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* Merge dev and dev-graphicsPiotr Dziwinski2013-01-072-2/+0
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| * Small fix in detecting language. Fixes needed to compile code using clangMarcin Zawadzki2013-01-052-2/+0
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* | GLEW fix for some graphics driversPiotr Dziwinski2013-01-061-2/+6
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* | Corrected OpenGL extension detectionPiotr Dziwinski2013-01-053-99/+116
| | | | | | | | | | | | - corrected multitexture and VBO detection - GLEW is now a required library - minor CMakeLists refactoring
* | Correct font scaling with resolutionPiotr Dziwinski2013-01-042-3/+9
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* | Merge branch 'dev' into dev-graphicsPiotr Dziwinski2013-01-043-6/+12
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| * Fixed unicode rendering bugPiotr Dziwinski2012-12-271-1/+1
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| * Put common CXX flags in common variablesDidier Raboud2012-12-192-2/+4
| | | | | | | | | | CMAKE_CXX_FLAGS is taken into account in all builds; build-type-specific flags are appended to it.
| * Don't enforce CMake build type on users.Didier Raboud2012-12-192-2/+6
| | | | | | | | Only set CMAKE_BUILD_TYPE to Debug when no value is provided.
| * Split gtest and gmock, fixed using system packagesPiotr Dziwinski2012-12-161-1/+1
| | | | | | | | | | | | - split the bundled gtest and gmock libraries - allowed the use of system gmock - refactoring in CMakeLists
* | Fixed stupid debug codePiotr Dziwinski2013-01-031-1/+1
| | | | | | | | Terrain VBOs should work now
* | Fixed spider and worm model loadingPiotr Dziwinski2012-12-282-4/+46
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* | Fixes and refactoringPiotr Dziwinski2012-12-273-239/+122
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* | Engine optimization - rewritten model managementPiotr Dziwinski2012-12-2614-1277/+1475
| | | | | | | | | | | | | | | | - new class CModelManager - rewritten engine object structure in CEngine - created shared model data instead of separate objects per each model instance - minor refactoring
* | Static objects using OpenGL VBOs and display listsPiotr Dziwinski2012-12-149-99/+480
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* | Performance countersPiotr Dziwinski2012-10-251-14/+130
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* | ComputeSphereVisibility and fixes in CEngine TODOsPiotr Dziwinski2012-10-207-87/+122
| | | | | | | | | | | | | | - view frustum culling with ComputeSphereVisibility - game should run faster now - resolved/removed most TODOs from CEngine - fixed OpenGL tests
* | Transparent plant texturesPiotr Dziwinski2012-10-201-3/+4
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* | Ground spot texture drawingPiotr Dziwinski2012-10-201-11/+257
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* | Flare textures should work nowPiotr Dziwinski2012-10-191-2/+1
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* | Fix track mapping and sphere particle positionPiotr Dziwinski2012-10-192-7/+6
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* | Track texture mappingPiotr Dziwinski2012-10-191-9/+92
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* Doxygen/comment fixes and some #include refactoringPiotr Dziwinski2012-10-171-1/+1
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* Removed unnecessary dynamic_castsPiotr Dziwinski2012-10-171-1/+1
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* Merge branch 'dev' of https://github.com/colobot/colobot into devZaba9992012-10-1112-449/+6681
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| * Merge branch 'dev-graphics' into devPiotr Dziwinski2012-10-0511-448/+6680
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| | * CParticle rewritePiotr Dziwinski2012-10-055-287/+3944
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| | * Some CPyro docsPiotr Dziwinski2012-10-051-3/+31
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| | * CLightning rewritePiotr Dziwinski2012-10-052-48/+385
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| | * CPyro rewritePiotr Dziwinski2012-10-032-109/+2319
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| | * Spot light angle fixPiotr Dziwinski2012-10-032-3/+3
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| * | Disabled window resizePiotr Dziwinski2012-10-051-1/+1
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* / Added saving user scripts on game save. Fixed bug in writing script to file.Zaba9992012-10-114-7/+12
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* Fixed bugs in texture coloringPiotr Dziwinski2012-09-301-17/+18
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* Font coloring; fix for resize hackPiotr Dziwinski2012-09-306-61/+65
| | | | | | - added font coloring and changed default color to black - fixed resize hack incorrectly changing video config, but font resizing will not work for now
* Dirty hack to allow window resizing or even full screen.adiblol2012-09-303-1/+9
| | | | | Currently makes text buggy! (full screen must be initiated by window manager, for example Alt+F11 in Fluxbox)
* Map texture paintingPiotr Dziwinski2012-09-302-10/+29
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* Texture coloringPiotr Dziwinski2012-09-292-7/+153
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* Fix for transparent objects and fadeoutsPiotr Dziwinski2012-09-296-59/+11
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* Fixed texture regressionPiotr Dziwinski2012-09-296-80/+21
| | | | | There was a bug in texture modesetting but only visible after certain mode changes.
* Some fixes and optimizationsPiotr Dziwinski2012-09-299-133/+204
| | | | | | | | - fixed 2nd texture setting - added padding to some structs for faster access - changed rendering primitives to glDrawArrays() - optimized texture modesetting calls - fixed some valgrind errors
* Merge remote-tracking branch 'origin/dev' into dev-graphicsadiblol2012-09-272-22/+47
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| * * Ingame help should now display correctlyerihel2012-09-272-22/+47
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* | Completely fixed light issuesPiotr Dziwinski2012-09-273-20/+48
| | | | | | | | Directional and spot lights are now set properly
* | Updated docs and some Doxygen fixesPiotr Dziwinski2012-09-277-34/+36
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* | Fixed blinking light problemPiotr Dziwinski2012-09-271-5/+2
| | | | | | | | | | | | - temporarily commented out misbehaving code in CPhysics - some fixes in CLightManager - minor refactoring in CRobotMain
* | Lighting fix (experimental)Piotr Dziwinski2012-09-268-87/+151
| | | | | | | | | | - changed fixed light allocation to prioritized per-use basis - minor refactoring in CPlanet and CWater
* | Refactored resource and relief loadingPiotr Dziwinski2012-09-262-43/+73
|/ | | | | - now loading can be from any image format - added IntColor struct for precise pixel operations
* Merge master & devPiotr Dziwinski2012-09-265-66/+61
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| * Fog color fix; refactoringPiotr Dziwinski2012-09-265-66/+61
| | | | | | | | | | | | - fixed fog color setting - removed unused glSecondaryColor and altered struct VertexCol - minor refactoring in CText