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Diffstat (limited to 'src/ui/window.cpp')
-rw-r--r--src/ui/window.cpp38
1 files changed, 19 insertions, 19 deletions
diff --git a/src/ui/window.cpp b/src/ui/window.cpp
index ed18ce4..70bb2d5 100644
--- a/src/ui/window.cpp
+++ b/src/ui/window.cpp
@@ -1174,7 +1174,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
if ( icon == 0 )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
uv1.x = 64.0f/256.0f; // dark blue transparent
uv1.y = 64.0f/256.0f;
@@ -1190,7 +1190,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 1 )
{
- m_engine->SetTexture("button1.png");
+ m_engine->SetTexture("textures/interface/button1.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 128.0f/256.0f; // white tooltip
uv1.y = 0.0f/256.0f;
@@ -1204,7 +1204,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 2 )
{
- m_engine->SetTexture("button1.png");
+ m_engine->SetTexture("textures/interface/button1.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 128.0f/256.0f; // yellow
uv1.y = 16.0f/256.0f;
@@ -1218,7 +1218,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 3 )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 0.0f/256.0f; // transparent blue bar with yellow upper
uv1.y = 64.0f/256.0f;
@@ -1237,7 +1237,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
dim.x += 100.0f/640.0f;
dim.y += 60.0f/480.0f;
- m_engine->SetTexture("human.png");
+ m_engine->SetTexture("textures/interface/human.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 140.0f/256.0f;
uv1.y = 32.0f/256.0f;
@@ -1254,7 +1254,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
dim.x -= 20.0f/640.0f;
dim.y += 0.0f/480.0f;
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);
uv1.x = 192.0f/256.0f;
uv1.y = 32.0f/256.0f;
@@ -1273,7 +1273,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
dim.x -= 20.0f/640.0f;
dim.y -= 20.0f/480.0f;
- m_engine->SetTexture("button1.png");
+ m_engine->SetTexture("textures/interface/button1.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 64.0f/256.0f;
uv1.y = 0.0f/256.0f;
@@ -1309,7 +1309,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
dim.x -= 20.0f/640.0f;
dim.y -= 20.0f/480.0f;
- m_engine->SetTexture("button3.png");
+ m_engine->SetTexture("textures/interface/button3.png");
uv1.x = 0.0f/256.0f;
uv1.y = 224.0f/256.0f;
uv2.x = 32.0f/256.0f;
@@ -1320,7 +1320,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
uv2.y -= dp;
DrawIcon(pos, dim, uv1, uv2); // dark blue background
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
uv1.x = 224.0f/256.0f;
uv1.y = 224.0f/256.0f;
uv2.x = 249.0f/256.0f;
@@ -1392,7 +1392,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 5 )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 64.0f/256.0f; // transparent green
uv1.y = 160.0f/256.0f;
@@ -1406,7 +1406,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 6 )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 64.0f/256.0f; // transparent red
uv1.y = 176.0f/256.0f;
@@ -1420,7 +1420,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 7 )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 64.0f/256.0f; // transparent blue
uv1.y = 192.0f/256.0f;
@@ -1434,7 +1434,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 8 )
{
- m_engine->SetTexture("button1.png");
+ m_engine->SetTexture("textures/interface/button1.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 0.0f/256.0f; // opaque orange
uv1.y = 0.0f/256.0f;
@@ -1450,7 +1450,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 9 )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 32.0f/256.0f; // opaque gray
uv1.y = 32.0f/256.0f;
@@ -1470,7 +1470,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 11 )
{
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_BLACK);
uv1.x = 64.0f/256.0f; // transparent yellow
uv1.y = 224.0f/256.0f;
@@ -1484,7 +1484,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 12 )
{
- m_engine->SetTexture("button1.png");
+ m_engine->SetTexture("textures/interface/button1.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 128.0f/256.0f; // dirty opaque gray
uv1.y = 128.0f/256.0f;
@@ -1500,7 +1500,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 13 )
{
- m_engine->SetTexture("button1.png");
+ m_engine->SetTexture("textures/interface/button1.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 192.0f/256.0f; // dirty opaque blue
uv1.y = 128.0f/256.0f;
@@ -1516,7 +1516,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
}
else if ( icon == 14 )
{
- m_engine->SetTexture("button1.png");
+ m_engine->SetTexture("textures/interface/button1.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 160.0f/256.0f; // dirty opaque red
uv1.y = 128.0f/256.0f;
@@ -1544,7 +1544,7 @@ void CWindow::DrawHach(Math::Point pos, Math::Point dim)
dp = 0.5f/256.0f;
- m_engine->SetTexture("button2.png");
+ m_engine->SetTexture("textures/interface/button2.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 64.0f/256.0f; // hatching
uv1.y = 208.0f/256.0f;