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Test programs for OpenGL engine:
  - texture_test -> multitexturing test with 2 textures (included as files: ./tex1.png, ./tex2.png)
  - model_test -> simple model viewer to test model loading
    usage: ./model_test {dxf|mod} model_file
      second argument is the loaded format (DXF or Colobot .mod files)
    requires ./tex folder (or symlink) with Colobot textures
    viewer is controlled from keyboard - the bindings can be found in code