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* More fixes to produce()krzys-h2013-02-141-56/+89
| | | | Now every object can be created.
* Small fix in produce()krzys-h2013-02-141-0/+1
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* Temporairly disabled "test" in traviskrzys-h2013-02-141-1/+1
| | | It always fails.
* produce() extendedkrzys-h2013-02-141-21/+144
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* Merge pull request #125 from PaweX/devkrzys-h2013-02-135-8/+28
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| * Added cAim(CBotVar* &var, void* user)PaweX2013-02-131-0/+1
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| * Update src/script/script.cppPaweX2013-02-131-1/+1
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| * Function aim(x, y) - "Giv" to "Get"PaweX2013-02-131-4/+4
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| * aim(x,y) - "Giv" to "Get"PaweX2013-02-131-3/+3
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| * Additional parameter for function aim(x, y).PaweX2013-02-131-1/+1
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| * Additional parameter for function aim(x, y)PaweX2013-02-131-2/+2
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| * Additional parameter for function aim(x, y).PaweX2013-02-131-1/+1
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| * Additional parameter for function aim(x, y).PaweX2013-02-131-4/+23
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* | Added Destroyer from Ceebot-Teen.krzys-h2013-02-137-15/+94
|/ | | | We need a new icon for it.
* More camera distance from AlienQueenadiblol2013-02-111-0/+1
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* * Fixed crash when inputing cheatserihel2013-02-111-6/+6
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* * Syntax highlighting in cbot editor (needs to be tested)erihel2013-02-094-43/+57
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* * Fixes to ingame editorerihel2013-02-095-28/+29
| | | | * Fixes to editor window. It's now possible to resize, move and press buttons
* Refactoring in tests infrastructurePiotr Dziwinski2013-02-03126-4827/+760
| | | | | | | * all tests are now in /test/ subdirectory * unit tests concatenated to one executable (TODO: ui, common) * preparation for test environments (OpenGL and others) * removed old TestCBot
* Updated and improved Blender scriptPiotr Dziwinski2013-01-271-218/+382
| | | | | | | * min/max -> lod level change in model format * split objects based on LOD * lod_level, state & var_tex2 saved as properties in Blender objects * UI dialogs
* Changed model min/max to LOD levelsPiotr Dziwinski2013-01-2716-376/+283
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* Updated blender scriptPiotr Dziwinski2013-01-261-9/+41
| | | | | * now script can be installed as add-on * model rotation is upright
* Merge pull request #124 from OdyX/dev-OdyX-201301Piotr Dziwiński2013-01-204-7/+7
|\ | | | | Makes dev build again in Travis + manpage fix
| * In travis, add libsndfile-dev as build-dependencyDidier Raboud2013-01-201-1/+1
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| * In manpage, correct first header to be 'NAME' not 'COLOBOT'Didier Raboud2013-01-203-6/+6
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* Fixed some clang warningsPiotr Dziwinski2013-01-172-4/+4
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* Fixed edit_test linking issuePiotr Dziwinski2013-01-171-1/+1
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* * Fixed sound pitch causing segfaulterihel2013-01-168-29/+66
| | | | | | * Sound support should now compile fine with MXE * Added cache for 3 music files to speedup loading * Updated howto
* * Cleaning player list before getting new one (entering user menu several ↵erihel2013-01-151-0/+1
| | | | times appended user to existing list)
* * Removed aluterihel2013-01-1413-74/+216
| | | | | * Using libsndfile to load sounds and music * Added support for playing music files
* Merge pull request #117 from OdyX/dev-C++11-fixesPiotr Dziwiński2013-01-102-11/+18
|\ | | | | C++11 fixes to get travis build
| * In travis, add boost backport from Mapnik to succeed clang buildDidier Raboud2013-01-101-0/+1
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| * Also test intallationDidier Raboud2013-01-101-1/+1
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| * In travis, do out-of-tree buildDidier Raboud2013-01-101-1/+1
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| * Enable clang build in travisDidier Raboud2013-01-101-0/+1
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| * Use correct C++11/C++0x flags depending on the used compilerDidier Raboud2013-01-101-10/+15
|/ | | | See http://gcc.gnu.org/projects/cxx0x.html for details.
* Added GLEW to travis configPiotr Dziwinski2013-01-091-1/+1
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* Merge branch 'dev' of github:colobot/colobot into deverihel2013-01-097-27/+94
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| * Disabled travis e-mail notificationsPiotr Dziwinski2013-01-091-0/+2
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| * Merge pull request #114 from OdyX/dev-update-cmake-with-datakrzys-h2013-01-092-9/+12
| |\ | | | | | | Let CMake rely on data's CMakeLists.txt if it exists
| | * Let CMake rely on data's CMakeLists.txt if it existsDidier Raboud2013-01-022-4/+7
| | | | | | | | | | | | - Also update data to latest 'dev', where the CMakeLists exists
| | * Revert "Minor cmake grammar fix"Didier Raboud2012-12-301-5/+5
| | | | | | | | | | | | | | | | | | It appears I was really wrong. Damn. This reverts commit 277629f9fec069afce32a21fd6baeb4f24d5784c.
| * | Merge pull request #112 from OdyX/dev-levels-fallbackkrzys-h2013-01-091-10/+41
| |\ \ | | | | | | | | In levels' lists, fallback to english
| | * | In levels' lists, fallback to englishDidier Raboud2013-01-021-10/+41
| | |/ | | | | | | | | | | | | | | | - Implemented in a naive way: Take the English version if found, but continue until the translated version is found. This has the drawback of letting the loop reach its end if the level has no translation.
| * | CMakeLists enhancementsPiotr Dziwinski2013-01-084-8/+39
| | | | | | | | | | | | | | | | | | | | | - compiler detection (clang and gcc version check) - compile flags only for src/ subdir - system and local include paths - fix for clang compilation
* | | * Fixed pitch calculation (sound in cut scenes will work as well as robot ↵erihel2013-01-096-63/+69
|/ / | | | | | | | | | | | | tracks sound) * Fixed applying effects to sounds * Changed volume to range 0.0-1.0 except for values in UI
* | Merge dev and dev-graphicsPiotr Dziwinski2013-01-0712-21/+57
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| * | Small fix in detecting language. Fixes needed to compile code using clangMarcin Zawadzki2013-01-058-9/+12
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| * | * Fixed problem with freeing buffers while conneted to a source resulting ↵erihel2013-01-044-12/+45
| | | | | | | | | | | | | | | | | | with "Unable to unload buffer message" * Fixed posible segfault while trying to play sound after not loading file properly
* | | GLEW fix for some graphics driversPiotr Dziwinski2013-01-062-4/+6
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