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-rw-r--r--src/ui/map.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/ui/map.cpp b/src/ui/map.cpp
index c5f0062..1e77c08 100644
--- a/src/ui/map.cpp
+++ b/src/ui/map.cpp
@@ -322,7 +322,7 @@ void CMap::Draw()
m_offset = AdjustOffset(m_map[MAPMAXOBJECT - 1].pos);
if ( m_fixImage[0] == 0 ) { // drawing of the relief?
- m_engine->SetTexture("map.png");
+ m_engine->SetTexture("textures/interface/map.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 0.5f + (m_offset.x - (m_half / m_zoom)) / (m_half * 2.0f);
uv1.y = 0.5f - (m_offset.y + (m_half / m_zoom)) / (m_half * 2.0f);
@@ -469,7 +469,7 @@ void CMap::DrawFocus(Math::Point pos, float dir, ObjectType type, MapColor color
uv2.x = 126.0f/256.0f;
uv2.y = 255.0f/256.0f;
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
bEnding = false;
@@ -529,7 +529,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
return; // flashes
}
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
if ( bUp )
{
@@ -672,7 +672,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
{
if ( bSelect )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
if ( m_bToy )
{
@@ -698,7 +698,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
{
if ( m_bRadar )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
uv1.x = 64.5f/256.0f; // blue triangle
uv1.y = 240.5f/256.0f;
@@ -718,7 +718,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
if ( color == MAPCOLOR_WAYPOINTb )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 192.5f/256.0f; // blue cross
uv1.y = 240.5f/256.0f;
@@ -728,7 +728,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
}
if ( color == MAPCOLOR_WAYPOINTr )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 208.5f/256.0f; // red cross
uv1.y = 240.5f/256.0f;
@@ -738,7 +738,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
}
if ( color == MAPCOLOR_WAYPOINTg )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 224.5f/256.0f; // green cross
uv1.y = 240.5f/256.0f;
@@ -748,7 +748,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
}
if ( color == MAPCOLOR_WAYPOINTy )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 240.5f/256.0f; // yellow cross
uv1.y = 240.5f/256.0f;
@@ -758,7 +758,7 @@ void CMap::DrawObject(Math::Point pos, float dir, ObjectType type, MapColor colo
}
if ( color == MAPCOLOR_WAYPOINTv )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 192.5f/256.0f; // violet cross
uv1.y = 224.5f/256.0f;
@@ -779,7 +779,7 @@ void CMap::DrawObjectIcon(Math::Point pos, Math::Point dim, MapColor color,
dp = 0.5f/256.0f;
- m_engine->SetTexture("button3.png");
+ m_engine->SetTexture("textures/interface/button3.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
if ( color == MAPCOLOR_MOVE )
{
@@ -894,7 +894,7 @@ void CMap::DrawHighlight(Math::Point pos)
dim.x *= 2.0f+cosf(m_time*8.0f)*0.5f;
dim.y *= 2.0f+cosf(m_time*8.0f)*0.5f;
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 160.5f/256.0f; // hilite
uv1.y = 224.5f/256.0f;
@@ -1052,8 +1052,8 @@ void CMap::UpdateTerrain()
}
}
- m_engine->DeleteTexture("map.png");
- m_engine->LoadTexture("map.png", &img);
+ m_engine->DeleteTexture("textures/interface/map.png");
+ m_engine->LoadTexture("textures/interface/map.png", &img);
}
// Updates the field in the map.