!GetNiceReset()) return;
- for (int i = 0; i < 1000000; i++)
- {
- CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
- if (obj == nullptr) break;
+ for (int i = 0; i < 1000000; i++)
+ {
+ CObject* obj = static_cast<CObject*>(iMan->SearchInstance(CLASS_OBJECT, i));
+ if (obj == nullptr) break;
- ResetCap cap = obj->GetResetCap();
- if (cap == RESET_NONE) continue;
+ ResetCap cap = obj->GetResetCap();
+ if (cap == RESET_NONE) continue;
- Gfx::CPyro* pyro = new Gfx::CPyro();
- pyro->Create(Gfx::PT_RESET, obj);
+ Gfx::CPyro* pyro = new Gfx::CPyro();
+ pyro->Create(Gfx::PT_RESET, obj);
+ }
+ }
+ catch(const CLevelParserException& e)
+ {
+ CLogger::GetInstancePointer()->Error("An error occured while trying to reset scene\n");
+ CLogger::GetInstancePointer()->Error("%s\n", e.what());
+ ChangePhase(PHASE_TERM);
}
}