| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
|
|
| |
* fixed stupid error in light manager
* tweaked ambient light colors to 0.1 of diffuse;
colors should not be oversaturated now
|
|
|
|
|
|
|
|
|
| |
* removed classes managed by CInstanceManager
except for CObject, CPyro, CBrain and CPhysics
because of dependencies
* refactored instance searching to use existing singleton instances of
CApplication, CEngine and CRobotMain and calling their getter
functions
|
| |
|
|
|
|
|
|
|
|
| |
- new class CModelManager
- rewritten engine object structure in CEngine
- created shared model data instead of separate objects per each
model instance
- minor refactoring
|
| |
|
| |
|
| |
|
|
|
|
|
|
| |
- finished rewriting CEngine object, shadow, etc. handling
- refactored texture code
- added new log levels
|
|
|
|
|
|
|
| |
- added stubs for functions in CLightning, CParticle and CPyro
- cleaned object.h and physics.h headers
- created temporary stubs to compile CCamera
- other necessary changes to compile successfully
|
|
- moved abstract core to src/graphics/core
- moved proper graphics engine to src/graphics/engine
|