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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

#include "app/pausemanager.h"

#include "common/logger.h"


template<> CPauseManager* CSingleton<CPauseManager>::m_instance = nullptr;


CPauseManager::CPauseManager()
{
    m_pause = PAUSE_NONE;
}

CPauseManager::~CPauseManager()
{
}

void CPauseManager::SetPause(PauseType pause)
{
    if(pause != PAUSE_NONE) {
        if(m_pause != pause)
            CLogger::GetInstancePointer()->Info("Game paused - %s\n", GetPauseName(pause).c_str());
        
        m_pause = pause;
    } else
        ClearPause();
}

void CPauseManager::ClearPause()
{
    if(m_pause != PAUSE_NONE)
        CLogger::GetInstancePointer()->Info("Game resumed\n");
    
    m_pause = PAUSE_NONE;
}

bool CPauseManager::GetPause()
{
    return m_pause != PAUSE_NONE;
}

bool CPauseManager::GetPause(PauseType pause)
{
    return m_pause == pause;
}

PauseType CPauseManager::GetPauseType()
{
    return m_pause;
}

std::string CPauseManager::GetPauseName(PauseType pause)
{
    switch(pause)
    {
        case PAUSE_NONE:   return "None";
        case PAUSE_USER:   return "User";
        case PAUSE_SATCOM: return "SatCom";
        case PAUSE_DIALOG: return "Dialog";
        case PAUSE_EDITOR: return "CBot editor";
        case PAUSE_VISIT:  return "Visit";
        case PAUSE_CHEAT:  return "Cheat console";
        case PAUSE_PHOTO:  return "Photo mode";
        default: assert(false); // Should never happen
    }
}