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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// autonest.h

#ifndef _AUTONEST_H_
#define	_AUTONEST_H_


#include "auto.h"
#include "misc.h"


class CInstanceManager;
class CD3DEngine;
class CParticule;
class CTerrain;
class CCamera;
class CObject;



enum AutoNestPhase
{
	ANP_WAIT		= 1,
	ANP_BIRTH		= 2,	// appearance of a ball
};



class CAutoNest : public CAuto
{
public:
	CAutoNest(CInstanceManager* iMan, CObject* object);
	~CAutoNest();

	void		DeleteObject(BOOL bAll=FALSE);

	void		Init();
	BOOL		EventProcess(const Event &event);
	Error		RetError();

	BOOL		Write(char *line);
	BOOL		Read(char *line);

protected:
	BOOL		SearchFree(D3DVECTOR pos);
	void		CreateFret(D3DVECTOR pos, float angle, ObjectType type);
	CObject*	SearchFret();

protected:
	AutoNestPhase	m_phase;
	float			m_progress;
	float			m_speed;
	float			m_lastParticule;
	D3DVECTOR		m_fretPos;
};


#endif //_AUTONEST_H_