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* Release alpha-0.1.4HEADmasterkrzys-h2014-11-021-3/+3
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* Fixed console spam when music files are not installedkrzys-h2014-11-026-4/+38
| | | | Closes #359
* Updated data submodulekrzys-h2014-11-021-0/+0
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* Fixed amount of fireball damage done to allies, close issue #356MrSimbax2014-11-021-1/+1
| | | | In the original game the whole series did damage 0.02 (0.10 * 0.2) to human. In Gold, one particle do such damage, so 51 particles do 51 * 0.02 = 1.02 damage to human! I changed the multiplier for allies from 0.2 to 0.004 (approx. 0.2 / 51), but this problem probably occured somewhere else during rewriting the engine from DirectX to OpenGL and SDL.
* Fixed icon on Windows; updated properties in .rc filekrzys-h2014-11-013-6/+6
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* COLOBOT: Gold Edition -> Colobot: Gold Editionkrzys-h2014-11-018-60/+77
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* Updated data submodulekrzys-h2014-11-011-0/+0
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* #335, #348, #352krzys-h2014-11-013-7/+15
| | | | | I don't know what I'm doing anymore :/ I should set up dev envrioment on Windows so I don't have to commit every time I want somebody on Windows to test if my changes work
* Updated INSTALL.md to reflect latest changes to music repositorykrzys_h2014-11-011-1/+6
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* Added oggenc to Travis configkrzys_h2014-11-011-1/+1
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* Fallback to English files if translated ones are not availablekrzys-h2014-10-311-3/+13
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* Removed duplicate license headerkrzys-h2014-10-311-16/+0
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* Tools for measuring mission time without opening game windowkrzys-h2014-10-312-0/+14
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* Fixed m_exitAfterMissionkrzys-h2014-10-311-4/+10
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* Fixed #335 and #348krzys-h2014-10-312-1/+4
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* Added -headlesskrzys-h2014-10-315-31/+556
| | | | For automated stuff on devices without GPU
* Changing resolution from commandlinekrzys-h2014-10-312-5/+22
| | | | | Conflicts: src/app/app.cpp
* -runscene for userlevelskrzys-h2014-10-311-0/+1
| | | | | You need to know which ID is assigned to te userlevel category (by order in "User" menu) -runscene custom101 = first userlevel from first chapter
* Increased mission end accuracykrzys-h2014-10-301-1/+1
| | | | It whould now detect mission end immediately. We need somebody with an older computer than mine to make sure it doesn't cause FPS drop.
* Added some debug stuff, possible fix for #348 and #335krzys-h2014-10-302-2/+7
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* Fixed screenshoot loading againkrzys-h2014-10-291-1/+1
| | | | issue #335
* I forgot to remove some debug stuffkrzys-h2014-10-291-3/+0
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* Fixed program saving (#352)krzys-h2014-10-292-10/+18
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* Implemented mission timerkrzys-h2014-10-297-8/+103
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* Fixed position updatingkrzys-h2014-10-291-2/+5
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* Showing coordinates in stats menu (F12/showstat); removed "showpos" cheatkrzys-h2014-10-294-20/+30
| | | | | | | | | Issue #277 Conflicts: src/object/cheat.cpp src/object/robotmain.cpp src/object/robotmain.h
* Merge pull request #343 from vieux/update_french_blood_translationPiotr Dziwiński2014-10-281-7/+7
|\ | | | | Update some french translations
| * update some french translationsVictor Vieux2014-10-231-7/+7
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* | Fix sed commands (#349)Piotr Dziwinski2014-10-282-1/+1
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* | Updated data submodulePiotr Dziwinski2014-10-281-0/+0
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* | Use only POSIX sed expressionsPiotr Dziwinski2014-10-281-1/+1
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* | Changed splashscreens filenames in maindialog.cppCoLoRaptor2014-10-281-3/+3
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* | Sorry, I didn't mean to remove thatkrzys-h2014-10-271-1/+1
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* | Fixed problems with loading save screenshots (issue #335)krzys-h2014-10-271-1/+3
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* | Fixed script saving (issue #348)krzys-h2014-10-271-3/+9
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* | Support for %lvl% in TerrainInitTextures + cleanupkrzys-h2014-10-276-121/+3
| | | | | | | | | | | | | | | | cleanup: * Removed CProfile::SetUserPath (unused) * Removed CProfile::GetUserBasedPath (unused) * Removed CProfile::CopyFileToTemp (i have no idea why it even existed) * Removed CopyFileListToTemp (it did the same as CopyFileToTemp but for multiple files, wasn't even fully implemented)
* | Corrected clamping mode in texturesTomasz Kapuściński2014-10-261-4/+4
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* | Fixed regex in CResourceManager::CleanPathkrzys-h2014-10-261-1/+1
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* | Support for %lvl% in all commandskrzys-h2014-10-266-30/+62
| | | | | | | | Except for TerrainInitTextures (I'm not sure what it does but it does something weird)
* | Updated data submodulePiotr Dziwinski2014-10-261-0/+0
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* | Update gitignorePiotr Dziwinski2014-10-261-0/+1
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* | Updated submodulekrzys-h2014-10-251-0/+0
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* | Updated data submodulekrzys-h2014-10-251-0/+0
| | | | | | | | I did a bit of cleaning up the history from old music files
* | Updated data submodulekrzys-h2014-10-251-0/+0
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* | Updated installer parameterskrzys-h2014-10-251-5/+5
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* | Fixed "Device" tab opening if it was opened in main menu earlierkrzys-h2014-10-251-0/+3
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* | Added warning about restarting game in order to apply changeskrzys-h2014-10-251-0/+8
| | | | | | | | issue #339
* | Nothing else works, so restart the game on resolution changekrzys-h2014-10-254-29/+59
| | | | | | | | Fixes #339 for now, but we'll need alternative solution later
* | Another possible (and more likely correct) fix for #339krzys-h2014-10-251-1/+1
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* | Possible fix for #339 (?)krzys-h2014-10-251-0/+5
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