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/*
 * This file is part of the Colobot: Gold Edition source code
 * Copyright (C) 2001-2014, Daniel Roux, EPSITEC SA & TerranovaTeam
 * http://epsiteс.ch; http://colobot.info; http://github.com/colobot
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program. If not, see http://gnu.org/licenses
 */

/**
 * \file math/intpoint.h
 * \brief IntPoint struct
 */

#pragma once

#include <cmath>

// Math module namespace
namespace Math {

/**
 * \struct IntPoint
 * \brief 2D Point with integer coords
 *
 * Analog of WinAPI's POINT struct.
 */
struct IntPoint
{
    //! X coord
    int x;
    //! Y coord
    int y;

    IntPoint(int aX = 0, int aY = 0) : x(aX), y(aY) {}

    inline bool operator==(const IntPoint& p) const
    {
        return x == p.x && y == p.y;
    }

    inline bool operator!=(const IntPoint& p) const
    {
        return !operator==(p);
    }

    inline float Length() const
    {
        return sqrtf(x*x + y*y);
    }
};


} // namespace Math