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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see  http://www.gnu.org/licenses/.

// displayinfo.h

#pragma once


#include "common/struct.h"
#include "old/camera.h"


class CInstanceManager;
class CD3DEngine;
class CEvent;
class CRobotMain;
class CCamera;
class CInterface;
class CObject;
class CParticule;
class CLight;


class CDisplayInfo
{
public:
	CDisplayInfo(CInstanceManager* iMan);
	~CDisplayInfo();

	bool		EventProcess(const Event &event);

	void		StartDisplayInfo(char *filename, int index, bool bSoluce);
	void		StopDisplayInfo();

	void		SetPosition(int pos);
	int			RetPosition();

protected:
	bool		EventFrame(const Event &event);
	void		HyperUpdate();
	void		AdjustDisplayInfo(Math::Point wpos, Math::Point wdim);
	void		ChangeIndexButton(int index);
	void		UpdateIndexButton();
	void		UpdateCopyButton();
	void		ViewDisplayInfo();
	CObject*	SearchToto();
	void		CreateObjectsFile();

protected:
	CInstanceManager* m_iMan;
	CD3DEngine*	m_engine;
	CEvent*		m_event;
	CRobotMain*	m_main;
	CCamera*	m_camera;
	CInterface*	m_interface;
	CParticule*	m_particule;
	CLight*		m_light;

	bool		m_bInfoMaximized;
	bool		m_bInfoMinimized;

	int			m_index;
	CameraType	m_infoCamera;
	Math::Point		m_infoNormalPos;
	Math::Point		m_infoNormalDim;
	Math::Point		m_infoActualPos;
	Math::Point		m_infoActualDim;
	Math::Point		m_infoFinalPos;
	Math::Point		m_infoFinalDim;
	int			m_lightSuppl;
	bool		m_bEditLock;
	bool		m_bInitPause;
	bool		m_bSoluce;
	CObject*	m_toto;
};