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* SDL projectPiotr Dziwinski2012-06-251-242/+165
| | | | | | | | - added (very basic) SDL template in CApplication and CEngine - split project into two targets: colobot_old (dependent on DirectX and WinAPI) and colobot_new (dependent on SDL and OpenGL) - moved sound.h/cpp to old/ and created new template in Snd namespace - added platform-independent dialog boxes in app/system.h/cpp
* Switched to new implementation of the rest of math modulePiotr Dziwinski2012-06-191-7/+7
| | | | | | | | - changed structs from D3DVECTOR to Math::Vector and from D3DMATRIX to Math::Matrix - changed functions to new Math namespace functions - moved mainmovie module from graphics to object - added Get and Set to Math::Matrix
* Changed #defined constants to consts; typedef struct -> structPiotr Dziwinski2012-06-111-10/+8
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* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-34/+34
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-3/+2
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+245