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author | Christopher Speller <crspeller@gmail.com> | 2017-06-21 19:06:17 -0700 |
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committer | Corey Hulen <corey@hulen.com> | 2017-06-21 19:06:17 -0700 |
commit | 42f28ab8e374137fe3f5d25424489d879d4724f8 (patch) | |
tree | 20353f2446b506d32e6d353b72a57bf48f070389 /vendor/github.com/gorilla/websocket/conn.go | |
parent | 6b39c308d882a0aeac533f8ab1d90b48a2ae4b5a (diff) | |
download | chat-42f28ab8e374137fe3f5d25424489d879d4724f8.tar.gz chat-42f28ab8e374137fe3f5d25424489d879d4724f8.tar.bz2 chat-42f28ab8e374137fe3f5d25424489d879d4724f8.zip |
Updating server dependancies (#6712)
Diffstat (limited to 'vendor/github.com/gorilla/websocket/conn.go')
-rw-r--r-- | vendor/github.com/gorilla/websocket/conn.go | 144 |
1 files changed, 19 insertions, 125 deletions
diff --git a/vendor/github.com/gorilla/websocket/conn.go b/vendor/github.com/gorilla/websocket/conn.go index 97e1dbacb..ce7f0a615 100644 --- a/vendor/github.com/gorilla/websocket/conn.go +++ b/vendor/github.com/gorilla/websocket/conn.go @@ -10,7 +10,6 @@ import ( "errors" "io" "io/ioutil" - "math/rand" "net" "strconv" "sync" @@ -181,11 +180,6 @@ var ( errInvalidControlFrame = errors.New("websocket: invalid control frame") ) -func newMaskKey() [4]byte { - n := rand.Uint32() - return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)} -} - func hideTempErr(err error) error { if e, ok := err.(net.Error); ok && e.Temporary() { err = &netError{msg: e.Error(), timeout: e.Timeout()} @@ -241,11 +235,9 @@ type Conn struct { writeErr error enableWriteCompression bool - compressionLevel int - newCompressionWriter func(io.WriteCloser, int) io.WriteCloser + newCompressionWriter func(io.WriteCloser) (io.WriteCloser, error) // Read fields - reader io.ReadCloser // the current reader returned to the application readErr error br *bufio.Reader readRemaining int64 // bytes remaining in current frame. @@ -261,76 +253,31 @@ type Conn struct { messageReader *messageReader // the current low-level reader readDecompress bool // whether last read frame had RSV1 set - newDecompressionReader func(io.Reader) io.ReadCloser + newDecompressionReader func(io.Reader) io.Reader } func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int) *Conn { - return newConnBRW(conn, isServer, readBufferSize, writeBufferSize, nil) -} - -type writeHook struct { - p []byte -} - -func (wh *writeHook) Write(p []byte) (int, error) { - wh.p = p - return len(p), nil -} - -func newConnBRW(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, brw *bufio.ReadWriter) *Conn { mu := make(chan bool, 1) mu <- true - var br *bufio.Reader - if readBufferSize == 0 && brw != nil && brw.Reader != nil { - // Reuse the supplied bufio.Reader if the buffer has a useful size. - // This code assumes that peek on a reader returns - // bufio.Reader.buf[:0]. - brw.Reader.Reset(conn) - if p, err := brw.Reader.Peek(0); err == nil && cap(p) >= 256 { - br = brw.Reader - } + if readBufferSize == 0 { + readBufferSize = defaultReadBufferSize } - if br == nil { - if readBufferSize == 0 { - readBufferSize = defaultReadBufferSize - } - if readBufferSize < maxControlFramePayloadSize { - readBufferSize = maxControlFramePayloadSize - } - br = bufio.NewReaderSize(conn, readBufferSize) - } - - var writeBuf []byte - if writeBufferSize == 0 && brw != nil && brw.Writer != nil { - // Use the bufio.Writer's buffer if the buffer has a useful size. This - // code assumes that bufio.Writer.buf[:1] is passed to the - // bufio.Writer's underlying writer. - var wh writeHook - brw.Writer.Reset(&wh) - brw.Writer.WriteByte(0) - brw.Flush() - if cap(wh.p) >= maxFrameHeaderSize+256 { - writeBuf = wh.p[:cap(wh.p)] - } + if readBufferSize < maxControlFramePayloadSize { + readBufferSize = maxControlFramePayloadSize } - - if writeBuf == nil { - if writeBufferSize == 0 { - writeBufferSize = defaultWriteBufferSize - } - writeBuf = make([]byte, writeBufferSize+maxFrameHeaderSize) + if writeBufferSize == 0 { + writeBufferSize = defaultWriteBufferSize } c := &Conn{ isServer: isServer, - br: br, + br: bufio.NewReaderSize(conn, readBufferSize), conn: conn, mu: mu, readFinal: true, - writeBuf: writeBuf, + writeBuf: make([]byte, writeBufferSize+maxFrameHeaderSize), enableWriteCompression: true, - compressionLevel: defaultCompressionLevel, } c.SetCloseHandler(nil) c.SetPingHandler(nil) @@ -496,7 +443,11 @@ func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) { } c.writer = mw if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) { - w := c.newCompressionWriter(c.writer, c.compressionLevel) + w, err := c.newCompressionWriter(c.writer) + if err != nil { + c.writer = nil + return nil, err + } mw.compress = true c.writer = w } @@ -703,33 +654,12 @@ func (w *messageWriter) Close() error { return nil } -// WritePreparedMessage writes prepared message into connection. -func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error { - frameType, frameData, err := pm.frame(prepareKey{ - isServer: c.isServer, - compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType), - compressionLevel: c.compressionLevel, - }) - if err != nil { - return err - } - if c.isWriting { - panic("concurrent write to websocket connection") - } - c.isWriting = true - err = c.write(frameType, c.writeDeadline, frameData, nil) - if !c.isWriting { - panic("concurrent write to websocket connection") - } - c.isWriting = false - return err -} - // WriteMessage is a helper method for getting a writer using NextWriter, // writing the message and closing the writer. func (c *Conn) WriteMessage(messageType int, data []byte) error { if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) { + // Fast path with no allocations and single frame. if err := c.prepWrite(messageType); err != nil { @@ -925,11 +855,6 @@ func (c *Conn) handleProtocolError(message string) error { // permanent. Once this method returns a non-nil error, all subsequent calls to // this method return the same error. func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { - // Close previous reader, only relevant for decompression. - if c.reader != nil { - c.reader.Close() - c.reader = nil - } c.messageReader = nil c.readLength = 0 @@ -942,11 +867,11 @@ func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { } if frameType == TextMessage || frameType == BinaryMessage { c.messageReader = &messageReader{c} - c.reader = c.messageReader + var r io.Reader = c.messageReader if c.readDecompress { - c.reader = c.newDecompressionReader(c.reader) + r = c.newDecompressionReader(r) } - return frameType, c.reader, nil + return frameType, r, nil } } @@ -1008,10 +933,6 @@ func (r *messageReader) Read(b []byte) (int, error) { return 0, err } -func (r *messageReader) Close() error { - return nil -} - // ReadMessage is a helper method for getting a reader using NextReader and // reading from that reader to a buffer. func (c *Conn) ReadMessage() (messageType int, p []byte, err error) { @@ -1048,15 +969,6 @@ func (c *Conn) CloseHandler() func(code int, text string) error { // The code argument to h is the received close code or CloseNoStatusReceived // if the close message is empty. The default close handler sends a close frame // back to the peer. -// -// The application must read the connection to process close messages as -// described in the section on Control Frames above. -// -// The connection read methods return a CloseError when a close frame is -// received. Most applications should handle close messages as part of their -// normal error handling. Applications should only set a close handler when the -// application must perform some action before sending a close frame back to -// the peer. func (c *Conn) SetCloseHandler(h func(code int, text string) error) { if h == nil { h = func(code int, text string) error { @@ -1079,9 +991,6 @@ func (c *Conn) PingHandler() func(appData string) error { // SetPingHandler sets the handler for ping messages received from the peer. // The appData argument to h is the PING frame application data. The default // ping handler sends a pong to the peer. -// -// The application must read the connection to process ping messages as -// described in the section on Control Frames above. func (c *Conn) SetPingHandler(h func(appData string) error) { if h == nil { h = func(message string) error { @@ -1105,9 +1014,6 @@ func (c *Conn) PongHandler() func(appData string) error { // SetPongHandler sets the handler for pong messages received from the peer. // The appData argument to h is the PONG frame application data. The default // pong handler does nothing. -// -// The application must read the connection to process ping messages as -// described in the section on Control Frames above. func (c *Conn) SetPongHandler(h func(appData string) error) { if h == nil { h = func(string) error { return nil } @@ -1128,18 +1034,6 @@ func (c *Conn) EnableWriteCompression(enable bool) { c.enableWriteCompression = enable } -// SetCompressionLevel sets the flate compression level for subsequent text and -// binary messages. This function is a noop if compression was not negotiated -// with the peer. See the compress/flate package for a description of -// compression levels. -func (c *Conn) SetCompressionLevel(level int) error { - if !isValidCompressionLevel(level) { - return errors.New("websocket: invalid compression level") - } - c.compressionLevel = level - return nil -} - // FormatCloseMessage formats closeCode and text as a WebSocket close message. func FormatCloseMessage(closeCode int, text string) []byte { buf := make([]byte, 2+len(text)) |