diff options
Diffstat (limited to 'src/ui/image.cpp')
-rw-r--r-- | src/ui/image.cpp | 310 |
1 files changed, 155 insertions, 155 deletions
diff --git a/src/ui/image.cpp b/src/ui/image.cpp index 1803a1c..8bf46fb 100644 --- a/src/ui/image.cpp +++ b/src/ui/image.cpp @@ -1,155 +1,155 @@ -// * This file is part of the COLOBOT source code
-// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
-// *
-// * This program is free software: you can redistribute it and/or modify
-// * it under the terms of the GNU General Public License as published by
-// * the Free Software Foundation, either version 3 of the License, or
-// * (at your option) any later version.
-// *
-// * This program is distributed in the hope that it will be useful,
-// * but WITHOUT ANY WARRANTY; without even the implied warranty of
-// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// * GNU General Public License for more details.
-// *
-// * You should have received a copy of the GNU General Public License
-// * along with this program. If not, see http://www.gnu.org/licenses/.
-
-// image.cpp
-
-
-#include <windows.h>
-#include <stdio.h>
-#include <d3d.h>
-
-#include "common/struct.h"
-#include "old/d3dengine.h"
-#include "old/math3d.h"
-#include "common/event.h"
-#include "common/misc.h"
-#include "common/iman.h"
-#include "common/restext.h"
-#include "ui/image.h"
-
-
-
-
-// Object's constructor.
-
-CImage::CImage(CInstanceManager* iMan) : CControl(iMan)
-{
- m_filename[0] = 0;
-}
-
-// Object's destructor.
-
-CImage::~CImage()
-{
- if ( m_filename[0] != 0 )
- {
- m_engine->FreeTexture(m_filename);
- }
-}
-
-
-// Creates a new button.
-
-bool CImage::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg)
-{
- if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg();
-
- CControl::Create(pos, dim, icon, eventMsg);
-
- if ( icon == -1 )
- {
- char name[100];
- char* p;
-
- GetResource(RES_EVENT, eventMsg, name);
- p = strchr(name, '\\');
- if ( p != 0 ) *p = 0;
- SetName(name);
- }
-
- return true;
-}
-
-
-// Specifies the name of the image display.
-
-void CImage::SetFilenameImage(char *name)
-{
- if ( m_filename[0] != 0 )
- {
- m_engine->FreeTexture(m_filename);
- }
-
- strcpy(m_filename, name);
-}
-
-char* CImage::RetFilenameImage()
-{
- return m_filename;
-}
-
-
-// Management of an event.
-
-bool CImage::EventProcess(const Event &event)
-{
- return true;
-}
-
-
-// Draws button.
-
-void CImage::Draw()
-{
- Math::Point uv1,uv2, corner, pos, dim;
- float dp;
-
- if ( (m_state & STATE_VISIBLE) == 0 ) return;
-
- if ( m_state & STATE_SHADOW )
- {
- DrawShadow(m_pos, m_dim);
- }
-
- dp = 0.5f/256.0f;
-
- if ( m_icon == 0 ) // hollow frame?
- {
- m_engine->SetTexture("button2.tga");
- m_engine->SetState(D3DSTATENORMAL);
- uv1.x = 160.0f/256.0f;
- uv1.y = 192.0f/256.0f; // u-v texture
- uv2.x = 192.0f/256.0f;
- uv2.y = 224.0f/256.0f;
- uv1.x += dp;
- uv1.y += dp;
- uv2.x -= dp;
- uv2.y -= dp;
- corner.x = 10.0f/640.0f;
- corner.y = 10.0f/480.0f;
- DrawIcon(m_pos, m_dim, uv1, uv2, corner, 8.0f/256.0f);
- }
-
- if ( m_filename[0] != 0 ) // displays an image?
- {
- m_engine->LoadTexture(m_filename);
- m_engine->SetTexture(m_filename);
- m_engine->SetState(D3DSTATENORMAL);
- pos = m_pos;
- dim = m_dim;
- pos.x += 5.0f/640.0f;
- pos.y += 5.0f/480.0f;
- dim.x -= 10.0f/640.0f;
- dim.y -= 10.0f/480.0f;
- uv1.x = 0.0f;
- uv1.y = 0.0f;
- uv2.x = 1.0f;
- uv2.y = 1.0f;
- DrawIcon(pos, dim, uv1, uv2);
- }
-}
-
-
+// * This file is part of the COLOBOT source code +// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch +// * +// * This program is free software: you can redistribute it and/or modify +// * it under the terms of the GNU General Public License as published by +// * the Free Software Foundation, either version 3 of the License, or +// * (at your option) any later version. +// * +// * This program is distributed in the hope that it will be useful, +// * but WITHOUT ANY WARRANTY; without even the implied warranty of +// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// * GNU General Public License for more details. +// * +// * You should have received a copy of the GNU General Public License +// * along with this program. If not, see http://www.gnu.org/licenses/. + +// image.cpp + + +#include <windows.h> +#include <stdio.h> +#include <d3d.h> + +#include "common/struct.h" +#include "old/d3dengine.h" +#include "old/math3d.h" +#include "common/event.h" +#include "common/misc.h" +#include "common/iman.h" +#include "common/restext.h" +#include "ui/image.h" + + + + +// Object's constructor. + +CImage::CImage(CInstanceManager* iMan) : CControl(iMan) +{ + m_filename[0] = 0; +} + +// Object's destructor. + +CImage::~CImage() +{ + if ( m_filename[0] != 0 ) + { + m_engine->FreeTexture(m_filename); + } +} + + +// Creates a new button. + +bool CImage::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg) +{ + if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg(); + + CControl::Create(pos, dim, icon, eventMsg); + + if ( icon == -1 ) + { + char name[100]; + char* p; + + GetResource(RES_EVENT, eventMsg, name); + p = strchr(name, '\\'); + if ( p != 0 ) *p = 0; + SetName(name); + } + + return true; +} + + +// Specifies the name of the image display. + +void CImage::SetFilenameImage(char *name) +{ + if ( m_filename[0] != 0 ) + { + m_engine->FreeTexture(m_filename); + } + + strcpy(m_filename, name); +} + +char* CImage::RetFilenameImage() +{ + return m_filename; +} + + +// Management of an event. + +bool CImage::EventProcess(const Event &event) +{ + return true; +} + + +// Draws button. + +void CImage::Draw() +{ + Math::Point uv1,uv2, corner, pos, dim; + float dp; + + if ( (m_state & STATE_VISIBLE) == 0 ) return; + + if ( m_state & STATE_SHADOW ) + { + DrawShadow(m_pos, m_dim); + } + + dp = 0.5f/256.0f; + + if ( m_icon == 0 ) // hollow frame? + { + m_engine->SetTexture("button2.tga"); + m_engine->SetState(D3DSTATENORMAL); + uv1.x = 160.0f/256.0f; + uv1.y = 192.0f/256.0f; // u-v texture + uv2.x = 192.0f/256.0f; + uv2.y = 224.0f/256.0f; + uv1.x += dp; + uv1.y += dp; + uv2.x -= dp; + uv2.y -= dp; + corner.x = 10.0f/640.0f; + corner.y = 10.0f/480.0f; + DrawIcon(m_pos, m_dim, uv1, uv2, corner, 8.0f/256.0f); + } + + if ( m_filename[0] != 0 ) // displays an image? + { + m_engine->LoadTexture(m_filename); + m_engine->SetTexture(m_filename); + m_engine->SetState(D3DSTATENORMAL); + pos = m_pos; + dim = m_dim; + pos.x += 5.0f/640.0f; + pos.y += 5.0f/480.0f; + dim.x -= 10.0f/640.0f; + dim.y -= 10.0f/480.0f; + uv1.x = 0.0f; + uv1.y = 0.0f; + uv2.x = 1.0f; + uv2.y = 1.0f; + DrawIcon(pos, dim, uv1, uv2); + } +} + + |