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* Include the OpenAL headers using the "al.h" form, as recommended by its CMake...Didier 'OdyX' Raboud2013-10-244-7/+7
* Fixed some memory issuesPiotr Dziwinski2013-05-271-0/+3
* Refactored sound codePiotr Dziwinski2013-05-2710-507/+824
* Fixed code formattingPiotr Dziwinski2013-05-275-46/+46
* Fix for issue #202 with 3D sound disablederihel2013-05-031-3/+7
* Improved music cachekrzys-h2013-05-021-7/+8
* Updated Main Mnu musickrzys-h2013-05-021-1/+2
* Removed some warningskrzys-h2013-05-011-1/+1
* Removed sound081.wavkrzys-h2013-05-011-1/+1
* Minor refactoringkrzys-h2013-05-011-4/+4
* Added new Intro music (by PiXeL)krzys-h2013-04-291-0/+1
* * Fix a problem with CleanUp function trying to clean up music cache twiceerihel2013-04-261-2/+5
* Small fix to music cachekrzys-h2013-04-201-2/+2
* Added music files cachekrzys-h2013-04-133-9/+40
* Implemented AudioChange (partially)krzys-h2013-04-133-38/+28
* * More work on sounderihel2013-04-123-20/+77
* * Fixed problem with 2D sound modeerihel2013-04-112-3/+2
* * Fixed problem with MuteAll and some sounds not playing after muting other s...erihel2013-04-094-12/+36
* * Adjusted pan computing function from original game (2D sound should work co...erihel2013-04-083-31/+91
* * Set distance model to fix issue #123erihel2013-04-071-0/+1
* * Sound are too quiet in 3D mode, for now added support for 2D sound option i...erihel2013-04-071-7/+21
* * Removed warning while compiling brain.cpperihel2013-03-303-35/+28
* * Adjusted sound volume to game settingserihel2013-03-142-6/+6
* Removed unnecessary printPiotr Dziwinski2013-02-281-1/+0
* * Changed AdjustFrequency formulaerihel2013-02-242-4/+7
* CInstanceManager refactoringPiotr DziwiƄski2013-02-175-19/+4
* * Fixed sound pitch causing segfaulterihel2013-01-163-16/+39
* * Removed aluterihel2013-01-147-67/+170
* * Fixed pitch calculation (sound in cut scenes will work as well as robot tra...erihel2013-01-096-63/+69
* * Fixed problem with freeing buffers while conneted to a source resulting wit...erihel2013-01-044-12/+45
* * Fixed segault when could not set sound pitch (bad logger call)erihel2012-12-283-19/+21
* * Changed Ret to Get methods in sound moduleerihel2012-12-252-11/+11
* * Changed log level in sound moduleerihel2012-12-253-7/+7
* sound fixerihel2012-12-204-112/+6
* removing plugins for gold version (for mxe cross compiling)erihel2012-12-2011-3/+1
* Put common CXX flags in common variablesDidier Raboud2012-12-192-2/+4
* Don't enforce CMake build type on users.Didier Raboud2012-12-191-1/+3
* Merge branch 'master' into devPiotr Dziwinski2012-12-151-1/+1
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| * Add FindLTDL cmake moduleDidier Raboud2012-12-141-1/+1
* | Doxygen/comment fixes and some #include refactoringPiotr Dziwinski2012-10-171-64/+62
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* Merge branch 'dev' into dev-graphicsPiotr Dziwinski2012-09-296-12/+11
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| * Profile rewritten to boost. Read/write to ini should work.Zaba9992012-09-271-1/+0
| * Work in progress on opening files, and listing dirsZaba9992012-09-266-12/+12
* | Updated docs and some Doxygen fixesPiotr Dziwinski2012-09-271-2/+2
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* * Fixed audio problemserihel2012-09-223-61/+60
* Whitespace fixPiotr Dziwinski2012-09-202-648/+648
* Successful compilation & runningPiotr Dziwinski2012-09-151-30/+30
* CMainDialog rewritePiotr Dziwinski2012-09-151-10/+10
* * Final changes to plugin interfaceerihel2012-08-123-10/+11
* Merge branch 'dev-opengl' into deverihel2012-08-121-3/+4
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