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-rw-r--r--src/sound/plugins/oalsound/alsound.h2
-rw-r--r--src/sound/sound.h10
2 files changed, 6 insertions, 6 deletions
diff --git a/src/sound/plugins/oalsound/alsound.h b/src/sound/plugins/oalsound/alsound.h
index c1cdb81..ec23c86 100644
--- a/src/sound/plugins/oalsound/alsound.h
+++ b/src/sound/plugins/oalsound/alsound.h
@@ -33,7 +33,7 @@
#include "check.h"
-class ALSound : public CSoundInterface
+class ALSound : public CSound
{
public:
ALSound();
diff --git a/src/sound/sound.h b/src/sound/sound.h
index 45ec7e1..c2943f2 100644
--- a/src/sound/sound.h
+++ b/src/sound/sound.h
@@ -143,19 +143,19 @@ enum SoundNext
/**
-* @class CSoundInterface
+* @class CSound
*
* @brief Sound plugin interface
*
*/
-class CSoundInterface : public CPluginInterface
+class CSound : public CPluginInterface
{
public:
- CSoundInterface() {
+ CSound() {
//CInstanceManager::getInstance().AddInstance(CLASS_SOUND, this);
//m_iMan->AddInstance(CLASS_SOUND, this);
};
- virtual ~CSoundInterface() = 0;
+ virtual ~CSound() = 0;
/** Function to initialize sound device
* @param bool b3D - enable support for 3D sound
@@ -163,7 +163,7 @@ class CSoundInterface : public CPluginInterface
virtual bool Create(bool b3D) = 0;
/** Function called to cache all sound effect files.
- * Function calls \link CSoundInterface::Cache() \endlink for each file
+ * Function calls \link CSound::Cache() \endlink for each file
*/
virtual void CacheAll() = 0;