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/*
 * This file is part of the Colobot: Gold Edition source code
 * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
 * http://epsiteс.ch; http://colobot.info; http://github.com/colobot
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see http://gnu.org/licenses
 */

#pragma once

#include <vector>
#include <string>
#include <SDL.h>

#include "common/resources/sndfile.h"

class CResourceManager
{
public:
    CResourceManager(const char *argv0);
    ~CResourceManager();
    
    static std::string CleanPath(const std::string &path);

    static bool AddLocation(const std::string &location, bool prepend = true);
    static bool RemoveLocation(const std::string &location);

    static bool SetSaveLocation(const std::string &location);
    static std::string GetSaveLocation();

    static SDL_RWops* GetSDLFileHandler(const std::string &filename);
    static CSNDFile* GetSNDFileHandler(const std::string &filename);

    //! Check if file exists
    static bool Exists(const std::string &filename);
    //! Check if file exists and is a directory
    static bool DirectoryExists(const std::string& directory);

    //! Create directory in write directory
    static bool CreateDirectory(const std::string& directory);
    //! Remove directory in write directory, recursively
    static bool RemoveDirectory(const std::string& directory);

    //! List files contained in directory
    static std::vector<std::string> ListFiles(const std::string &directory);
    //! List directories contained in directory
    static std::vector<std::string> ListDirectories(const std::string &directory);

private:
    static int SDLSeek(SDL_RWops *context, int offset, int whence);
    static int SDLRead(SDL_RWops *context, void *ptr, int size, int maxnum);
    static int SDLWrite(SDL_RWops *context, const void *ptr, int size, int num);
    static int SDLClose(SDL_RWops *context);
    static bool CheckSDLContext(SDL_RWops *context);
};