summaryrefslogtreecommitdiffstats
path: root/src/object/auto/autoroot.cpp
blob: ad87175ca0ac468618a96049cee8c95c81c6b21f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.


#include <stdio.h>

#include "object/auto/autoroot.h"

#include "graphics/common/particule.h"
#include "graphics/common/terrain.h"
#include "math/geometry.h"




// Object's constructor.

CAutoRoot::CAutoRoot(CInstanceManager* iMan, CObject* object)
					 : CAuto(iMan, object)
{
	Init();
}

// Object's destructor.

CAutoRoot::~CAutoRoot()
{
}


// Destroys the object.

void CAutoRoot::DeleteObject(bool bAll)
{
	CAuto::DeleteObject(bAll);
}


// Initialize the object.

void CAutoRoot::Init()
{
	Math::Matrix*	mat;
	Math::Vector	pos, speed;
	Math::Point		dim;

	m_time = 0.0f;
	m_lastParticule = 0.0f;

	mat = m_object->RetWorldMatrix(0);
	pos = Math::Vector(-5.0f, 28.0f, -4.0f);  // peak position
	pos = Math::Transform(*mat, pos);
	m_center = pos;

	speed = Math::Vector(0.0f, 0.0f, 0.0f);
	dim.x = 100.0f;
	dim.y = dim.x;
	m_particule->CreateParticule(m_center, speed, dim, PARTISPHERE5, 0.5f, 0.0f, 0.0f);

	m_terrain->AddFlyingLimit(pos, 100.0f, 80.0f, pos.y-60.0f);
}


// Management of an event.

bool CAutoRoot::EventProcess(const Event &event)
{
	Math::Vector	pos, speed;
	Math::Point		dim;

	CAuto::EventProcess(event);

	if ( m_engine->RetPause() )  return true;
	if ( event.event != EVENT_FRAME )  return true;

	m_object->SetZoomX(1, 1.0f+sinf(m_time*2.0f)*0.2f);
	m_object->SetZoomY(1, 1.0f+sinf(m_time*2.3f)*0.2f);
	m_object->SetZoomZ(1, 1.0f+sinf(m_time*2.7f)*0.2f);

	if ( m_lastParticule+m_engine->ParticuleAdapt(0.10f) <= m_time )
	{
		m_lastParticule = m_time;

		pos = m_center;
		pos.x += (Math::Rand()-0.5f)*8.0f;
		pos.z += (Math::Rand()-0.5f)*8.0f;
		pos.y += 0.0f;
		speed.x = (Math::Rand()-0.5f)*12.0f;
		speed.z = (Math::Rand()-0.5f)*12.0f;
		speed.y = Math::Rand()*12.0f;
		dim.x = Math::Rand()*6.0f+4.0f;
		dim.y = dim.x;
		m_particule->CreateParticule(pos, speed, dim, PARTIROOT, 1.0f, 0.0f, 0.0f);
	}

	return true;
}


// Returns an error due the state of the automation.

Error CAutoRoot::RetError()
{
	return ERR_OK;
}