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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// text.h

#pragma once


#include "graphics/d3d/d3dengine.h"


class CInstanceManager;



const float SMALLFONT 	= 10.0f;
const float BIGFONT		= 15.0f;

const float NORMSTRETCH	= 0.8f;



enum FontType
{
	FONT_COLOBOT	= 0,
	FONT_COURIER	= 1,
	FONT_BUTTON		= 2,
};

enum FontTitle
{
	TITLE_BIG		= 0x04,
	TITLE_NORM		= 0x08,
	TITLE_LITTLE	= 0x0c,
};

enum FontColor
{
	COLOR_LINK		= 0x10,
	COLOR_TOKEN		= 0x20,
	COLOR_TYPE		= 0x30,
	COLOR_CONST		= 0x40,
	COLOR_REM		= 0x50,
	COLOR_KEY		= 0x60,
	COLOR_TABLE		= 0x70,
};

const int FONT_MASK		= 0x03;
const int TITLE_MASK	= 0x0c;
const int COLOR_MASK	= 0x70;
const int IMAGE_MASK	= 0x80;



class CText
{
public:
	CText(CInstanceManager *iMan, CD3DEngine* engine);
	~CText();

	void		SetD3DDevice(LPDIRECT3DDEVICE7 device);

	void		DrawText(char *string, char *format, int len, FPOINT pos, float width, int justif, float size, float stretch, int eol);
	void		DrawText(char *string, char *format, FPOINT pos, float width, int justif, float size, float stretch, int eol);
	void		DrawText(char *string, int len, FPOINT pos, float width, int justif, float size, float stretch, FontType font, int eol);
	void		DrawText(char *string, FPOINT pos, float width, int justif, float size, float stretch, FontType font, int eol);
	void		DimText(char *string, char *format, int len, FPOINT pos, int justif, float size, float stretch, FPOINT &start, FPOINT &end);
	void		DimText(char *string, char *format, FPOINT pos, int justif, float size, float stretch, FPOINT &start, FPOINT &end);
	void		DimText(char *string, int len, FPOINT pos, int justif, float size, float stretch, FontType font, FPOINT &start, FPOINT &end);
	void		DimText(char *string, FPOINT pos, int justif, float size, float stretch, FontType font, FPOINT &start, FPOINT &end);

	float		RetAscent(float size, FontType font);
	float		RetDescent(float size, FontType font);
	float		RetHeight(float size, FontType font);

	float		RetStringWidth(char *string, char *format, int len, float size, float stretch);
	float		RetStringWidth(char *string, int len, float size, float stretch, FontType font);
	float		RetCharWidth(int character, float offset, float size, float stretch, FontType font);

	int			Justif(char *string, char *format, int len, float width, float size, float stretch);
	int			Justif(char *string, int len, float width, float size, float stretch, FontType font);
	int			Detect(char *string, char *format, int len, float offset, float size, float stretch);
	int			Detect(char *string, int len, float offset, float size, float stretch, FontType font);

protected:
	void		DrawString(char *string, char *format, int len, FPOINT pos, float width, float size, float stretch, int eol);
	void		DrawString(char *string, int len, FPOINT pos, float width, float size, float stretch, FontType font, int eol);
	void		DrawColor(FPOINT pos, float size, float width, int color);
	void		DrawChar(int character, FPOINT pos, float size, float stretch, FontType font);

protected:
	CInstanceManager* m_iMan;
	CD3DEngine*		  m_engine;
	LPDIRECT3DDEVICE7 m_pD3DDevice;

};