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* Better datadir mod supportkrzys-h2014-05-181-5/+6
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* Random relief generatorkrzys-h2014-04-101-0/+6
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* Fixes #295Oleg Kosmakov2014-03-212-2/+24
| | | | When cannon cannot turn at specified angle, it will still reach the edge angle, but return the error code
* Fix for #294MrSimbax2014-03-161-1/+3
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* Added special mode in scene for bots to build more buildings than they ↵krzys-h2014-03-034-2/+26
| | | | | | usualy can Will be used in "Leaving Earth" missions for making decorative bots building base
* Check if pause music is defined in scene before trying to play itkrzys-h2014-03-021-2/+4
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* Fixed compile warningkrzys-h2014-02-211-1/+1
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* Added option to set pause audio in Scenekrzys-h2014-02-212-5/+50
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* Fixed warnings about unknown commands in scene filesPiotr Dziwinski2014-01-181-3/+11
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* Removed some unused objectskrzys-h2014-01-114-68/+12
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* Changed comments in ObjectType to be object categories; removed unused SEAWEEDkrzys-h2014-01-011-211/+201
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* Fixed two bugs in dc81cda4b1f27af6fe8abcd566ffac03255f2642krzys-h2014-01-011-0/+7
| | | | | * win/end scene animations * produce() was producing empty cells
* Code for changing music in pause modekrzys-h2013-12-311-1/+1
| | | | As requested by @Emxx52. Only code for now, we don't have the music yet. Temporairly in developements builds music will change to Prototype (in CBot editor) and Constructive Destruction (in SatCom)
* CPauseManagerkrzys-h2013-12-312-23/+27
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* Added CObjectManager::Flush()krzys-h2013-12-303-5/+21
| | | | Possible fix for #275
* Added tool= i drive=krzys-h2013-12-294-30/+138
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* Cleaned up creating objectskrzys-h2013-12-294-349/+13
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* Added smooth transition in music - issue #205krzys-h2013-12-281-5/+3
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* Removed prototypes supportkrzys-h2013-12-271-1/+0
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* Disable immediat SatCom when scene test is enabledkrzys-h2013-12-261-0/+1
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* Added scene test modekrzys-h2013-12-261-1/+4
| | | | ... and fixed a "small" bug in previous commit ;)
* Exit the game after finishing the mission while using -runscenekrzys-h2013-12-262-0/+10
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* Indentation fixeskrzys-h2013-12-262-3/+3
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* Added error message when unable to load script from file specified in ↵krzys-h2013-12-261-8/+3
| | | | CreateObject
* .takeoff() for SpaceShip (#265)krzys-h2013-12-263-45/+57
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* Added "E" as a secondary action buttonkrzys-h2013-12-251-7/+8
| | | | As requested by @Emxx52 on IRC
* Added WSAD as secondary controls (#231)krzys-h2013-12-251-0/+4
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* Fixed AudioChangekrzys-h2013-12-251-8/+9
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* Changed char[] to std::string in restextPiotr Dziwinski2013-12-046-24/+27
| | | | Experimental changes
* Tweak tooltip margin and correct french jargon commentDidier Raboud2013-11-191-2/+2
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* Fixed CTerrain-related memory leaksPiotr Dziwinski2013-10-131-1/+2
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* Fixed some CBot-related memory leaksPiotr Dziwinski2013-10-121-5/+5
| | | | | | * fixed leaks in CScript::CheckToken() * fixed leaks in CInterface * commented out unused function in robotmain.cpp
* Some Ui refactoringerihel2013-06-2426-66/+45
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* Changes in build organizationPiotr Dziwinski2013-06-222-4/+6
| | | | | | | | * targets are now created in top-level build directory * more things are now configured through CMake options * changed debug build detection from NDEBUG to DEV_BUILD * moved po and desktop directories * moved last unit test out of src directory
* Fixed terrain light priorities (fix for #139)Piotr Dziwinski2013-06-201-0/+3
| | | | | * lights illuminating the terrain specified in scene file are now always moved to front of light ordering
* Enhanced logging, option to auto-start missionPiotr Dziwinski2013-06-162-7/+21
| | | | | | | | | * added logging of application events * changed debug mode flag to independent debug modes * added option to auto-start mission (load a mission immediately after startup) * removed "enum value out of range" prints * some refactoring
* Fix for #195Piotr Dziwinski2013-06-131-0/+2
| | | | * loading time now is not counted in elapsed time
* Fixed bug with showing wrong filename in Level Checker errors after using ↵krzys-h2013-06-101-2/+2
| | | | CacheAudio
* Fixed variable shadowing warningsPiotr Dziwinski2013-05-272-14/+13
| | | | | * fixed -Wshadow warnings * refactored some constructors
* Refactored sound codePiotr Dziwinski2013-05-271-0/+1
| | | | | * fixed formatting and naming to be uniform with rest of code * moved default implementation of CSound to cpp module
* Fixed code formattingPiotr Dziwinski2013-05-2751-159/+195
| | | | | | * moved braces to new lines * fixed some function/variable names * fixed whitespace issues
* Fixed some compilation warningsPiotr Dziwinski2013-05-274-4/+11
| | | | * fixed warnings about hiding virtual functions and several others
* Corrected some valgrind issuesPiotr Dziwinski2013-05-261-1/+1
| | | | | * fixed several uninitialized variable issues * fixed possible memory corruption in CEngine
* Added object.research(type)krzys-h2013-05-195-135/+155
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* Running program in robots created using object.factory()krzys-h2013-05-195-3/+48
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* Change in goto() for Destroyerkrzys-h2013-05-181-10/+0
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* Added object.destroy()krzys-h2013-05-183-15/+39
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* Added object.busy()krzys-h2013-05-181-0/+1
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* Added object.factory(cat)krzys-h2013-05-185-37/+60
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* Better print fixkrzys-h2013-05-121-1/+2
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