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* Fixed program saving (#352)krzys-h2014-10-291-1/+1
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* Changed all occurences of PPC in the code to TerranovaTeamkrzys-h2014-10-141-16/+18
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* CPauseManagerkrzys-h2013-12-311-5/+8
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* * Changed file loading to fix issue #73erihel2013-03-171-1/+4
| | | | | | | * Moved few functions from misc.cpp to profile.cpp (used to set/get user dir) * Removed some warnings * More work to change const char* to std::string * Some work on file path to fix issue #60 with bad slashes on POSIX platform
* CInstanceManager refactoringPiotr Dziwiński2013-02-171-62/+60
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* [src/ui] CStudio compilesMichał Konopacki2012-09-151-34/+16
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* Merge dev-common and various fixes to achieve compilationPiotr Dziwinski2012-09-151-3/+1
|\ | | | | | | | | | | | | | | - merged changes from dev-common - fixed many compilation errors (CBrain, UI, ...) - temporarily commented out some problematic code (e.g. input bindings) - (partially) fixed #include styling - everything compiles except for CRobotMain, CMainDialog and CStudio
* | * latest changeserihel2012-09-111-4/+9
| | | | | | | | | | * all files except studio, map and maindialog should compile * did some code cleanup
* | latest changes; few more classes should compile nowerihel2012-08-311-71/+94
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* Whitespace and language changePiotr Dziwinski2012-06-261-115/+115
| | | | | | | - changed tabs to spaces and DOS line endings to Unix (except in CBot and metafile) - changed language to English - fixed #include <d3d.h> in d3dengine.h
* FPOINT -> Math::Point & other math functionsPiotr Dziwinski2012-06-131-4/+4
| | | | | | | | | - changed FPOINT to Math::Point and some functions from math module to the new implementation - moved old function and FPOINT struct declarations to math3d.cpp - removed some unused functions in math module - fixed some #include dependencies - moved #define STRICT and #define D3D_OVERLOADS to compile options
* BOOL -> bool; additional fixes in constructors/destructorsPiotr Dziwinski2012-06-101-13/+13
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* Fixed include paths and CMakeLists.txtPiotr Dziwinski2012-06-101-5/+3
| | | | Additionally, changed #ifndef to #pragma once everywhere
* Source files split into modulesPiotr Dziwinski2012-04-281-0/+117