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diff --git a/src/script/cmdtoken.h b/src/script/cmdtoken.h
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+// * This file is part of the COLOBOT source code
+// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
+// *
+// * This program is free software: you can redistribute it and/or modify
+// * it under the terms of the GNU General Public License as published by
+// * the Free Software Foundation, either version 3 of the License, or
+// * (at your option) any later version.
+// *
+// * This program is distributed in the hope that it will be useful,
+// * but WITHOUT ANY WARRANTY; without even the implied warranty of
+// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// * GNU General Public License for more details.
+// *
+// * You should have received a copy of the GNU General Public License
+// * along with this program. If not, see http://www.gnu.org/licenses/.
+
+// cmdtoken.h
+
+#ifndef _CMDTOKEN_H_
+#define _CMDTOKEN_H_
+
+
+#include "d3denum.h"
+#include "d3dengine.h"
+#include "object.h"
+#include "water.h"
+#include "pyro.h"
+#include "camera.h"
+
+
+
+// Procedures.
+
+extern BOOL Cmd(char *line, char *token);
+extern char* SearchOp(char *line, char *op);
+
+extern int GetInt(char *line, int rank, int def);
+extern float GetFloat(char *line, int rank, float def);
+extern void GetString(char *line, int rank, char *buffer);
+extern ObjectType GetTypeObject(char *line, int rank, ObjectType def);
+extern char* GetTypeObject(ObjectType type);
+extern WaterType GetTypeWater(char *line, int rank, WaterType def);
+extern D3DTypeObj GetTypeTerrain(char *line, int rank, D3DTypeObj def);
+extern int GetBuild(char *line, int rank);
+extern int GetResearch(char *line, int rank);
+extern PyroType GetPyro(char *line, int rank);
+extern CameraType GetCamera(char *line, int rank);
+extern char* GetCamera(CameraType type);
+
+extern int OpInt(char *line, char *op, int def);
+extern float OpFloat(char *line, char *op, float def);
+extern void OpString(char *line, char *op, char *buffer);
+extern ObjectType OpTypeObject(char *line, char *op, ObjectType def);
+extern WaterType OpTypeWater(char *line, char *op, WaterType def);
+extern D3DTypeObj OpTypeTerrain(char *line, char *op, D3DTypeObj def);
+extern int OpResearch(char *line, char *op);
+extern PyroType OpPyro(char *line, char *op);
+extern CameraType OpCamera(char *line, char *op);
+extern int OpBuild(char *line, char *op);
+extern D3DVECTOR OpPos(char *line, char *op);
+extern D3DVECTOR OpDir(char *line, char *op);
+extern D3DCOLOR OpColor(char *line, char *op, D3DCOLOR def);
+extern D3DCOLORVALUE OpColorValue(char *line, char *op, D3DCOLORVALUE def);
+
+
+
+#endif //_CMDTOKEN_H_