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* Merge with devPiotr Dziwinski2014-10-074-356/+91
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| * Remove unused accessors from CDevicePiotr Dziwinski2014-08-123-314/+49
| * Fixed #314krzys-h2014-08-061-2/+2
| * fixed issue #223 about disabling shadows/ground texturesMohamed Waheed2014-07-121-40/+40
* | Moved effect??.png textures and made pos= in GroundSpot optionalkrzys-h2014-09-273-7/+7
* | Restored -datadir and -langdir arguments, added -savedirkrzys-h2014-08-061-1/+7
* | Fixed SatCom image loadingkrzys-h2014-07-247-38/+38
* | Merge branch 'dev' into dev-physfskrzys-h2014-07-116-7/+35
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| * Removed old code based on #ifs (issue #55)krzys-h2014-06-271-3/+0
| * Fix test compilationPiotr Dziwinski2014-06-261-1/+3
| * formatting and enhancements for savefile screenshot featureMohamed Waheed2014-06-242-8/+4
| * implemented savefile screenshot featureMohamed Waheed2014-06-244-3/+36
* | Fixed texture and script loadingkrzys-h2014-07-104-25/+19
* | More work on levelsKrzysztof Dermont2014-06-222-4/+4
* | Added Exist() to resource manager, updated modelKrzysztof Dermont2014-06-221-6/+8
* | More work on PhysFS supportKrzysztof Dermont2014-06-222-2/+2
* | Big part of PhysFS supportKrzysztof Dermont2014-06-206-39/+32
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* Better datadir mod supportkrzys-h2014-05-185-31/+48
* Random relief generatorkrzys-h2014-04-102-1/+63
* Fixes #271Oleg Kosmakov2014-03-251-1/+7
* GetStringWidth fixandreymal2014-03-021-2/+2
* CPauseManagerkrzys-h2013-12-312-15/+8
* Revert back "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-292-3/+7
* Revert "Merge pull request #243 from OdyX/dev-fix-textures-loading"Piotr Dziwinski2013-10-282-7/+3
* Let mouse.png's format be detectedDidier Raboud2013-10-281-1/+1
* Fix the detection of alpha-channel in textures as created by IMG_LoadDidier 'OdyX' Raboud2013-10-281-2/+6
* Fixed CTerrain-related memory leaksPiotr Dziwinski2013-10-133-2/+45
* Fixed memory leaks in CTextPiotr Dziwinski2013-10-121-5/+18
* Fixed some CBot-related memory leaksPiotr Dziwinski2013-10-122-14/+14
* Fix for #228Piotr Dziwinski2013-06-261-9/+15
* Some Ui refactoringerihel2013-06-242-10/+2
* Changes in build organizationPiotr Dziwinski2013-06-223-292/+1
* Reverted enum values to fix UT regressionPiotr Dziwinski2013-06-221-3/+3
* Fixed terrain light priorities (fix for #139)Piotr Dziwinski2013-06-203-3/+18
* Fixed string formats in light debug printsPiotr Dziwinski2013-06-171-5/+5
* Added debug aids for lightingPiotr Dziwinski2013-06-178-3/+202
* Fix for #133Piotr Dziwinski2013-06-173-8/+106
* Enhanced logging, option to auto-start missionPiotr Dziwinski2013-06-163-34/+52
* Fixed bug with white mapkrzys-h2013-06-101-1/+1
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-276-35/+46
* Refactored sound codePiotr Dziwinski2013-05-271-0/+2
* Fixed code formattingPiotr Dziwinski2013-05-2742-3/+44
* Changes in texture code & refactoringPiotr Dziwinski2013-05-262-49/+47
* Corrected some valgrind issuesPiotr Dziwinski2013-05-263-3/+15
* Resizing is fully functional so it can be enabled by default.adiblol2013-05-251-1/+1
* Unicode symbols for special charactersPiotr Dziwinski2013-05-122-22/+131
* Added simple texturepack support (#208)krzys-h2013-05-122-7/+37
* Non-power-of-2 padding for background imagesPiotr Dziwinski2013-05-114-18/+38
* Added check and warning about non-power-of-2 texturesPiotr Dziwinski2013-05-111-1/+5
* Fixed problem with test compilationerihel2013-04-291-1/+1