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author | Corey Hulen <corey@hulen.com> | 2016-04-21 22:37:01 -0700 |
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committer | Corey Hulen <corey@hulen.com> | 2016-04-21 22:37:01 -0700 |
commit | 2e5617c29be69637acd384e85f795a0b343bec8d (patch) | |
tree | 6b8bdae1e664013b97c2dda94985375abda91aa5 /model/user.go | |
parent | 5c755463ed3a4c74a383fb4460b5be02d8868481 (diff) | |
download | chat-2e5617c29be69637acd384e85f795a0b343bec8d.tar.gz chat-2e5617c29be69637acd384e85f795a0b343bec8d.tar.bz2 chat-2e5617c29be69637acd384e85f795a0b343bec8d.zip |
PLT-2057 User as a first class object (#2648)
* Adding TeamMember to system
* Fixing all unit tests on the backend
* Fixing merge conflicts
* Fixing merge conflict
* Adding javascript unit tests
* Adding TeamMember to system
* Fixing all unit tests on the backend
* Fixing merge conflicts
* Fixing merge conflict
* Adding javascript unit tests
* Adding client side unit test
* Cleaning up the clint side tests
* Fixing msg
* Adding more client side unit tests
* Adding more using tests
* Adding last bit of client side unit tests and adding make cmd
* Fixing bad merge
* Fixing libraries
* Updating to new client side API
* Fixing borken unit test
* Fixing unit tests
* ugg...trying to beat gofmt
* ugg...trying to beat gofmt
* Cleaning up remainder of the server side routes
* Adding inital load api
* Increased coverage of webhook unit tests (#2660)
* Adding loading ... to root html
* Fixing bad merge
* Removing explicit content type so superagent will guess corectly (#2685)
* Fixing merge and unit tests
* Adding create team UI
* Fixing signup flows
* Adding LDAP unit tests and enterprise unit test helper (#2702)
* Add the ability to reset MFA from the commandline (#2706)
* Fixing compliance unit tests
* Fixing client side tests
* Adding open server to system console
* Moving websocket connection
* Fixing unit test
* Fixing unit tests
* Fixing unit tests
* Adding nickname and more LDAP unit tests (#2717)
* Adding join open teams
* Cleaning up all TODOs in the code
* Fixing web sockets
* Removing unused webockets file
* PLT-2533 Add the ability to reset a user's MFA from the system console (#2715)
* Add the ability to reset a user's MFA from the system console
* Add client side unit test for adminResetMfa
* Reorganizing authentication to fix LDAP error message (#2723)
* Fixing failing unit test
* Initial upgrade db code
* Adding upgrade script
* Fixing upgrade script after running on core
* Update OAuth and Claim routes to work with user model changes (#2739)
* Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740)
* Fixing team invite ldap login call (#2741)
* Fixing bluebar and some img stuff
* Fix all the different file upload web utils (#2743)
* Fixing invalid session redirect (#2744)
* Redirect on bad channel name (#2746)
* Fixing a bunch of issue and removing dead code
* Patch to fix error message on leave channel (#2747)
* Setting EnableOpenServer to false by default
* Fixing config
* Fixing upgrade
* Fixing reported bugs
* Bug fixes for PLT-2057
* PLT-2563 Redo password recovery to use a database table (#2745)
* Redo password recovery to use a database table
* Update reset password audits
* Split out admin and user reset password APIs to be separate
* Delete password recovery when user is permanently deleted
* Consolidate password resetting into a single function
* Removed private channels as an option for outgoing webhooks (#2752)
* PLT-2577/PLT-2552 Fixes for backstage (#2753)
* Added URL to incoming webhook list
* Fixed client functions for adding/removing integrations
* Disallowed slash commands without trigger words
* Fixed clientside handling of errors on AddCommand page
* Minor auth cleanup (#2758)
* Changed EditPostModal to just close if you save without making any changes (#2759)
* Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756)
* Fixed url in channel info modal (#2755)
* Fixing reported issues
* Moving to version 3 of the apis
* Fixing command unit tests (#2760)
* Adding team admins
* Fixing DM issue
* Fixing eslint error
* Properly set EditPostModal's originalText state in all cases (#2762)
* Update client config check to assume features is defined if server is licensed (#2772)
* Fixing url link
* Fixing issue with websocket crashing when sending messages to different teams
Diffstat (limited to 'model/user.go')
-rw-r--r-- | model/user.go | 20 |
1 files changed, 7 insertions, 13 deletions
diff --git a/model/user.go b/model/user.go index 173fe2b4e..f43fc2089 100644 --- a/model/user.go +++ b/model/user.go @@ -15,7 +15,6 @@ import ( ) const ( - ROLE_TEAM_ADMIN = "admin" ROLE_SYSTEM_ADMIN = "system_admin" USER_AWAY_TIMEOUT = 5 * 60 * 1000 // 5 minutes USER_OFFLINE_TIMEOUT = 1 * 60 * 1000 // 1 minute @@ -28,6 +27,7 @@ const ( DEFAULT_LOCALE = "en" USER_AUTH_SERVICE_EMAIL = "email" USER_AUTH_SERVICE_USERNAME = "username" + MIN_PASSWORD_LENGTH = 5 ) type User struct { @@ -35,7 +35,6 @@ type User struct { CreateAt int64 `json:"create_at,omitempty"` UpdateAt int64 `json:"update_at,omitempty"` DeleteAt int64 `json:"delete_at"` - TeamId string `json:"team_id"` Username string `json:"username"` Password string `json:"password,omitempty"` AuthData string `json:"auth_data,omitempty"` @@ -76,10 +75,6 @@ func (u *User) IsValid() *AppError { return NewLocAppError("User.IsValid", "model.user.is_valid.update_at.app_error", nil, "user_id="+u.Id) } - if len(u.TeamId) != 26 { - return NewLocAppError("User.IsValid", "model.user.is_valid.team_id.app_error", nil, "") - } - if !IsValidUsername(u.Username) { return NewLocAppError("User.IsValid", "model.user.is_valid.username.app_error", nil, "user_id="+u.Id) } @@ -228,6 +223,7 @@ func (u *User) IsAway() bool { func (u *User) Sanitize(options map[string]bool) { u.Password = "" u.AuthData = "" + u.MfaSecret = "" if len(options) != 0 && !options["email"] { u.Email = "" @@ -246,6 +242,8 @@ func (u *User) ClearNonProfileFields() { u.Password = "" u.AuthData = "" u.AuthService = "" + u.MfaActive = false + u.MfaSecret = "" u.EmailVerified = false u.LastPingAt = 0 u.AllowMarketing = false @@ -301,7 +299,7 @@ func (u *User) GetDisplayName() string { } } -func IsValidRoles(userRoles string) bool { +func IsValidUserRoles(userRoles string) bool { roles := strings.Split(userRoles, " ") @@ -319,10 +317,6 @@ func isValidRole(role string) bool { return true } - if role == ROLE_TEAM_ADMIN { - return true - } - if role == ROLE_SYSTEM_ADMIN { return true } @@ -351,8 +345,8 @@ func IsInRole(userRoles string, inRole string) bool { return false } -func (u *User) IsSSOUser() bool { - if len(u.AuthData) != 0 && len(u.AuthService) != 0 && u.AuthService != USER_AUTH_SERVICE_LDAP { +func (u *User) IsOAuthUser() bool { + if u.AuthService == USER_AUTH_SERVICE_GITLAB { return true } return false |