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| * Fix for issue #129krzys-h2013-03-171-4/+4
| | | | | | | | Text on exit screen is improperly placed
* | * Changed file loading to fix issue #73erihel2013-03-1713-252/+196
| | | | | | | | | | | | | | * Moved few functions from misc.cpp to profile.cpp (used to set/get user dir) * Removed some warnings * More work to change const char* to std::string * Some work on file path to fix issue #60 with bad slashes on POSIX platform
* | * Adjusted sound volume to game settingserihel2013-03-142-6/+6
| | | | | | | | * Added fabs to remove logs about pitch having negative values
* | * Fix for issue #122 with sound not being played in menu after playing missionerihel2013-03-142-4/+9
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* VBO override option; argv parsing using getoptPiotr Dziwinski2013-03-106-174/+325
| | | | | | * added -vbo option to override autodetection of OpenGL VBO extension * refactored argument parsing to use getopt() * fixed failing UTs
* "allmission" default value depends on build typekrzys-h2013-03-091-0/+4
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* MORE improvements to produce()krzys-h2013-03-011-9/+13
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* Fix for #135krzys-h2013-03-011-0/+2
| | | | jet() parameter > 1
* Fixed segfault in light managerPiotr Dziwinski2013-02-282-4/+10
| | | | Also fixed minor memory leak
* Fixed stupid error, tweaked ambient light colorsPiotr Dziwinski2013-02-288-55/+44
| | | | | | * fixed stupid error in light manager * tweaked ambient light colors to 0.1 of diffuse; colors should not be oversaturated now
* Removed unnecessary printPiotr Dziwinski2013-02-281-1/+0
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* Better light sortingPiotr Dziwinski2013-02-253-48/+58
| | | | Should fix lighting issue (#62)
* * Changed AdjustFrequency formulaerihel2013-02-242-4/+7
| | | | * Changed SetVolume to match orginal game formula
* * Fix for satcom freezeerihel2013-02-243-17/+38
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* Reverted RotateAngle to old formulaPiotr Dziwinski2013-02-211-7/+26
| | | | | This should solve incontinuities in angle calculations, possibly fixing the "teleportation bug"
* Music restarting on PHASE_WELCOME2krzys-h2013-02-171-3/+0
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* Show compilation date in main menukrzys-h2013-02-171-2/+2
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* CInstanceManager refactoringPiotr Dziwiński2013-02-17213-1499/+1514
| | | | | | | | | * removed classes managed by CInstanceManager except for CObject, CPyro, CBrain and CPhysics because of dependencies * refactored instance searching to use existing singleton instances of CApplication, CEngine and CRobotMain and calling their getter functions
* Another small fix.krzys-h2013-02-141-1/+1
| | | | I'm a noob. Sorry.
* Small fixkrzys-h2013-02-141-1/+1
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* More fixes to produce()krzys-h2013-02-141-56/+89
| | | | Now every object can be created.
* Small fix in produce()krzys-h2013-02-141-0/+1
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* produce() extendedkrzys-h2013-02-141-21/+144
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* Merge pull request #125 from PaweX/devkrzys-h2013-02-135-8/+28
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| * Added cAim(CBotVar* &var, void* user)PaweX2013-02-131-0/+1
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| * Update src/script/script.cppPaweX2013-02-131-1/+1
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| * Function aim(x, y) - "Giv" to "Get"PaweX2013-02-131-4/+4
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| * aim(x,y) - "Giv" to "Get"PaweX2013-02-131-3/+3
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| * Additional parameter for function aim(x, y).PaweX2013-02-131-1/+1
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| * Additional parameter for function aim(x, y)PaweX2013-02-131-2/+2
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| * Additional parameter for function aim(x, y).PaweX2013-02-131-1/+1
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| * Additional parameter for function aim(x, y).PaweX2013-02-131-4/+23
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* | Added Destroyer from Ceebot-Teen.krzys-h2013-02-137-15/+94
|/ | | | We need a new icon for it.
* More camera distance from AlienQueenadiblol2013-02-111-0/+1
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* * Fixed crash when inputing cheatserihel2013-02-111-6/+6
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* * Syntax highlighting in cbot editor (needs to be tested)erihel2013-02-094-43/+57
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* * Fixes to ingame editorerihel2013-02-095-28/+29
| | | | * Fixes to editor window. It's now possible to resize, move and press buttons
* Refactoring in tests infrastructurePiotr Dziwinski2013-02-03115-9148/+0
| | | | | | | * all tests are now in /test/ subdirectory * unit tests concatenated to one executable (TODO: ui, common) * preparation for test environments (OpenGL and others) * removed old TestCBot
* Changed model min/max to LOD levelsPiotr Dziwinski2013-01-2714-368/+281
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* In manpage, correct first header to be 'NAME' not 'COLOBOT'Didier Raboud2013-01-203-6/+6
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* Fixed some clang warningsPiotr Dziwinski2013-01-172-4/+4
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* Fixed edit_test linking issuePiotr Dziwinski2013-01-171-1/+1
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* * Fixed sound pitch causing segfaulterihel2013-01-164-26/+43
| | | | | | * Sound support should now compile fine with MXE * Added cache for 3 music files to speedup loading * Updated howto
* * Cleaning player list before getting new one (entering user menu several ↵erihel2013-01-151-0/+1
| | | | times appended user to existing list)
* * Removed aluterihel2013-01-1410-74/+186
| | | | | * Using libsndfile to load sounds and music * Added support for playing music files
* Merge branch 'dev' of github:colobot/colobot into deverihel2013-01-093-14/+57
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| * Merge pull request #112 from OdyX/dev-levels-fallbackkrzys-h2013-01-091-10/+41
| |\ | | | | | | In levels' lists, fallback to english
| | * In levels' lists, fallback to englishDidier Raboud2013-01-021-10/+41
| | | | | | | | | | | | | | | | | | - Implemented in a naive way: Take the English version if found, but continue until the translated version is found. This has the drawback of letting the loop reach its end if the level has no translation.
| * | CMakeLists enhancementsPiotr Dziwinski2013-01-082-4/+16
| | | | | | | | | | | | | | | | | | | | | - compiler detection (clang and gcc version check) - compile flags only for src/ subdir - system and local include paths - fix for clang compilation
* | | * Fixed pitch calculation (sound in cut scenes will work as well as robot ↵erihel2013-01-096-63/+69
|/ / | | | | | | | | | | | | tracks sound) * Fixed applying effects to sounds * Changed volume to range 0.0-1.0 except for values in UI