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// mainshort.h
#ifndef _MAINSHORT_H_
#define _MAINSHORT_H_
class CInstanceManager;
class CEvent;
class CD3DEngine;
class CInterface;
class CRobotMain;
class CObject;
class CMainShort
{
public:
CMainShort(CInstanceManager* iMan);
~CMainShort();
void SetMode(BOOL bBuilding);
void FlushShortcuts();
BOOL CreateShortcuts();
BOOL UpdateShortcuts();
void SelectShortcut(EventMsg event);
void SelectNext();
CObject* DetectShort(FPOINT pos);
void SetHilite(CObject* pObj);
protected:
protected:
CInstanceManager* m_iMan;
CEvent* m_event;
CD3DEngine* m_engine;
CInterface* m_interface;
CRobotMain* m_main;
CObject* m_shortcuts[20];
BOOL m_bBuilding;
};
#endif //_MAINSHORT_H_
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