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.. -*- mode: rst -*-

.. _architecture-server:

The Bcfg2 Server
================

The Bcfg2 server is responsible for taking a network description and
turning it into a series of configuration specifications for particular
clients. It also manages probed data and tracks statistics for clients.

The Bcfg2 server takes information from two sources when generating
client configuration specifications. The first is a pool of metadata that
describes clients as members of an aspect-based classing system. That is,
clients are defined in terms of aspects of their behavior. The other is
a file system repository that contains mappings from metadata to literal
configuration. These are combined to form the literal configuration
specifications for clients.

The Configuration Specification Construction Process
----------------------------------------------------

As we described in the previous section, the client connects to the server
to request a configuration specification. The server uses the client's
metadata and the file system repository to build a specification that
is tailored for the client. This process consists of the following steps:

* **Metadata Lookup**

  The server uses the client's IP address to initiate the metadata
  lookup. This initial metadata consists of a (profile, image) tuple. If
  the client already has metadata registered, then it is used. If not,
  then default values are used and stored for future use. This metadata
  tuple is expanded using some profile and class definitions also included
  in the metadata. The end result of this process is metadata consisting
  of hostname, profile, image, a list of classes, a list of attributes
  and a list of bundles.

* **Abstract Configuration Construction**

  Once the server has the client metadata, it is used to create
  an abstract configuration. An abstract configuration contains
  all of the configuration elements that will exist in the final
  specification **without** any specifics. All entries will be typed
  (i.e. the tagname will be one of Package, Path, Action, etc) and will
  include a name. These configuration entries are grouped into bundles,
  which document installation time interdependencies.

  Here is an example of an abstract configuration entry:

  .. code-block:: xml

      <Package name='openssh-server'/>

* **Configuration Binding**

  The abstract configuration determines the structure of the client
  configuration, however, it doesn't yet contain literal configuration
  information. After the abstract configuration is created, each
  configuration entry must be bound to a client-specific value. The Bcfg2
  server uses plugins to provide these client-specific bindings. The Bcfg2
  server core contains a dispatch table that describes which plugins can
  handle requests of a particular type. The responsible plugin is located
  for each entry. It is called, passing in the configuration entry and
  the client's metadata. The behavior of plugins is explicitly undefined,
  so as to allow maximum flexibility. The behaviours of the stock plugins
  are documented elsewhere in this manual. Once this binding process
  is completed, the server has a literal, client-specific configuration
  specification. This specification is complete and comprehensive; the
  client doesn't need to process it at all in order to use it. It also
  represents the totality of the configuration specified for the client.

  Here is the entry from above once it has been bound to its literal
  specification (In this case, using the Packages plugin).

  .. code-block:: xml

      <Package name="openssh-server" version="auto" type="deb"/>