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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

/**
 * \file object/level/parser.h
 * \brief Parser for level files
 */

#pragma once

#include "object/level/parserline.h"
#include "object/level/parserparam.h"
#include "object/level/parserexceptions.h"

#include <string>
#include <vector>

class CLevelParser
{
public:
    //! Create an empty level file
    CLevelParser();
    //! Load level from file
    CLevelParser(std::string filename);
    //! Load given level
    CLevelParser(std::string category, int chapter, int rank);
    
    ~CLevelParser();
    
    //! Build level filename
    static std::string BuildSceneName(std::string category, int chapter, int rank, bool sceneFile = true);
    
    //! Load file
    void Load();
    //! Save file
    void Save(std::string filename);
    
    //! Get filename
    const std::string& GetFilename();
    
    //! Get all lines from file
    std::vector<CLevelParserLine*> GetLines();
    //! Insert new line to file
    void AddLine(CLevelParserLine* line);
    
    //! Find first line with given command
    CLevelParserLine* Get(std::string command);
    
private:
    
    std::string m_filename;
    std::vector<CLevelParserLine*> m_lines;
};