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* Fixed amount of fireball damage done to allies, close issue #356MrSimbax2014-11-021-1/+1
* Implemented mission timerkrzys-h2014-10-292-0/+21
* Showing coordinates in stats menu (F12/showstat); removed "showpos" cheatkrzys-h2014-10-292-3/+26
* Support for %lvl% in TerrainInitTextures + cleanupkrzys-h2014-10-271-1/+2
* Possible fix for #339 (?)krzys-h2014-10-251-0/+5
* Fixed linking convert_model (#332)krzys-h2014-10-251-3/+35
* Merge branch 'vieux-blood_mode' into devkrzys-h2014-10-223-3/+17
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| * add option to disable bloodVictor Vieux2014-10-213-3/+17
* | Fixed map turning gray after resizing windowkrzys-h2014-10-201-1/+1
* | Merge branch 'dev' into dev-physfskrzys-h2014-10-1426-416/+468
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| * | Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-1426-416/+468
* | | Merge with devPiotr Dziwinski2014-10-071-42/+42
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| * | Fixed #314krzys-h2014-08-061-2/+2
| * | fixed issue #223 about disabling shadows/ground texturesMohamed Waheed2014-07-121-40/+40
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* | Moved effect??.png textures and made pos= in GroundSpot optionalkrzys-h2014-09-273-7/+7
* | Restored -datadir and -langdir arguments, added -savedirkrzys-h2014-08-061-1/+7
* | Fixed SatCom image loadingkrzys-h2014-07-247-38/+38
* | Merge branch 'dev' into dev-physfskrzys-h2014-07-112-6/+14
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| * Removed old code based on #ifs (issue #55)krzys-h2014-06-271-3/+0
| * formatting and enhancements for savefile screenshot featureMohamed Waheed2014-06-241-1/+1
| * implemented savefile screenshot featureMohamed Waheed2014-06-241-3/+14
* | Fixed texture and script loadingkrzys-h2014-07-104-25/+19
* | More work on levelsKrzysztof Dermont2014-06-222-4/+4
* | Added Exist() to resource manager, updated modelKrzysztof Dermont2014-06-221-6/+8
* | More work on PhysFS supportKrzysztof Dermont2014-06-222-2/+2
* | Big part of PhysFS supportKrzysztof Dermont2014-06-206-39/+32
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* Better datadir mod supportkrzys-h2014-05-185-31/+48
* Random relief generatorkrzys-h2014-04-102-1/+63
* Fixes #271Oleg Kosmakov2014-03-251-1/+7
* GetStringWidth fixandreymal2014-03-021-2/+2
* CPauseManagerkrzys-h2013-12-312-15/+8
* Revert back "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-291-1/+1
* Revert "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-281-1/+1
* Let mouse.png's format be detectedDidier Raboud2013-10-281-1/+1
* Fixed CTerrain-related memory leaksPiotr Dziwinski2013-10-133-2/+45
* Fixed memory leaks in CTextPiotr Dziwinski2013-10-121-5/+18
* Fixed some CBot-related memory leaksPiotr Dziwinski2013-10-122-14/+14
* Fix for #228Piotr Dziwinski2013-06-261-9/+15
* Some Ui refactoringerihel2013-06-242-10/+2
* Changes in build organizationPiotr Dziwinski2013-06-223-292/+1
* Reverted enum values to fix UT regressionPiotr Dziwinski2013-06-221-3/+3
* Fixed terrain light priorities (fix for #139)Piotr Dziwinski2013-06-202-2/+17
* Fixed string formats in light debug printsPiotr Dziwinski2013-06-171-5/+5
* Added debug aids for lightingPiotr Dziwinski2013-06-175-3/+98
* Fix for #133Piotr Dziwinski2013-06-173-8/+106
* Enhanced logging, option to auto-start missionPiotr Dziwinski2013-06-163-34/+52
* Fixed bug with white mapkrzys-h2013-06-101-1/+1
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-275-31/+42
* Refactored sound codePiotr Dziwinski2013-05-271-0/+2
* Fixed code formattingPiotr Dziwinski2013-05-2729-2/+30