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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// color.h

#pragma once


#include "ui/control.h"
#include "old/d3dengine.h"


class CD3DEngine;



class CColor : public CControl
{
public:
    CColor(CInstanceManager* iMan);
    virtual ~CColor();

    bool    Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg);

    bool    EventProcess(const Event &event);

    void    Draw();

    void    SetRepeat(bool bRepeat);
    bool    RetRepeat();

    void    SetColor(D3DCOLORVALUE color);
    D3DCOLORVALUE RetColor();

protected:

protected:
    bool            m_bRepeat;
    float           m_repeat;
    D3DCOLORVALUE   m_color;
};