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* debian: Add required build depsdebianAlexander Sulfrian2015-05-211-1/+3
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* gitignore: Add .pc/Alexander Sulfrian2015-05-201-0/+1
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* debian/patches: Add fix-music patch.Alexander Sulfrian2015-05-202-0/+13
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* Bump version.Alexander Sulfrian2015-05-201-0/+7
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* Merge commit 'colobot-gold-0.1.4-alpha' into debianAlexander Sulfrian2015-05-20380-11297/+12519
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * commit 'colobot-gold-0.1.4-alpha': (159 commits) Release alpha-0.1.4 Fixed console spam when music files are not installed Updated data submodule Fixed amount of fireball damage done to allies, close issue #356 Fixed icon on Windows; updated properties in .rc file COLOBOT: Gold Edition -> Colobot: Gold Edition Updated data submodule #335, #348, #352 Updated INSTALL.md to reflect latest changes to music repository Added oggenc to Travis config Fallback to English files if translated ones are not available Removed duplicate license header Tools for measuring mission time without opening game window Fixed m_exitAfterMission Fixed #335 and #348 Added -headless Changing resolution from commandline -runscene for userlevels Increased mission end accuracy Added some debug stuff, possible fix for #348 and #335 ...
| * Release alpha-0.1.4HEADmasterkrzys-h2014-11-021-3/+3
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| * Fixed console spam when music files are not installedkrzys-h2014-11-026-4/+38
| | | | | | | | Closes #359
| * Updated data submodulekrzys-h2014-11-021-0/+0
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| * Fixed amount of fireball damage done to allies, close issue #356MrSimbax2014-11-021-1/+1
| | | | | | | | In the original game the whole series did damage 0.02 (0.10 * 0.2) to human. In Gold, one particle do such damage, so 51 particles do 51 * 0.02 = 1.02 damage to human! I changed the multiplier for allies from 0.2 to 0.004 (approx. 0.2 / 51), but this problem probably occured somewhere else during rewriting the engine from DirectX to OpenGL and SDL.
| * Fixed icon on Windows; updated properties in .rc filekrzys-h2014-11-013-6/+6
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| * COLOBOT: Gold Edition -> Colobot: Gold Editionkrzys-h2014-11-018-60/+77
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| * Updated data submodulekrzys-h2014-11-011-0/+0
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| * #335, #348, #352krzys-h2014-11-013-7/+15
| | | | | | | | | | I don't know what I'm doing anymore :/ I should set up dev envrioment on Windows so I don't have to commit every time I want somebody on Windows to test if my changes work
| * Updated INSTALL.md to reflect latest changes to music repositorykrzys_h2014-11-011-1/+6
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| * Added oggenc to Travis configkrzys_h2014-11-011-1/+1
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| * Fallback to English files if translated ones are not availablekrzys-h2014-10-311-3/+13
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| * Removed duplicate license headerkrzys-h2014-10-311-16/+0
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| * Tools for measuring mission time without opening game windowkrzys-h2014-10-312-0/+14
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| * Fixed m_exitAfterMissionkrzys-h2014-10-311-4/+10
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| * Fixed #335 and #348krzys-h2014-10-312-1/+4
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| * Added -headlesskrzys-h2014-10-315-31/+556
| | | | | | | | For automated stuff on devices without GPU
| * Changing resolution from commandlinekrzys-h2014-10-312-5/+22
| | | | | | | | | | Conflicts: src/app/app.cpp
| * -runscene for userlevelskrzys-h2014-10-311-0/+1
| | | | | | | | | | You need to know which ID is assigned to te userlevel category (by order in "User" menu) -runscene custom101 = first userlevel from first chapter
| * Increased mission end accuracykrzys-h2014-10-301-1/+1
| | | | | | | | It whould now detect mission end immediately. We need somebody with an older computer than mine to make sure it doesn't cause FPS drop.
| * Added some debug stuff, possible fix for #348 and #335krzys-h2014-10-302-2/+7
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| * Fixed screenshoot loading againkrzys-h2014-10-291-1/+1
| | | | | | | | issue #335
| * I forgot to remove some debug stuffkrzys-h2014-10-291-3/+0
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| * Fixed program saving (#352)krzys-h2014-10-292-10/+18
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| * Implemented mission timerkrzys-h2014-10-297-8/+103
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| * Fixed position updatingkrzys-h2014-10-291-2/+5
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| * Showing coordinates in stats menu (F12/showstat); removed "showpos" cheatkrzys-h2014-10-294-20/+30
| | | | | | | | | | | | | | | | | | Issue #277 Conflicts: src/object/cheat.cpp src/object/robotmain.cpp src/object/robotmain.h
| * Merge pull request #343 from vieux/update_french_blood_translationPiotr Dziwiński2014-10-281-7/+7
| |\ | | | | | | Update some french translations
| | * update some french translationsVictor Vieux2014-10-231-7/+7
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| * | Fix sed commands (#349)Piotr Dziwinski2014-10-282-1/+1
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| * | Updated data submodulePiotr Dziwinski2014-10-281-0/+0
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| * | Use only POSIX sed expressionsPiotr Dziwinski2014-10-281-1/+1
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| * | Changed splashscreens filenames in maindialog.cppCoLoRaptor2014-10-281-3/+3
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| * | Sorry, I didn't mean to remove thatkrzys-h2014-10-271-1/+1
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| * | Fixed problems with loading save screenshots (issue #335)krzys-h2014-10-271-1/+3
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| * | Fixed script saving (issue #348)krzys-h2014-10-271-3/+9
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| * | Support for %lvl% in TerrainInitTextures + cleanupkrzys-h2014-10-276-121/+3
| | | | | | | | | | | | | | | | | | | | | | | | cleanup: * Removed CProfile::SetUserPath (unused) * Removed CProfile::GetUserBasedPath (unused) * Removed CProfile::CopyFileToTemp (i have no idea why it even existed) * Removed CopyFileListToTemp (it did the same as CopyFileToTemp but for multiple files, wasn't even fully implemented)
| * | Corrected clamping mode in texturesTomasz Kapuściński2014-10-261-4/+4
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| * | Fixed regex in CResourceManager::CleanPathkrzys-h2014-10-261-1/+1
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| * | Support for %lvl% in all commandskrzys-h2014-10-266-30/+62
| | | | | | | | | | | | Except for TerrainInitTextures (I'm not sure what it does but it does something weird)
| * | Updated data submodulePiotr Dziwinski2014-10-261-0/+0
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| * | Update gitignorePiotr Dziwinski2014-10-261-0/+1
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| * | Updated submodulekrzys-h2014-10-251-0/+0
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| * | Updated data submodulekrzys-h2014-10-251-0/+0
| | | | | | | | | | | | I did a bit of cleaning up the history from old music files
| * | Updated data submodulekrzys-h2014-10-251-0/+0
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| * | Updated installer parameterskrzys-h2014-10-251-5/+5
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