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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// auto.h

#ifndef _AUTO_H_
#define	_AUTO_H_


#include "object.h"


class CInstanceManager;
class CD3DEngine;
class CParticule;
class CLight;
class CTerrain;
class CWater;
class CCloud;
class CPlanet;
class CBlitz;
class CCamera;
class CObject;
class CInterface;
class CRobotMain;
class CDisplayText;
class CWindow;
class CSound;




class CAuto
{
public:
	CAuto(CInstanceManager* iMan, CObject* object);
	~CAuto();

	virtual void	DeleteObject(BOOL bAll=FALSE);

	virtual void	Init();
	virtual void	Start(int param);
	virtual BOOL	EventProcess(const Event &event);
	virtual Error	IsEnded();
	virtual BOOL	Abort();

	virtual BOOL	SetType(ObjectType type);
	virtual BOOL	SetValue(int rank, float value);
	virtual BOOL	SetString(char *string);

	virtual BOOL	CreateInterface(BOOL bSelect);
	virtual Error	RetError();

	virtual BOOL	RetBusy();
	virtual void	SetBusy(BOOL bBuse);
	virtual void	InitProgressTotal(float total);
	virtual void	EventProgress(float rTime);

	virtual BOOL	RetMotor();
	virtual void	SetMotor(BOOL bMotor);

	virtual BOOL	Write(char *line);
	virtual BOOL	Read(char *line);

protected:
	void		CheckInterface(CWindow *pw, EventMsg event, BOOL bState);
	void		EnableInterface(CWindow *pw, EventMsg event, BOOL bState);
	void		VisibleInterface(CWindow *pw, EventMsg event, BOOL bState);
	void		DeadInterface(CWindow *pw, EventMsg event, BOOL bState);
	void		UpdateInterface();
	void		UpdateInterface(float rTime);

protected:
	CInstanceManager* m_iMan;
	CEvent*			m_event;
	CD3DEngine*		m_engine;
	CParticule*		m_particule;
	CLight*			m_light;
	CTerrain*		m_terrain;
	CWater*			m_water;
	CCloud	*		m_cloud;
	CPlanet	*		m_planet;
	CBlitz*			m_blitz;
	CCamera*		m_camera;
	CInterface*		m_interface;
	CRobotMain*		m_main;
	CDisplayText*	m_displayText;
	CObject*		m_object;
	CSound*			m_sound;

	ObjectType	m_type;
	BOOL		m_bBusy;
	BOOL		m_bMotor;
	float		m_time;
	float		m_lastUpdateTime;
	float		m_progressTime;
	float		m_progressTotal;
};


#endif //_AUTO_H_